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HoN

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Creator: Forsaken Archer
Time: Sep 16 2009, 11:26 am

Post #2321     Excalibur Nov 15 2012, 8:02 pm

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-=-
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I still play with a couple of my IRL friends.

Is it in you now?
To watch the things you gave your life to broken
And stoop and build them up with worn out tools
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Post #2322     Devourer Nov 16 2012, 1:27 pm

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"This land will be mine"
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Pretty much the same over here, Excal. You got like 4 mates? If so, how about an intern game? :bleh:

Quote from NudeRaider
I possibly would, if you were inviting me via IM sometimes. But no, you're never on ICQ anymore. :C
When I installed windows7 I never reinstalled Trillian.
ICQ has become obsolete due to facebook.
Sorry :(

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Post #2323     NudeRaider Nov 17 2012, 12:52 am

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We're all searching for someone whose demons play well with ours
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Quote from DeVouReR
When I installed windows7 I never reinstalled Trillian.
ICQ has become obsolete due to facebook.
Sorry :(
You know, Trillian has Facebook support... No need to even keep the browser open. Trillian informs you of new posts, status changes and a bazillion more "important" Facebook events.
And you don't even need to install Trillian. Just start it from your backup folder.

That being said, just add me on facebook chat (just activated in Trillian with display name NudeRaider). I have no idea how it works though so maybe we need to coordinate when we want to add each other. We could meet on a IRC channel, SEN Skype or a TS3 server. Whatever works best for you. Hit me up with am PM with your preference.

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NinjaOtis -- It's not that complex. Some guy named Heinermann was working on one
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Post #2324     Sand Wraith Nov 17 2012, 3:53 am

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Rabbit Breeder of Defilement (Teleport, Molten, Arcane, Vortex)
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I'm still up for games, but by invite only. I normally don't play HoN on my own.

I have Skype, MSN, AIM, Google Talk, and Facebook.

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Post #2325     Sand Wraith Feb 4 2013, 2:47 am

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Rabbit Breeder of Defilement (Teleport, Molten, Arcane, Vortex)
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HoN 3.0 is out, and with it, comes community-programmable bots (using LUA). I thought this might be of interest to the compsci and programming people here.

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Post #2326     Devourer Feb 5 2013, 2:27 pm

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"This land will be mine"
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New graphics are awesome. I hope they somewhat change solstice; he has too much in my opinion.
She is capable of carrying (not the best carry, but still considerably), being very tanky, farm the woods permanently due to his lifelech spell.
What bothers me the most, however, is that she can stun (I still don't see why it has to be an AoE) and her ultimate seems to be broken (too strong) and to be a spell, which simply does not fit / belong to a carry. Period.
Her ultimate makes her partly an initiator while dealing massive amounts of damage.

Lodestone isn't as strong, but still a little too good.


However, still very fun to play!
This post was edited 1 time, last edit by Devourer: Mar 13 2014, 11:18 pm.

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Post #2327     NudeRaider Apr 5 2013, 5:43 pm

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We're all searching for someone whose demons play well with ours
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Anyone care reminding me of what's a bannable offense and what isn't? This seems to have changed around a lot.

Specifically I want to know why I can't report a teammate for griefing (aka killing my stuff, like dropped items, emerald warden traps, scout eyes, etc.). Or does that count towards ability / item abuse or feeding / stat manipulation now?

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NinjaOtis -- It's not that complex. Some guy named Heinermann was working on one
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Post #2328     Sand Wraith Apr 8 2013, 1:23 am

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Rabbit Breeder of Defilement (Teleport, Molten, Arcane, Vortex)
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I have no idea. Could be just bad luck. I haven't been playing HoN in general for a while though. I should probably play a match or two - but Dota 2 is fun lol.

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Post #2329     Devourer Mar 13 2014, 11:18 pm

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"This land will be mine"
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Over 2300 games of Pharaoh or something. I should stop.

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[04:26 am]
trgk -- That 00 was for compatibility with original starcraft, according to icecc src
[04:24 am]
jjf28 -- cool i was looking for that list earlier :)
[04:22 am]
O)FaRTy1billion -- This program is fun because it lets you see how the Disable Doodad State animation works with non-doodad units, and then various other animation states that could potentially be used similarly.
[04:21 am]
O)FaRTy1billion -- Because if that big block of 00s is used for something then several animations will very likely have different 'extended' animations than what the program currently shows.
[04:20 am]
O)FaRTy1billion -- Since the IDs are at the end of the file in pairs of ID + offset
[04:20 am]
O)FaRTy1billion -- Also I could look how SC loads iscript .. because in iscript.bin there is a whole big list if 0s and the beginning and I'm guessing it might list the IDs there or something.
[04:19 am]
O)FaRTy1billion -- "trgk -- 'ld be more better if it can load iscript.bin and can reload iscript automatically if iscript.bin changes." I could probably add that. I really only made this because I was bored and it sounded fun. :P
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