Staredit Network > Forums > SC1 Melee Discussion & Strategy
SC1 Melee Discussion & Strategy
SC1 Melee Discussion & Strategy
Discussion of strategy, builds, balancing, or melee mapping in general.
Moderators: Administrators, Global Moderators
Pages: < 1 2 3

Topic Replies Views Starter / Time Last Post

TeamNP Reps
 
11 2493 Aug 27 2008, 5:41 pm
49281358723941702706
Sep 1 2008, 8:12 am
BeDazed

Advice
 
2 2368 Aug 2 2008, 8:22 pm
49281358723941702706
Aug 4 2008, 8:06 pm
Magicide

>5 Armour WTF
 
1 2136 Jul 31 2008, 1:41 am
49281358723941702706
Jul 31 2008, 1:52 am
Vi3t-X

What's the zerg mineral hack?
 Is it a glitch or an actual hack?
5 3145 Jun 6 2008, 1:55 am
Flying Sagittarius
Jul 8 2008, 6:25 pm
ATG

1x1? =)
 
9 3971 Oct 12 2007, 3:50 am
BRu.Smile
Jun 30 2008, 4:15 am
Vi3t-X

Go for Broke
 expansions smanshions
26 6674 Jan 16 2008, 2:24 am
ClansAreForGays
May 26 2008, 6:45 am
BeDazed

Is there a way to always win?
 - purposely drop for no loss
2 2390 May 11 2008, 1:06 pm
Brontobyte
May 11 2008, 10:52 pm
Brontobyte

SCV rush
 
16 5359 Nov 24 2007, 12:39 am
frazz
May 11 2008, 12:59 am
Brontobyte

Game discussion
 A new Idea
7 3479 Apr 9 2008, 2:29 am
T-MaStAA
May 3 2008, 10:31 pm
Number08

Canada v. S. Korea
 
3 3372 Nov 4 2007, 8:06 pm
JordanN
Apr 8 2008, 1:32 pm
LML

Second Poll
 for Melee Map Choice
8 4262 Sep 20 2007, 7:06 am
BeDazed
Apr 8 2008, 1:30 pm
LML

Tournament Replays
 Post eet!
8 3528 Mar 22 2008, 3:38 pm
BeDazed
Apr 4 2008, 10:11 pm
Forsaken Archer

Melee Tournament
 
37 7150 Sep 26 2007, 7:20 am
BeDazed
Mar 14 2008, 9:57 pm
Money

Best ling rush counter?
 
41 7756 Jan 6 2008, 9:42 pm
frazz
Jan 18 2008, 2:02 pm
BeDazed

General Tips to Melee
 A general guide-log to melee
26 6164 Sep 7 2007, 7:58 am
BeDazed
Jan 16 2008, 1:19 am
ClansAreForGays

Suggest Melee Maps
 To be played in a tournament
22 8291 Sep 9 2007, 4:15 pm
BeDazed
Nov 26 2007, 11:02 pm
yenku

A Guide To Melee Mapping
 
12 4425 Sep 9 2007, 6:22 pm
Excalibur
Oct 9 2007, 1:55 am
yenku

Demo(Uncomplited).scx
 
1 2913 Sep 29 2007, 3:26 am
BRu.Smile
Oct 6 2007, 12:40 am
yenku

Vote for Maps
 To be played on the melee tournament
5 3150 Sep 16 2007, 3:43 pm
BeDazed
Sep 21 2007, 10:34 pm
yenku

Pics of Melee Maps
 For Showcase
2 3925 Sep 19 2007, 12:06 am
Zycorax
Sep 19 2007, 6:56 pm
Excalibur

SeN return tourney? ^^
 Why not?
29 7400 Aug 28 2007, 6:42 pm
Falcizzle
Sep 9 2007, 2:03 am
BeDazed

Pages: < 1 2 3

Members in this forum: None.

[05:43 pm]
Zoan -- NudeRaider
NudeRaider shouted: Zoan yes you can.
oh, yeah you’re right. Then yeah if you use an ai script it should be easy to farm unfinished buildings in some unused area on the map and just move them around, right?
[2019-10-17. : 6:06 am]
NudeRaider -- KrayZee
KrayZee shouted: Voyager7456 Somehow I misread your shout. "Glad I can entertain you in Nude" as if you sent a racy photo, video or something.
nah, he just made a comment that had us laughing very hard.
[2019-10-17. : 6:02 am]
NudeRaider -- Zoan
Zoan shouted: sraw531 you can’t move buildings afaik
yes you can.
[2019-10-16. : 10:03 pm]
Dem0n -- no
[2019-10-16. : 8:26 pm]
GGmano -- Is here a forum only for temple siege?
[2019-10-16. : 4:20 pm]
KrayZee -- Voyager7456
Voyager7456 shouted: Glad I can entertain you Nude
Somehow I misread your shout. "Glad I can entertain you in Nude" as if you sent a racy photo, video or something.
[2019-10-16. : 2:26 pm]
martosss -- Moose
Moose shouted: martosss IIRC, the plan was to go 64-bit only eventually so they're interested in differences between the versions
well I might have found 1 bug for them to fix - some maps load on 32 bit, but not on 64 bit game version
[2019-10-16. : 2:19 pm]
Zoan -- sraw531
sraw531 shouted: I'm pretty sure you would move the building away at some point. When you do so, you can give it to someone else. I was thinking nexi because its possible you could encourage the computer to expand to a specific spot
you can’t move buildings afaik
[2019-10-16. : 10:10 am]
Moose -- martosss
martosss shouted: jjf28 OK, I have 1 more question - are you using 32 bit SC:R or 64 bit ? In game settings there's an option to switch to 32, is it checked? I just tried hosting the map with 64-bit SC:R and it failed... I ticked the option to use 32 bit SC:R => it worked and map was hosted. So I guess the issue still exists for 64 bit SC:R ? I also tried calling a friend and he couldn't see the map when he entered the lobby. Weird, I might have to report this to Blizzard?
IIRC, the plan was to go 64-bit only eventually so they're interested in differences between the versions
[2019-10-16. : 5:27 am]
O)FaRTy1billion[MM] -- or a magic box :(
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