Staredit Network > Forums > General StarCraft > Topic: Is there some way to download all SC BW UMS maps hosted on stare
Is there some way to download all SC BW UMS maps hosted on stare
Aug 7 2021, 11:17 am
By: 8882a  

Aug 7 2021, 11:17 am 8882a Post #1



There are some "archive all maps" projects, but it seems they dont have any of the staredit.net maps

Downloading 1 file at a time is very time consuming, so I wonder if there is some way to mass download all maps.




Aug 7 2021, 6:40 pm Apos Post #2

I order you to forgive yourself!

You can't download everything at once, but this site has a great archive: https://bounding.net/.




Aug 7 2021, 9:12 pm Ultraviolet Post #3

Don't stop till you get enough

Quote from Apos
You can't download everything at once, but this site has a great archive: https://bounding.net/.

Is there any way to submit files to this site? I don't see it.



My Projects:

Mercenaries 2020 | Mercenaries III | Impossible Ultraviolet | Impossible UV2

Legacy Projects (No guarantee of functionality in modern SC):

Pixel Adventure 2 | Space Snipers | Control the Ball

Aug 7 2021, 10:00 pm 8882a Post #4



In my opinion it would be great to be able to download in bulk maps from staredit.net somehow

First of all, the map quality here is generally much higher than on other places + those other places dont seem to have all maps visible here. Does anyone have an idea how to download maps from here without doing it manually?

Today I tried to download maps in bulk from 2 diferent archives that I found, but those 2 archives are very incomplete - they dont have most maps from staredit.net


For reference, I found:
1)

https://gitlab.com/scmaps.net/starcraft_brood_war_maps_archive

The gitlab page has archive that is kind of wrong (e.g. they supposedly sorted maps alphabetically, yet under letter "P" they have a subfolder called "Proffesional maps" that contains like 10 maps), also it is unupdated since 2016. It also misses A LOT of maps.

2) Other is this one:
https://scmscx.com/

Im downloaind from this one, this has more maps + horrible interface, need to download maps starting on each letter separately.

Thank you for the recommendation of the https://bounding.net/ page - google didndt show it.
However I wonder if it has any option bulk download all the maps? I wanted to download them all, but it seems you can only download 1 at a time. Also do we know that it has all maps from staredit.net?

This https://bounding.net/ site claims to have 66k maps at top of the page, but in "results" shows 83k results... those numbers dont match -> not sure if they did hash checks to remove duplicates, also still unclear if they have all staredit.net maps or not. I guess not.

My idea is to download all the maps from everywhere and make one "final" archive, since those 2 archives that I found earlier didnt have the maps that I have. Im not convinced if boulding has them all as well, although it for example has some of my maps.

Also as I wrote in beginning - it would be nice to be able to download the staredit nets in bulk separately, just to be sure you got all maps. Downloading 1 at a time is really painful.



But let's stay on my question please: how to bulk download from staredit.net? Does anyone have any ideas?

Post has been edited 2 time(s), last time on Aug 7 2021, 10:14 pm by 8882a.




Aug 7 2021, 11:39 pm Ultraviolet Post #5

Don't stop till you get enough

AFAIK what you want to do is impossible, this site is pretty old, it's honestly a miracle it's still running at all, I think most credit for that currently goes to DevliN :devlin::payne::devlin:



My Projects:

Mercenaries 2020 | Mercenaries III | Impossible Ultraviolet | Impossible UV2

Legacy Projects (No guarantee of functionality in modern SC):

Pixel Adventure 2 | Space Snipers | Control the Ball

Aug 8 2021, 4:53 am Apos Post #6

I order you to forgive yourself!

Quote from Ultraviolet
Quote from Apos
You can't download everything at once, but this site has a great archive: https://bounding.net/.

Is there any way to submit files to this site? I don't see it.

For now the upload is private, which maps were missing? I can forward them to the creator.




Aug 10 2021, 3:04 pm 8882a Post #7



Quote from Apos
Quote from Ultraviolet
Quote from Apos
You can't download everything at once, but this site has a great archive: https://bounding.net/.

Is there any way to submit files to this site? I don't see it.

For now the upload is private, which maps were missing? I can forward them to the creator.

