[skip all navigation]

[MM]od Night, Revived!

Pages: < 1 « 8 9 10 11 12 » 17 >
Creator: Corbo
Time: Oct 11 2008, 4:45 am

Post #181     Symmetry Mar 21 2009, 10:04 pm

[Avatar]
onlinecontact
Rank: Veteran
Temptation it is.

(user posted image)
Top

Post #182     bajadulce Mar 22 2009, 3:29 am

[Avatar]
bannedcontact
Rank: Member
Temptation is a fun mod. Sorry, I live on the West Coast and play in a skins game on Sat/Sundays at a course 30 miles away. By the time I get home its 9pm or midnight East Coast time.

Top

Post #183     Corbo Mar 22 2009, 4:50 am

[Avatar]
offlinecontact
Rank: Veteran
So what? I don't have a bed time unlike these high school kids :lol:

Top

Post #184     bajadulce Mar 22 2009, 5:39 am

[Avatar]
bannedcontact
Rank: Member
Well then 10:30ish Sat Nights West Coast Time, I'm here for helping modders test their mods. I played Temptation w/ AofSt week prior and STF w/ Hercanic last week. So Late modnight if anyone is interested or wants someone to check out their mod.

Top

Post #185     IskatuMesk Mar 24 2009, 5:15 pm

[Avatar]
offlinecontact
Rank: Regular
Baja needs to get aim.

Top

Post #186     A_of-s_t Mar 25 2009, 5:36 am

[Avatar]
offlinecontact
Rank: Veteran
Quote from IskatuMesk
Baja needs to get aim.
This.

Top

Post #187     Phobos Mar 25 2009, 7:33 pm

[Avatar]
hum hum ;3
offlinecontact
Rank: Veteran
AIM is fail, l2msn

(user posted image)
Top

Post #188     IskatuMesk Mar 26 2009, 12:10 am

[Avatar]
offlinecontact
Rank: Regular
Ew. No one uses msn anymore. Get with the times, pal.

Top

Post #189     bajadulce Mar 26 2009, 4:42 am

[Avatar]
bannedcontact
Rank: Member
I downloaded and installed that AOL thing. My screen name is still bajadulce@yahoo.com for whatever reason and I can't change it. Oh well buzz me if you need to harass me for anything.

Top

Post #190     IskatuMesk Mar 26 2009, 9:45 am

[Avatar]
offlinecontact
Rank: Regular
Really? You still need to use an e-mail address for AIM? That's a bit... weird... never heard of that.

Top

Post #191     Excalibur Mar 27 2009, 6:23 pm

[Avatar]
Staredit.net Global Moderator
offlinecontact
Rank: Veteran
MN is tomorrow. What are we playing? And you assholes better fucking show up this time. >:/

-{ Diplomacy: Empires | Blog | Melee QC & Resources }-
"You must be careful because we are dealing with people here, not machines or code. If you make a mistake or want to do something differently when you're coding, you change it, run it again and the computer does not know the difference. The same ease of reversibility does not apply to the user, or human affairs in general. While we all empathize with a desire for second chances sometimes, the fact that something can be undone does not make it a good idea - there will be consequences." -Moose
Top

Post #192     Polaris Mar 27 2009, 9:28 pm

[Avatar]
offlinecontact
Rank: Regular
Well, when I was sick, I started fiddling around with stuff in my The Great Collapse mod. If I work at any decent amount, I can probably have it done for tomorrow. But don't get your hopes up, (Not that you would, anyway :P ) so be sure to have a backup plan. The previous version of the mod is somewhere a few pages back in this topic, it only has the one race in it.

Top

Post #193     Excalibur Mar 27 2009, 9:31 pm

[Avatar]
Staredit.net Global Moderator
offlinecontact
Rank: Veteran
If Pol finishes TCG we play that, if not, we play OI. Sound good?

