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[2014-10-19. : 5:49 pm] MasterJohnny -- Mini Moose 2707Mini Moose 2707 shouted: MasterJohnny Is it bad that I have no idea what flop count of a matrix is? not really if youve never taken numerical analysis or a cs algorithms course[2014-10-19. : 5:01 pm] Moose -- Cookies baked (all time) : 14.746 nonillion cookie clicker beta too easy[2014-10-19. : 3:22 pm] Moose -- MasterJohnnyMasterJohnny shouted: how do you find the flop count of the inverse of a matrix A Is it bad that I have no idea what flop count of a matrix is?[2014-10-19. : 6:33 am] sigsaucy -- i have a newest version of macbook air with os x, which version of python do i dl?[2014-10-19. : 5:02 am] Azrael -- sigsaucysigsaucy shouted: easiest way to detect if player X has left is to check if player X commands 0 units right? [2014-10-19. : 4:45 am] Dem0n -- Mini Moose 2707Mini Moose 2707 shouted: I have a Logitech M100r. Apparently Logitech makes better keyboards than mice, lel G400, scrub.[2014-10-19. : 2:46 am] O)FaRTy1billion[MM] -- jjf28jjf28 shouted: I generally like male voices a little less; but there i'd list M. Shadows, Ben Burnley and Shim Moore; who are leaps and bounds beyond vocalists in many competing bands ( you can prolly tell i'm a rock fan ) I prefer the older ones they're trying to copy [2014-10-19. : 2:45 am] O)FaRTy1billion[MM] -- I'll have to do it either later tonight or tomorrow .. I'm about to leave[2014-10-19. : 2:44 am] trgk -- FaRTy, I uploaded a one-paged euddb at euddb references. May you update the list?[2014-10-19. : 2:16 am] Roy -- There's the death counter system, where a computer player constantly subtracts deaths for all players and each player constantly sets 2 deaths for themselves.[2014-10-19. : 2:16 am] Moose -- Though with some more advanced clever triggering, you should be able to, since the player can still run triggers without having units but the player can't if they actually did leave.[2014-10-19. : 2:14 am] Roy -- It also wouldn't work if your map allows the player to have no units but still be in the game.[2014-10-19. : 2:14 am] Moose -- That should work, because all the units get passed to P12. Unless there are some oddity units that don't. Or if units given to Player X by trigger count, I don't recall how that works offhand. |