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Account Information
Joined: Apr 5 2017, 2:00 am
Last Active: Dec 18 2018, 12:26 am
Status: Offline
Display Name: Matt.-

CCSM, PCNSE7
Statistics
Activity: 122
Posts: 16
Posts Per Day: 0.02
Topics: 1
Minerals: -97

Contact Information
E-Mail: Lewl coming soon // No spambots

Battle.net
Starcraft I: Matt.-
Starcraft II: Not Given.


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Latest Completed Projects:
Dodge & Attack
Stacked Marine D
[07:15 am]
IlyaSnopchenko -- Or was it a switch :)
[06:59 am]
IlyaSnopchenko -- But I need to do more work on the system to make it look better (hard to explain without showing the map and explaining precisely what i added them for)
[06:57 am]
IlyaSnopchenko -- I've added set death hypertriggers
[04:02 am]
Pr0nogo -- single frame hypers with a simple line of code without using EUDs imo
[2019-8-24. : 11:01 pm]
Suicidal Insanity -- They never go to bed on time
[2019-8-24. : 9:49 pm]
NudeRaider -- But why would you even want to do that? Hypers have almost no downsides.
[2019-8-24. : 9:49 pm]
NudeRaider -- IlyaSnopchenko
IlyaSnopchenko shouted: A stupid question: can I run hypertriggers for just one phase in the map, not all of it (I know I can... just wanting to know if there are any caveats)
you can, but you'd need to run switched hypers. Classic hypers can't be stopped afaik.
[2019-8-24. : 4:42 pm]
TF- -- It should be fine
[2019-8-24. : 3:41 pm]
IlyaSnopchenko -- Is that a yea or nay? :)))
[2019-8-24. : 3:36 pm]
TF- -- 🤙🏾
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