Staredit Network > Forums > Games > Topic: HoN
HoN
Sep 16 2009, 11:26 am
By: Forsaken Archer
Pages: < 1 « 66 67 68 69 70117 >
 

Mar 25 2010, 4:08 pm ShredderIV Post #1341



Yeah, laning against pebbles is extremely fun with him. If you clear their creeps, hit it and chase him, and he goes form 100% to 50% hp in a very short time span.



None.

Mar 25 2010, 4:40 pm Sand Wraith Post #1342

she/her

Quote from name:FaZ-
I've been playing Torturer a decent bit lately. What's worth noting is that early game, physical damage is more powerful than magical damage for all except a very few heroes. So assuming you can run along with someone, every single spike hits them... 1200 physical damage at level 7. In a rune race, or if you meet someone in the jungle? And obviously taking a tower down half health by yourself in 8 seconds isn't anything to laugh about, and with his nuke+stun he can instantly wipe creep waves. Best pusher in the game, to me. (Especially with the Ophelia nerf =( ... )

Pretty convincing. However, 1200 at LVL7 doesn't seem so much considering the probability of hitting the hero with a single spike is quite small. The area of the enemy's size-thing/"footprint" is only so much within the area that Torturer's second ability affects. It still feels like a push-ability than a killing one, though I could see that being used in synergy with a slowing ability to really rape someone.

It'll be something to look into. I think I might try a stun/spikes or bonds/spikes combo some day. Bonds/spike would make for some heavy harassment, IMO (though stun/bonds feels like the killing combo).




Mar 25 2010, 5:50 pm ShredderIV Post #1343



Stun/bonds doesnt really work all that well for killing. Actually, except for his ulti, most of his abilities aren't made for killing. Bonds works as a harass and now a positioning tool. Stun works as well, a stun. His spikes work as a pushing mechanism, and in certain situations, a huge killing mechanism.

I go Stun/spikes. Allows for maybe an early kill if they run away from creeps, and you can push the first tower down easily, giving your team a slight gold advantage.



None.

Mar 25 2010, 5:50 pm Neki Post #1344



Quote from Phobos
I forgot how only prepurchased accounts can play now.
Is this true?



None.

Mar 25 2010, 6:33 pm rockz Post #1345

ᴄʜᴇᴇsᴇ ɪᴛ!

Quote from name:Taylor Swift
Quote from Phobos
I forgot how only prepurchased accounts can play now.
Is this true?
no

There's no fog of war anymore though.



"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"

Mar 25 2010, 6:48 pm NudeRaider Post #1346

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Wow this new interface is all dandy and stuff, but it broke HoN for me.
I made the mistake clicking on auto joining channel SEN. Now I can't connect to the chat server (yeah we all know this dreaded bug) but I can't even join or create games.
And since I can't join channel SEN I can't undo the checkmark. WTF? Fail...

I'll see if reinstalling does any good...




Mar 25 2010, 9:29 pm l)ark_ssj9kevin Post #1347

Just here for the activity... well not really

Disable all mods?



guy lifting weight (animated smiley):

O-IC
OI-C

"Oh, I see it"


Mar 25 2010, 9:34 pm ShredderIV Post #1348



Quote from rockz
Quote from name:Taylor Swift
Quote from Phobos
I forgot how only prepurchased accounts can play now.
Is this true?
no

There's no fog of war anymore though.
...no



None.

Mar 25 2010, 10:12 pm dumbducky Post #1349



There's no fog of war for prepaid players, but there is for vanilla beta testers? I hope that's not the case. That would ruin the game.



tits

Mar 25 2010, 10:46 pm Decency Post #1350



Quote from name:New-.Hydrolisk
Quote from name:FaZ-
I've been playing Torturer a decent bit lately. What's worth noting is that early game, physical damage is more powerful than magical damage for all except a very few heroes. So assuming you can run along with someone, every single spike hits them... 1200 physical damage at level 7. In a rune race, or if you meet someone in the jungle? And obviously taking a tower down half health by yourself in 8 seconds isn't anything to laugh about, and with his nuke+stun he can instantly wipe creep waves. Best pusher in the game, to me. (Especially with the Ophelia nerf =( ... )

Pretty convincing. However, 1200 at LVL7 doesn't seem so much considering the probability of hitting the hero with a single spike is quite small. The area of the enemy's size-thing/"footprint" is only so much within the area that Torturer's second ability affects. It still feels like a push-ability than a killing one, though I could see that being used in synergy with a slowing ability to really rape someone.