Can you please ask the creator if they would provide a download link for all maps?




Sep 13 2021, 9:08 am hsaehkaayaa Post #8



This idea is really good! I think it's great!



None.

Sep 17 2021, 6:11 am hsaehkaayaa Post #9



Quote from hsaehkaayaa
This idea is really good! I think it's great!
Sorry, I think Human Race is really not easy to operate. Is there any short answer race that is easy to operate? There are very few maps that can be downloaded. Is the server not found? Is there any solution?https://www.zonrent.com




Sep 17 2021, 6:56 am Ultraviolet Post #10

Don't stop till you get enough

Quote from Apos
Quote from Ultraviolet
Quote from Apos
You can't download everything at once, but this site has a great archive: https://bounding.net/.

Is there any way to submit files to this site? I don't see it.

For now the upload is private, which maps were missing? I can forward them to the creator.

Well I saw a very old version of my Impossible Ultraviolet map in there, but not anything very recent.



My Projects:

Mercenaries 2020 | Mercenaries III | Impossible Ultraviolet | Impossible UV2

Legacy Projects (No guarantee of functionality in modern SC):

Pixel Adventure 2 | Space Snipers | Control the Ball

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[12:51 am]
Ultraviolet -- RIVE
RIVE shouted: Beta 4 lyfe, ya kno
feels like a lower commitment. like if someone bitches about something, I can say it's in beta phase whatchu expect? :P
[2023-9-28. : 6:46 am]
RIVE -- Beta 4 lyfe, ya kno
[2023-9-28. : 5:26 am]
NudeRaider -- Ultraviolet
Ultraviolet shouted: NudeRaider I suppose that's one justification for pushing it to 1.00. I'm still messing with some novel concepts, I completely revamped the Shadowcraft hero in v0.18 and there's some kinks to work out with some of the other changes I made, but I suppose that doesn't mean I can't call the currently version 1.XX
indeed
[2023-9-28. : 1:13 am]
Ultraviolet -- NudeRaider
NudeRaider shouted: Ultraviolet prediction: It will. ;)
:massimo:
[2023-9-28. : 1:13 am]
Ultraviolet -- NudeRaider
NudeRaider shouted: Ultraviolet Oh, then your versioning is maybe a bit misleading. I didn't have much trust in a v0.2
I suppose that's one justification for pushing it to 1.00. I'm still messing with some novel concepts, I completely revamped the Shadowcraft hero in v0.18 and there's some kinks to work out with some of the other changes I made, but I suppose that doesn't mean I can't call the currently version 1.XX
[2023-9-28. : 1:12 am]
Ultraviolet -- NudeRaider
NudeRaider shouted: Ultraviolet :lol: did you really just commit another shout just to add a bracket? :D
Damn straight! :P
[2023-9-27. : 7:22 pm]
NudeRaider -- Ultraviolet
Ultraviolet shouted: Imp UV3 is actually in the works with some major changes, but it's been slow going. I'd like to have a version of Imp UV for every tileset at one point.. hopefully it doesn't take until 2030 :P
prediction: It will. ;)
[2023-9-27. : 7:21 pm]
NudeRaider -- Ultraviolet
Ultraviolet shouted: NudeRaider Oh definitely fully playable. I used the first map as the shell, so it was basically complete from the first release. I've made some tweaks and improvements here and there based on nuances between the maps, like UV2 has more air units so certain ground-focused heroes like Psycho and Shadowcraft have needed some buffing. Other improvements have been little bug fixes or ways of stopping cheese strategies (like the bosses now spawn in a random location instead of at their lair so players can't just camp them with nukes. UV2 is definitely harder despite only being 4 levels + boss fight instead of 5. I'd say it's definitely worth a go, there's some unique mechanics that make each of the levels have kind of their own interesting spin
Oh, then your versioning is maybe a bit misleading. I didn't have much trust in a v0.2
[2023-9-27. : 7:21 pm]
NudeRaider -- Ultraviolet
Ultraviolet shouted: nukes).* lol
:lol: did you really just commit another shout just to add a bracket? :D
[2023-9-27. : 4:22 pm]
ubtrueblue -- hello
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