-{ Diplomacy: Empires | Blog | Melee QC & Resources }-
"You must be careful because we are dealing with people here, not machines or code. If you make a mistake or want to do something differently when you're coding, you change it, run it again and the computer does not know the difference. The same ease of reversibility does not apply to the user, or human affairs in general. While we all empathize with a desire for second chances sometimes, the fact that something can be undone does not make it a good idea - there will be consequences." -Moose
Top

Post #194     A_of-s_t Mar 27 2009, 10:08 pm

[Avatar]
offlinecontact
Rank: Veteran
Quote from Andrew Jackson[MM]
If Pol finishes TCG we play that, if not, we play OI. Sound good?
Can we perhaps play a Lord_A mod?

Top

Post #195     IskatuMesk Mar 27 2009, 10:44 pm

[Avatar]
offlinecontact
Rank: Regular
play MFTGATRL and wallow in the glory that is the hack-controller

Top

Post #196     Excalibur Apr 2 2009, 5:53 pm

[Avatar]
Staredit.net Global Moderator
offlinecontact
Rank: Veteran
Being that TCG was unfit for play last time I'd like us to play the new balanced release. I've been testing with Pol extensively.

-{ Diplomacy: Empires | Blog | Melee QC & Resources }-
"You must be careful because we are dealing with people here, not machines or code. If you make a mistake or want to do something differently when you're coding, you change it, run it again and the computer does not know the difference. The same ease of reversibility does not apply to the user, or human affairs in general. While we all empathize with a desire for second chances sometimes, the fact that something can be undone does not make it a good idea - there will be consequences." -Moose
Top

Post #197     Polaris Apr 11 2009, 9:03 pm

[Avatar]
offlinecontact
Rank: Regular
The Great Collapse will be ready for tonight if you guys want to play it. It's relatively playable now.

Top

Post #198     FlyingHat Apr 11 2009, 9:19 pm

[Avatar]
offlinecontact
Rank: Regular
Relatively playable? :ermm:

Top

Post #199     Polaris Apr 11 2009, 9:57 pm

[Avatar]
offlinecontact
Rank: Regular
Quote from FlyingHat
Relatively playable? :ermm:
Meaning there are a few balance issues, but nothing that will totally ruin the game.

Top

Post #200     Excalibur Apr 11 2009, 10:29 pm

[Avatar]
Staredit.net Global Moderator
offlinecontact
Rank: Veteran
Me and Pol put a lot of time into balancing TCG. I demand it be played and that you assholes show up this time. :flamer:

-{ Diplomacy: Empires | Blog | Melee QC & Resources }-
"You must be careful because we are dealing with people here, not machines or code. If you make a mistake or want to do something differently when you're coding, you change it, run it again and the computer does not know the difference. The same ease of reversibility does not apply to the user, or human affairs in general. While we all empathize with a desire for second chances sometimes, the fact that something can be undone does not make it a good idea - there will be consequences." -Moose
Top

Pages: < 1 « 8 9 10 11 12 » 17 >
Report topic

0 members in this topic (italic members are currently writing a reply): None
+ 2 guest(s)


[10:07 pm]
CecilSunkure -- Well imagine this: One thing is slightly powerful. Nerf it, or buff the rest? Cmon Taylor
[10:05 pm]
Raccoon -- b/c when people complain they say "OMG THAT IS SO CHEAP NERF IT!" and not "Based on my hypothetical simulations played out through my mind, I concede that it would be for the better of all to buff the underdog."
[10:03 pm]
Taylor Swift -- I think it would have been smarter to buff zerg rather than nerf reaper build times, but Blizzard likes balancing with nerfs rather than buffs. :P
[10:01 pm]
Symmetry -- should cost 86 minerals and take 2 days to build
[10:01 pm]
Symmetry -- I think scvs are op
[09:59 pm]
CecilSunkure -- Yeah, that's why it's being nerfed.
[09:58 pm]
Taylor Swift -- even if you don't, you don't deny how effective the build is against zerg?
Please log in to shout.