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I've played it before. I just thought it was horrible. How are we uninformed on our own opinions?
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Melee is simply atrocious. I hate the hero concept, creeps are annoying as fuck, I'd like to play an RTS, not grind levels. Heroes aside, there's some intangible quality I find missing from the gameplay... I just... don't enjoy it as much as things like Sins of a Solar Empire, StarCraft or Age of Empires. Maybe it's got to do with the low supply limit, I dunno.
Both melee and custom games suffer from the horrendous graphics engine, which prevents large numbers of units on screen without bogging down the game. Hell, sometimes there's maybe twelve units on screen and we're off to Lagville.
While we're talking about graphics, the art style is horrendous and makes me want to jam a knife in my brain. This goes double for unit voices.
Custom games are, for the most part, the same old recycled crap, as if there wasn't an ounce of creativity in the entire community. I used to complain about SC's public, but then I went on WC3 and hooooooboy I learned to be grateful for what we have. There's also no serious modding community, from what I can tell, and before you bring up WC3's magical, mystical editor, that is not modding. Mods are not map-dependent.
The one WC3 custom map I did enjoy, amusingly enough, replaced every scrap of original content and essentially just ported another RTS the best it could with the engine.
Both melee and custom games suffer from the horrendous graphics engine, which prevents large numbers of units on screen without bogging down the game. Hell, sometimes there's maybe twelve units on screen and we're off to Lagville.
While we're talking about graphics, the art style is horrendous and makes me want to jam a knife in my brain. This goes double for unit voices.
Custom games are, for the most part, the same old recycled crap, as if there wasn't an ounce of creativity in the entire community. I used to complain about SC's public, but then I went on WC3 and hooooooboy I learned to be grateful for what we have. There's also no serious modding community, from what I can tell, and before you bring up WC3's magical, mystical editor, that is not modding. Mods are not map-dependent.
The one WC3 custom map I did enjoy, amusingly enough, replaced every scrap of original content and essentially just ported another RTS the best it could with the engine.
Out of interest, which map is that?
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Fix'd.
None.