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[2014-10-21. : 3:09 am] O)FaRTy1billion[MM] -- It helps because in order to rotate you need to move the bit that gets pushed off the end to the other side ... otherwise you are only shifting bits[2014-10-21. : 3:01 am] jjf28 -- Dem0nDem0n shouted: Is it 00010011? yep, want help with the rest? it's a bit content-y so i'd skip it if you have a lot else to study[2014-10-21. : 2:58 am] O)FaRTy1billion[MM] -- http://www.staredit.net/skins/1/images/nav.png Was this always there?[2014-10-21. : 2:56 am] O)FaRTy1billion[MM] -- I messed that up. Hopefully you get the idea ... !x == 0 when x != 0. [2014-10-21. : 2:53 am] Dem0n -- FaRTy1billionFaRTy1billion shouted: Dem0n ! is logical-not, meaning it returns only true (1) or false (0) But what does that mean when assigning it to a variable? How does it know which to return?[2014-10-21. : 2:49 am] O)FaRTy1billion[MM] -- so !0 would be 1, while ~1 would be -1 (Which unsigned char would be 255)[2014-10-21. : 2:49 am] O)FaRTy1billion[MM] -- Dem0nDem0n shouted: Do you know what assigning an unsigned char to !0 means? ! is logical-not, meaning it returns only true (1) or false (0)[2014-10-21. : 2:48 am] Jack -- Dem0nDem0n shouted: objects don't exist in C structs are basically objects[2014-10-21. : 2:38 am] O)FaRTy1billion[MM] -- I think that makes sense, but I've never seen or done anything like that before[2014-10-21. : 2:37 am] Dem0n -- So since p points to the third element in array a, would r then point to the second?[2014-10-21. : 2:37 am] Dem0n -- it's int * const r = p - 1, where p is a pointer to a + 2, where a is an array[2014-10-21. : 2:35 am] O)FaRTy1billion[MM] -- I don't know how or why you would use a constant pointer ... Is it an argument?[2014-10-21. : 2:24 am] O)FaRTy1billion[MM] -- However, (3&0), using several sheets of paper, I am still at a loss.[2014-10-21. : 2:18 am] Moose -- Or a constructor, I'd be like "uhhh it's a CS term" and maybe I'd get partial credit[2014-10-21. : 12:34 am] checkmate824 -- https://www.sendspace.com/file/fe7wjx got an early rough draft of the first half of my campaign here; for any interested[2014-10-20. : 11:26 pm] Ahli -- btw, sc2 patch 2.1.6 will be released (can download on SEA), but I don't know what it changes... no patchnotes, yet[2014-10-20. : 11:25 pm] *jjf28 lacks a clear starting point*[2014-10-20. : 11:17 pm] jjf28 -- could you calculate (3|17) by hand? (3&0) off the top of your head? (that's 3 OR 17, 3 AND 0)[2014-10-20. : 11:16 pm] Dem0n -- I know what OR and AND do, but I don't know how they are used in programming[2014-10-20. : 11:15 pm] Ahli -- http://www.reddit.com/r/starcraft/comments/2ju18p/bw_carrier_micro_extension_mod_released/[2014-10-20. : 11:11 pm] Roy -- At least, I'm pretty sure it does. I had an issue once because it was.[2014-10-20. : 10:45 pm] jjf28 -- Dem0nDem0n shouted: jjf28 that's what I wanted to do and I have no clue what any of that means i'll start on this after that vision topic; for now: do you know OR and AND? could you calculate (3|17) by hand? (3&0) off the top of your head?[2014-10-20. : 9:23 pm] Generalpie -- How did you get -16? Unless you used that glitch that was patched...[2014-10-20. : 8:50 pm] Dem0n -- jjf28jjf28 shouted: if you want to wraparound you could AND off the first bit (for left) or the last bit (for right); do the shift, then OR the bit on the other end that's what I wanted to do and I have no clue what any of that means[2014-10-20. : 8:03 pm] jjf28 -- I don't even want to think about the kinds of damage 24/7 10ghz hackers could do[2014-10-20. : 6:49 pm] Roy -- Well, yeah, human assassins will be out of a job when we have awesome robots. |