Been playing Mordekaiser I think I been playing him a little wrong n my build doesn't work to well early game but I did ok in a game where I got 4 mulit-kill in a team fight was kinda lol since had low health in it. Anyway this is my build; last game I was like 15-7-13 or something.
Sorcerer's Shoes, Abyssal Scepter, Rylai's Scepter, Sunfire Cape x2 (if heavy melee team I get Thornmail instead of 2 sunfire) and Guardian Angel. Once I got like Sorc Shoes + Sunfire Cap + Abyssal Scepter pretty much ok for me get kills.. dunno. Think still building him wrong.
FRAPS @ fullscreen, Windows Movie Maker to join, cut, convert & upload. Sometimes FRAPS bugs out and I get reduced to like 5 FPS for over 10 seconds so I do occasionally turn it off in the beginning of a game to reduce the FPS lag. When that happens, I'll say something though.
Are you saying that you should max heal first as Taric? And what should you get as items? Tanking items or AP items?
I'm basically saying that, during the laning phase, heal should be the priority. If your ally doesn't seem to need much healing, then swapping to the armor/stun is fine, but for the most part heal should come first. As far as tanking/AP, go with what your team needs. I'd recommend AP, because Taric isn't that great of a tank, more of a support that can be a tank, at least that's how I used to play him. Don't just try one thing or another, sorta experiment (but don't go overboard, such as AD morgana), and figure out what works best in situations.
EDIT: Did anyone else get a free 3rd runebook, or is that just me??
Post has been edited 1 time(s), last time on Nov 1 2010, 8:54 pm by poison_us.
If/when SEN goes down again for whatever reason(s): http://senlol.proboards.com/. This site is a LoL-only forum, and meant to replace SEN for LoL discussion in the event of another extended downtime or sporadic uptime. Updating OP now.
LoL needs a Codex lv. 5-style item. Deathfire Grasp simply does not cut it. I would get it and absolutely do nothing except KS you guys, in games that are obvious wins. Sorta like Lingie as Eve.
I've pretty much lost all faith in HoN. DOTA 2 will absolutely destroy it because it is being geared for a competitive community, and S2 is just interested in making money off of stupid bullshit that pleases the mass of idiots rather than developing a lasting game.
So I figured I'd give this thing a try since I have a year before I'll actually be able to play a good AoS, anyway. Downloading now, hopefully I'll find my account from a while ago.
And btw, I'm thinking about trying Lux out a few times, and then playing her once in our premie games, so I can build my Lux ult level 3. It's a blessing as killsteals make me thrive.
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Akali
The time to gain Essence of Shadow charges is now reduced by cooldown reduction effects. The time to gain the next charge does not progress while Akali is at maximum charges
Blitzcrank
Magic resistance per level increased to 1.25 from 0
Corki
Valkyrie range increased to 800 from 700
Valkyrie base speed increased to 650 from 500
Missile Barrage
Missile Barrage now scales off 20% of Corki's total attack damage in addition to ability power
Updated the tooltip to reflect that a Big One deals twice as much damage as a normal missile
The time to store a missile is now reduced by cooldown reduction effects
The time to store the next missile does not progress while you are at maximum missiles
Corki respawns with 4 missiles
Dr. Mundo
Magic resistance per level increased to 0.75 from 0.5
Ezreal
Essence Flux attack speed increase changed to be additive rather than multiplicative
Essence Flux cooldown reduced to 9 seconds from 10 seconds
Trueshot Barrage ability power ratio increased to 0.9 from 0.8
Fiddlesticks
Dark Wind cooldown reduced to 13 seconds from 14
Drain
Damage increased to 60/90/120/150/180 from 50/75/100/130/160
Cooldown reduced to 10/9/8/7/6 from 10
Ability power ratio increased to 0.48 per second from 0.4
Duration reduced to 5 seconds from 6
Jax
Empower now properly procs Rylai's Scepter
Katarina
Bouncing Blade cooldown reduced to 9/8.5/8/7.5/7 from 10/9.5/9/8.5/8
Killer Instinct cooldown reduced to 20/18/16/14/12 from 22/20/18/16/14
Lux
Updated PVP.Net tags and character ratings
Updated Recommended Items
Finales Funkeln ability power ratio increased to .85 from .75
Malphite
Fixed a bug where the Unstoppable Force wouldn't last long enough. Unstoppable Force now stuns for 1.5 seconds up from 1 second at all ranks.
