Staredit Network > Forums > Null > Topic: SEN Mafia #2: MOAR
SEN Mafia #2: MOAR
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Oct 22 2007, 10:53 pm
By: Moose
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Nov 6 2007, 3:52 am Dapperdan Post #721



Quote from Moose
IMO traitor is a pretty dumb role. I have yet to see a traitor actually outlive the mafia and step up to take their place

The purpose of the traitor role isn't for the traitor to outlive mafia and take their place. It's to make the voting pattern intrepretations have another dimension to it. Also, there's only been two games with traitors and in the first one, one died do to a fluke hit on first night, and on the second one on first day due to a red herring, and the other one was inactive all game until dying on a double lynch day. Also, games with and without pming allowed make the traitor role totally different.



None.

Nov 6 2007, 4:00 am Moose Post #722

We live in a society.

That's why I said it was my opinion. Not yours. :P

Boondock Saint originally was Vigilante. I just like the name better.

Psycho is an all right role... it's there for balance to give the mafia some speed bumps. Otherwise it would just be rape.




Nov 6 2007, 4:03 am Dapperdan Post #723



Well, it was very obvious you were basing your opinion off small amounts of testing and incorrect intrepretation of its purpose. :}



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Nov 6 2007, 4:05 am Moose Post #724

We live in a society.

How would it swing voting, considering the mafia and traitor don't know who each other are? You need a smart traitor to figure out who the mafia is and the mafia literally can not figure out who the traitor is... and smart people tend to make good mafia target practice.
Also the logic issue of the traitor taking arms after a faction is defeated. Why advance the cause of the entirely dead faction?




Nov 6 2007, 4:48 am chuiu Post #725



Quote from Mini Moose 2707
Psycho is an all right role... it's there for balance to give the mafia some speed bumps. Otherwise it would just be rape.
I'll take your word on that, this is my first round after all.

Quote from Mini Moose 2707
How would it swing voting, considering the mafia and traitor don't know who each other are?
The traitor does know who the mafia is and knows who other traitors are (so they may work together).

Quote from They">http://www.maplantis.org/index.php?topic=1830;skip=0#34467]They will know the mafia members identities, but the mafia shall not know theirs. If there is more than one Traitor in a game, each one shall know the other's identity. If the mafia kills them, then they didn't do a good enough job protecting the mafia’s interests.




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Nov 6 2007, 4:48 am omginbd Post #726



Ok c'mon mafia!



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Nov 6 2007, 5:41 am Dapperdan Post #727



Quote
Also the logic issue of the traitor taking arms after a faction is defeated. Why advance the cause of the entirely dead faction?

Because they are traitors and with that emulate the mafia and their ways. Chuiu answered the other part. The traitors are given the mafia's identities at game start. If it were real life it would essentially mean they overheard the mafia and discovered their identities and now want to help them. But they couldn't work together immediately in games without pm'ing. They would have to establish some subliminal messaging for the traitor to reveal himself to the mafia. Farty tried it last game, but he died awful fast.

Post has been edited 1 time(s), last time on Nov 6 2007, 5:48 am by Dapperdan.



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Nov 6 2007, 6:36 am FatalException Post #728



Oh noez! Not moneylover? :omfg:

And quit talking, Dapperdan, you're dead. :P



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Nov 6 2007, 7:04 am EzDay281 Post #729



He's an exception to fatality.
;o



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Nov 6 2007, 7:07 am FatalException Post #730



Quote from EzDay281
He's an exception to fatality.
;o
THAT was bad. :(



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Nov 6 2007, 9:19 am Dapperdan Post #731



Quote from FatalException
And quit talking, Dapperdan, you're dead.

I'm having a discussion with the person running the game, so I'm going to go ahead and assume that Moose has no problem me talking, because I'm not affecting the gameplay in anyway. ^^ That really is how it works though, the dead people just shouldn't say anything that will affect how the progress of the game going on at the time.



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Nov 6 2007, 1:25 pm Moose Post #732

We live in a society.

Yeah, but your corpse has been attracting votes, and one of the doctors tried to protect you. :P




Nov 6 2007, 4:53 pm Dapperdan Post #733



LOL :lol: The doctors are even more inept than I first realized, in that case. (or at least one of them is)



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Nov 6 2007, 5:24 pm chuiu Post #734



Quote from Mini Moose 2707
Yeah, but your corpse has been attracting votes, and one of the doctors tried to protect you. :P
Psychos are a valuable asset? HE'S NOT DEAD YET ... CLEAR! ... CLEAR! ... CLEAR! ...



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Nov 6 2007, 7:23 pm Zergblender Post #735



Quote from Zergblender
I join the Terdy wagon.
Die already! >:D



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Nov 7 2007, 12:08 am omginbd Post #736



Mafia GO ALREADY!!!!



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Nov 7 2007, 12:08 am Zycorax Post #737

Grand Moderator of the Games Forum

Quote from omginbd
Mafia GO ALREADY!!!!
You were 5 seconds beore me :(




Nov 7 2007, 1:41 am MrrLL Post #738



Even if the mafia already sent Moose their hits, Moose still has to come up with clues. Omginbd, you would suck with role playing. "Come on, kill us! Kill my family, kill my fellow townies!"



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Nov 7 2007, 3:07 am FatalException Post #739



Let's have a jam session while we wait.

*Pulls out guitar*



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Nov 7 2007, 3:29 am Ultraviolet Post #740



*Weed*




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