It'll be something to look into. I think I might try a stun/spikes or bonds/spikes combo some day. Bonds/spike would make for some heavy harassment, IMO (though stun/bonds feels like the killing combo).
Your problem is that you misunderstand the skill's mechanics. It's not like Glacius's ultimate in that it hits a random location within the AoE. It hits a random TARGET within the AoE. So even if the radius was the entire map, if it was only you and an opponent alive every single spike would hit him. This also means that by properly positioning yourself near a tower during a creep fight, you can impale the tower 100%, not aggro it, and still last hit. He's very underused, to me.

I personally get his ultimate at 14/15/16, that tends to be about when I finish SacStone and can actually tank a bit.


S2 isn't going to do anything stupid like imbalance the game for paid players. Be sure you disable mods, they WILL NOT work.



None.

Mar 26 2010, 12:13 am Phobos Post #1351

Are you sure about that?

Oh. Then there REALLY is something wrong with my game :P



this is signature

Mar 26 2010, 12:23 am Sand Wraith Post #1352

she/her

Quote from name:FaZ-
Your problem is that you misunderstand the skill's mechanics. It's not like Glacius's ultimate in that it hits a random location within the AoE. It hits a random TARGET within the AoE. So even if the radius was the entire map, if it was only you and an opponent alive every single spike would hit him. This also means that by properly positioning yourself near a tower during a creep fight, you can impale the tower 100%, not aggro it, and still last hit. He's very underused, to me.

Ah, I read it now. lool

Sorry to NudeRaider and yungE. Power died out and I couldn't rejoin the game. :(

--> If you want overused, look at Ophelia or Kraken. o_O




Mar 26 2010, 1:05 am Neki Post #1353



I'm still undefeated with Ophelia, which is just awesome. :P



None.

Mar 26 2010, 1:41 am l)ark_ssj9kevin Post #1354

Just here for the activity... well not really

Quote from ShredderIV
Quote from rockz
Quote from name:Taylor Swift
Quote from Phobos
I forgot how only prepurchased accounts can play now.
Is this true?
no

There's no fog of war anymore though.
...no
IM PRETTY SURE HE WAS JOKING
[/UNFUN GUY]



guy lifting weight (animated smiley):

O-IC
OI-C

"Oh, I see it"


Mar 26 2010, 1:55 am rockz Post #1355

ᴄʜᴇᴇsᴇ ɪᴛ!

No, I either have a glitch or they ruined the game for me. There is no fog of war, rather there is no area NOT covered by fog of war, so I can't see where I can't see (if that makes sense). Gameplay is identical--it's not like maphack--It just looks like everything is fogged over and nobody gives vision, when they clearly do. I might have to upload a screenshot.



"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"

Mar 26 2010, 2:25 am poison_us Post #1356

Back* from the grave

Quote from name:FaZ-
Be sure you disable mods, they WILL NOT work.
In-game mods work fine. Actually, all I have is basically UI stuff, so I dunno about hardcore mods. Regardless, my health and mana %, tower range indicator, CD assist, Tower Denier, and right click deny still work. The auto channel loader and quickstat do not, however.





Mar 26 2010, 2:44 am dumbducky Post #1357



Quote from rockz
No, I either have a glitch or they ruined the game for me. There is no fog of war, rather there is no area NOT covered by fog of war, so I can't see where I can't see (if that makes sense). Gameplay is identical--it's not like maphack--It just looks like everything is fogged over and nobody gives vision, when they clearly do. I might have to upload a screenshot.
I think I ran into that glitch on Tuesday, but the latest patch hadn't launched yet. It happened in the middle of the game, and everywhere that was supposed to be visible still looked like it had fog of war over it. However, units and such were still visible. The areas on my minimap that were truly fogged over glowed. Is that what happened to you? I solved it by just restarting my client.



tits

Mar 26 2010, 2:56 am ForTheSwarm Post #1358



That bug has happened to me several times. I've heard inputting cg_fogofdarkness 1 into the console fixes it, but I have yet to try it.



None.

Mar 26 2010, 8:09 pm Sand Wraith Post #1359

she/her

Don't use 1, use something like 0.8.




Mar 26 2010, 9:06 pm dumbducky Post #1360



Cool. The client crashes when it trys to update itself. Is the download on the website the latest version?



tits

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