For a european version of starcraft, can you properly display non-western characters in text-displays/mission briefings/map description?
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We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch
I know for a fact that you can't read chinese/japanese/russian symbols. There's other, more common characters like é · and ¥ that display fine.
I'm not sure what chars you're talking about but you can post a map containing all of them (on 1 screen if possible) and I can show you a screeny of my (German/English) version.
Yes I meant chinese/japanese characters. So to display them, you would have to get the chinese/japanese version of starcraft? If it would be possible, I'd like to write those characters for ums maps. But could you use them in scmdraft as well?
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Very doubtful.. But of course, you could try it really fast with scmdraft and see what happens.
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Well that's the problem.. a european version of starcraft probably doesn't display it even if it could be used in scmdraft.
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I'm not sure how SCMDraft handles strings like that, I presume just like any other string, which means it's written in unicode, since it's very possible to read korean maps, but your local settings must be in korean, so it can decipher the mojibake you normally see in an english version. It could be possible that all you need do is change your language to view the mojibake as hanja, kanji, or hanzi. Try it out, and get back to us.
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I changed the settings (standard input language) but it didn't work, scmdraft and starcraft don't display the characters (win xp). Has anyone managed to display characters properly?
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According to what I remember, you need to change your location to korea to display korean characters.