[MM]od Night, Revived!
Post #185
IskatuMesk
Mar 24 2009, 5:15 pm
Post #188
IskatuMesk
Mar 26 2009, 12:10 am
Post #190
IskatuMesk
Mar 26 2009, 9:45 am
Post #191
Excalibur
Mar 27 2009, 6:23 pm
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Staredit.net Global Moderator
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MN is tomorrow. What are we playing? And you assholes better fucking show up this time. >:/
![]() ![]() ![]() ![]() ![]() ![]() -{ Diplomacy: Empires | Blog | Melee QC & Resources }- "You must be careful because we are dealing with people here, not machines or code. If you make a mistake or want to do something differently when you're coding, you change it, run it again and the computer does not know the difference. The same ease of reversibility does not apply to the user, or human affairs in general. While we all empathize with a desire for second chances sometimes, the fact that something can be undone does not make it a good idea - there will be consequences." -Moose |
Post #192
Polaris
Mar 27 2009, 9:28 pm
Post #193
Excalibur
Mar 27 2009, 9:31 pm
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Staredit.net Global Moderator
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If Pol finishes TCG we play that, if not, we play OI. Sound good?
![]() ![]() ![]() ![]() ![]() ![]() -{ Diplomacy: Empires | Blog | Melee QC & Resources }- "You must be careful because we are dealing with people here, not machines or code. If you make a mistake or want to do something differently when you're coding, you change it, run it again and the computer does not know the difference. The same ease of reversibility does not apply to the user, or human affairs in general. While we all empathize with a desire for second chances sometimes, the fact that something can be undone does not make it a good idea - there will be consequences." -Moose |
Post #195
IskatuMesk
Mar 27 2009, 10:44 pm
Post #196
Excalibur
Apr 2 2009, 5:53 pm
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Staredit.net Global Moderator
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Being that TCG was unfit for play last time I'd like us to play the new balanced release. I've been testing with Pol extensively.
![]() ![]() ![]() ![]() ![]() ![]() -{ Diplomacy: Empires | Blog | Melee QC & Resources }- "You must be careful because we are dealing with people here, not machines or code. If you make a mistake or want to do something differently when you're coding, you change it, run it again and the computer does not know the difference. The same ease of reversibility does not apply to the user, or human affairs in general. While we all empathize with a desire for second chances sometimes, the fact that something can be undone does not make it a good idea - there will be consequences." -Moose |
Post #200
Excalibur
Apr 11 2009, 10:29 pm
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Staredit.net Global Moderator
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Me and Pol put a lot of time into balancing TCG. I demand it be played and that you assholes show up this time.
![]() ![]() ![]() ![]() ![]() ![]() -{ Diplomacy: Empires | Blog | Melee QC & Resources }- "You must be careful because we are dealing with people here, not machines or code. If you make a mistake or want to do something differently when you're coding, you change it, run it again and the computer does not know the difference. The same ease of reversibility does not apply to the user, or human affairs in general. While we all empathize with a desire for second chances sometimes, the fact that something can be undone does not make it a good idea - there will be consequences." -Moose |
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