Works on 1.15.2/1.15.1/1.15.0. Ctrl 1/2/3/4/5 marine/firebat/ghost/zealot/civilian repectively, and then use 1/2/3/4/5 to switch between them. Uses EUDs to read what the currently selected unit is. The offset read is 0x597230, accessible by unit 1103, player 6.
Replaces file with a new file.
Useful to keep the file ID intact and the link more shareable.
Very useful to fix file if new file isn't all too different from original.
Disadvantages: Ratings might not be as applicable if bugs were fixed that made someone give it a poor rating.
I also had right click detection. For example, you could make it so that if you right clicked a barrack and you were next to it you would enter it like a building
This is just EUD selection? Why does it desync? I've done EUD selection to switch between a marine, ghost, and firebat in what appears to be the same thing you're doing. I also used hp detection so that if one of the units was damaged then the other two units hp were set to the same amount. Basically it was shared hp among three different units. I also had attack detection.
Nice man, now, to find a way to implement this into a multi-player way to work this thing, ike have 2+ people have the system in the same game and it works, just saying, we have to find a way
Description: Works on 1.15.2/1.15.1/1.15.0.
Ctrl 1/2/3/4/5 marine/firebat/ghost/zealot/civilian repectively, and then use 1/2/3/4/5 to switch between them.
Uses EUDs to read what the currently selected unit is.
The offset read is 0x597230, accessible by unit 1103, player 6.
This condition desyncs in multiplayer :/ Category: Maps Version: Game: SC:BW