Staredit Network > Forums > SC1 Terrain > Topic: Extended Stairs (horizontally)
Extended Stairs (horizontally)
May 18 2008, 2:33 am
By: Ultraviolet  

May 20 2008, 10:53 pm Falkoner Post #21



Yeah, he needs something to completely extend around, which I don't think is possible with temple stairs, if they were just a bit wider, maybe, but they're too thin at the moment :(



None.

May 20 2008, 10:55 pm Vi3t-X Post #22



He's looking for more of a permanent sideways stair that goes straight up, similar to the extended dirt ramp, but not blocky. Mine has bridge terrain on it just to smooth out some areas, but it still looks chopy.



None.

May 21 2008, 12:58 am rockz Post #23

ᴄʜᴇᴇsᴇ ɪᴛ!


Did I miss something?



"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"

May 21 2008, 12:59 am Falkoner Post #24



Oooh, that's more like it!



None.

May 21 2008, 1:23 am payne Post #25

:payne:

Rofl, owned!!



None.

May 21 2008, 1:53 am Ultraviolet Post #26



Quote from rockz

Did I miss something?

Yes. They are supposed to extend diagonally, like normal stairs.




May 21 2008, 2:17 am stickynote Post #27



Well, at least it's not too blocky. Why does it NEED to be extended like your first attempt?



None.

May 21 2008, 2:19 am Ultraviolet Post #28



Quote from stickynote
Well, at least it's not too blocky. Why does it NEED to be extended like your first attempt?

Thin stairs cause blockage when many units try to go up.




May 21 2008, 2:20 am rockz Post #29

ᴄʜᴇᴇsᴇ ɪᴛ!

Then the answer is no.



"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"

May 21 2008, 2:36 am stickynote Post #30



Quote from name:NerdyTerdy
Quote from stickynote
Well, at least it's not too blocky. Why does it NEED to be extended like your first attempt?

Thin stairs cause blockage when many units try to go up.
Do you mean short stairs? Why is that so? It seems to be fully walkable.



None.

May 21 2008, 3:12 am rockz Post #31

ᴄʜᴇᴇsᴇ ɪᴛ!

No, the short stairs ARE walkable, but he was talking about thin stairs, which are the regular stairs. As we all know, regular stairs are single file only.



"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"

May 21 2008, 3:26 am Ultraviolet Post #32



Quote from stickynote
Quote from name:NerdyTerdy
Quote from stickynote
Well, at least it's not too blocky. Why does it NEED to be extended like your first attempt?

Thin stairs cause blockage when many units try to go up.
Do you mean short stairs? Why is that so? It seems to be fully walkable.

Quote from rockz
No, the short stairs ARE walkable, but he was talking about thin stairs, which are the regular stairs. As we all know, regular stairs are single file only.

Yeah, short stairs are fine for walkability, I just want stairs that face the same direction as the rest of the map :P




May 22 2008, 1:07 am Vi3t-X Post #33



--> Extended Isom. Not Rectangular.



None.

May 23 2008, 2:14 am rockz Post #34

ᴄʜᴇᴇsᴇ ɪᴛ!

What?



"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"

May 23 2008, 2:28 am Falkoner Post #35



Quote
What?
QFT, seriously, Vie3t, what were you saying that about?



None.

May 23 2008, 2:34 am stickynote Post #36



It's not rectangular.
Nerdy wants the stairs to be like this:
\..../
..\/
As opposed to this:
\/\/\/\/
It saves space on the map though, to use the above method.



None.

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