Staredit Network > Forums > SC1 Map Production > Topic: RE: Raccoon City 2
RE: Raccoon City 2
Jun 16 2008, 6:07 pm
By: Excalibur
Pages: < 1 2 3 4 58 >
 

Jun 28 2008, 2:25 am Esponeo Post #41



I have removed all off-topic arguments from this thread. The topic of Panzer_Kavalier is off-limits in this thread. Anyone who says one more word on that subject will face heavy fines and possibly suspensions.



None.

Jun 29 2008, 1:01 am Lingie Post #42



I must say though, that the map is basically dedicated to the legacy he left behind Esponeo. Even if you wanted us to stop talking about him, he is relevent to the map. I'd say, that talking bad to eachother would more or less approiate for to be off-limits.



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Jun 29 2008, 12:35 pm Magicide Post #43

Sleeping wolves wake hungry.

Quote from name:Darkling
Quote from name:Lurka
Raccoon City > all. Hopefully the successor will improve on perfection. Try the original in single player =P

The real versions by Panzer were not allowed to be played single player.
the vX is also not allowed on single player
[/quote]

Original WAS playable in single player, but only as player two.




Jun 29 2008, 3:23 pm Lingie Post #44



This I did not know. I must see.



Lingie#3148 on Discord. Lingie, the Fox-Tailed on Steam.

Jun 29 2008, 3:41 pm Excalibur Post #45

The sword and the faith

Quote from name:Lurka
Original WAS playable in single player, but only as player two.
I dont think that was intended, which is the important thing. When im done with the multitude of other triggers i have to do at the moment, im going to make anti-single player for all player slots. I also want to discuss some anti-maphack with Brontobyte.




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-------------------------
The sword and the faith.

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Jun 29 2008, 4:40 pm Lingie Post #46



Go go! Let us know when a test is avaliable. I'm bored as a muh.



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Jun 29 2008, 7:14 pm Riney Post #47

Thigh high affectionado

And I need zommies to keel. >:D



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Jun 29 2008, 7:19 pm Excalibur Post #48

The sword and the faith

Well currently, im going to have each checkpoint have a disabled sprite and if you look at any of them with maphack on, youll crash. This will keep the maphackers out, or at least it should. What i have to do now is re-hook the bulk of the triggers to new locations and switches, and im not sure if that makes it harder or easier than if i was remaking them all. Dealing with someone elses organizational habits, even those as simple and elegant as Panzer's, does slow the work a bit since its not my own style.




SEN Global Moderator and Resident Zealot
-------------------------
The sword and the faith.

:ex:
Sector 12
My stream, live PC building and tech discussion.

Jun 30 2008, 9:26 am Paravin. Post #49



But maphackers have feelings too!! Don't break their hearts!



None.

Jun 30 2008, 7:41 pm Excalibur Post #50

The sword and the faith

Quote from Paravin.
But maphackers have feelings too!! Don't break their hearts!
Maphackers do not belong in my map. I believe i have the right to make that decision.




SEN Global Moderator and Resident Zealot
-------------------------
The sword and the faith.

:ex:
Sector 12
My stream, live PC building and tech discussion.

Jun 30 2008, 8:52 pm MadZombie Post #51



Quote from name:Dark_Marine
And I need zommies to keel. >:D
...wait wut?

ye can u give an estimate when the testing will start?



None.

Jun 30 2008, 9:02 pm Excalibur Post #52

The sword and the faith

Id say sometime between mid july and early august.




SEN Global Moderator and Resident Zealot
-------------------------
The sword and the faith.

:ex:
Sector 12
My stream, live PC building and tech discussion.

Jun 30 2008, 9:13 pm Lingie Post #53



Two charactors. ":D"



Lingie#3148 on Discord. Lingie, the Fox-Tailed on Steam.

Jul 1 2008, 10:47 am Paravin. Post #54



Will you include a ''GET TO DA CHOPPA'' reference? Since I remember one mission being about getting to a downed helicopter. :ermm:



None.

Jul 1 2008, 3:59 pm FooFighters Post #55



Quote from Paravin.
Will you include a ''GET TO DA CHOPPA'' reference? Since I remember one mission being about getting to a downed helicopter. :ermm:
You mean the thing where you get upgraded ghosts and firebats?



None.

Jul 1 2008, 5:44 pm Excalibur Post #56

The sword and the faith

Quote from Paravin.
Will you include a ''GET TO DA CHOPPA'' reference? Since I remember one mission being about getting to a downed helicopter. :ermm:
No. And that was a shimby mission. Also stop asking about trivial bullshit.

Quote from FooFighters
Quote from Paravin.
Will you include a ''GET TO DA CHOPPA'' reference? Since I remember one mission being about getting to a downed helicopter. :ermm:
You mean the thing where you get upgraded ghosts and firebats?

Upgraded ghosts/bats did not exist in PK's version. I dont want to hear about them.




SEN Global Moderator and Resident Zealot
-------------------------
The sword and the faith.

:ex:
Sector 12
My stream, live PC building and tech discussion.

Jul 1 2008, 6:03 pm Fisty Post #57



Can I test?

Deathman101@USEast
I has cookies.



None.

Jul 1 2008, 6:05 pm FooFighters Post #58



Quote from Excalibur
Upgraded ghosts/bats did not exist in PK's version. I dont want to hear about them.
I know, i was talking about MasterJohnny's version... i think there is no get to da choppa mission, in PK's version, or it's because i haven't played that version for a long time



None.

Jul 1 2008, 6:40 pm MasterJohnny Post #59



Quote from FooFighters
Quote from Excalibur
Upgraded ghosts/bats did not exist in PK's version. I dont want to hear about them.
I know, i was talking about MasterJohnny's version... i think there is no get to da choppa mission, in PK's version, or it's because i haven't played that version for a long time
The upgraded ghost (not awp) had stats and was named by panzer but was not used in the original version.



I am a Mathematician

Jul 1 2008, 6:50 pm Excalibur Post #60

The sword and the faith

Quote from FooFighters
Quote from Excalibur
Upgraded ghosts/bats did not exist in PK's version. I dont want to hear about them.
I know, i was talking about MasterJohnny's version... i think there is no get to da choppa mission, in PK's version, or it's because i haven't played that version for a long time
In case you havent noticed half the reason this is being made is becaus MasterJohnny and Shimby ruined the map.

Quote from MasterJohnny
Quote from FooFighters
Quote from Excalibur
Upgraded ghosts/bats did not exist in PK's version. I dont want to hear about them.
I know, i was talking about MasterJohnny's version... i think there is no get to da choppa mission, in PK's version, or it's because i haven't played that version for a long time
The upgraded ghost (not awp) had stats and was named by panzer but was not used in the original version.
If he didnt implement it than im not concerned about if it was or wasnt named.
Edit: This is up to a certain point. See below post.

Post has been edited 1 time(s), last time on Jul 1 2008, 8:04 pm by Excalibur.




SEN Global Moderator and Resident Zealot
-------------------------
The sword and the faith.

:ex:
Sector 12
My stream, live PC building and tech discussion.

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