How to specify a unit type., Not a preplaced unit.
Post #1
Apos
Apr 25 2010, 6:59 pm
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I'm trying to make a trigger kill a unit if that unit enters a location. The problem is that I can't find out how to choose a unit type and not a preplaced unit.
In Starcraft 1 it would look like: If current player brings at least 1 Terran marine to location kill -> kill all Terran marine for current player at location kill. ![]() ![]() ![]() ![]() ![]() ![]() How to Ask Questions the Smart Way
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Post #2
Centreri
Apr 25 2010, 7:08 pm
Post #6
Devourer
Apr 26 2010, 8:27 am
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Back in action!
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It actually seems completly logical to me
Where's the problem? At some parts it's rather overcomplicated such as "brings 1 unit to location" is event "unit enters location" and condition "triggering unit == unitname". After some days (for me three days now) you'll understand it. ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Post #7
Swampfox
May 15 2010, 2:45 am
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"If any one of my pre-placed tree units is selected, and if it's in a certain region." If someone would post a picture of a trigger showing this, I would be MOST grateful. This is really annoying. I was so frustrated with this for at least a whole hour prior to making this post and on various other occasions, and then 5 minutes after posting, I figure it out. There seems to be a trend here... coincidence? I think not! I suppose you can lock this topic. This post was edited 1 time, last edit by Swampfox: May 15 2010, 2:57 am. ![]() ![]() ![]() ![]() ![]() ![]() |
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