Magic resistance per level increased to 1.25 from 0
Miss Fortune
Ricochet Shot damage dealt to the secondary target reduced to 115% from 120%.
Make It Rain slow duration reduced to 1 second from 1.5 seconds
Mordekaiser
Mace of Spades
Base damage increased to 80/110/140/170/200 from 20/40/60/80/100
Now scales off of only bonus damage rather than all damage
Now deals 75% bonus damage if Mace of Spades only hits 1 target
Health cost reduced to 20/25/30/35/40 from 30/35/40/45/50
The main target of Mace of Spades now generates shield for Mordekaiser
Creeping Death
Base damage increased to 24/38/52/66/80 from 16/32/48/64/80
Ability power ratio increased to 0.2 from 0.15
Increased missile travel speed when casting Creeping Death on an ally
Siphon of Destruction
Damage reduced to 65/105/145/185/225 from 85/110/155/200/245
Ability power ratio increased to 0.6 from 0.4
Base shield generation reduced to 1/2/3/4/5 from 6/9/12/15/18
Children of the Grave
Now steals 24/29/34% of the target's maximum health over the duration up from 24/28/32%
Now deals half damage to the target initially and half damage over time
Duration increased to 10 seconds from 8
Total ability power ratio over the duration increased to 0.04 from 0.016
Fixed a bug where Children of the Grave was improperly blocked by Black Shield
Mordekaiser now gains 20% of the pet's Ability Power, reduced from 25%
Mordekaiser now gains 20% of the pet's Attack Damage, reduced from 25%
Children of the Grave Pet
The pet now gains 75% of Mordekaiser's ability power and damage at all 3 ranks and the ratio itself no longer increases with Mordekaiser's total ability power
Pet health bonus reduced to 15% from 50%
Fixed a bug where the pet was not generating shield for Mordekaiser when hitting inhibitors
Iron Man
Shield generation increased to 30% from 25%
Fixed a tooltip bug
General
Fixed bugs where several components of some spells generated shield equal to 20% of the damage dealt instead of 25%
Fixed bugs where several tooltips did not properly reflect cooldown values with cooldown reduction factored in
Fixed a bug where occasionally Mordekaiser could generate shield multiple times from a single source of damage (causing a huge spike)
Reworded/simplified several tooltips
Rammus
Defensive Ball Curl damage return reduced to 22/28/34/40/46 from 26/32/38/44/50
Fixed a bug with Defensive Ball Curl where the tooltip was not displaying the proper bonus damage return
Sivir
Boomerang Blade now scales with 75% of Sivir's attack damage
Boomerang Blade base damage reduced to 20/70/120/170/220 from 60/115/170/225/280
Health per level increased to 82 from 76
Sona
Fixed a bug with Song of Celerity where it was granting more movement speed than intended
Crescendo cooldown increased to 170/150/130 from 160/140/120
Teemo
Noxious Traps no longer give any gold as a bounty when killed, down from 25
Noxious Traps now show their remaining duration when selected
Twitch
Ambush attack speed reduced to 30/40/50/60/70% from 30/45/60/80/100%
Udyr
Fixed some bugs where certain items would have their Tiger Stance damage cut down to 1/3. They now deal full damage on Tiger Hit. (Affected items are Madred's Razors, Wriggle's Lantern, Sheen, Lich Bane and Trinity Force)
Items
Trinity Force
Damage increased to 30 from 20
Attack Speed increased to 30% from 25%
Critical Strike increased to 15% from 12%
Mana reduced to 250 from 300
Health reduced to 250 from 300
Summoner Spells
Exhaust is now properly flagged as a slow + blind and can now be removed by Cleanse
Skins
Fixed a bug where Chosen Master Yi's sword was missing a glow
Audio
Fixed Lux's "Choose Me" line in Champion Select
(by me) (first youtube video ever)
Post has been edited 1 time(s), last time on Nov 2 2010, 5:35 pm by Raccoon.
Yeah I'm not a big fan of Westernhagen either, Fanta vier much better! But they didn't drop the lyrics that fit the situation. Farty: Ich bin wieder hier; nobody: in meinem Revier; Me: war nie wirklich weg