GLITCH ALERT! NERCO CAN MINE MINERALS WITH PROBE.
Fuck. Alright, I'll work on a work-around for 1.01.
But psycopath can be our chance hero! It'd be fun, sometimes you rape, and sometimes you don't. All depends on luck. Just like in HoN and DotA. Meh, when I designed Psycho, i wanted him to be more of the "aggressive careless might die who knows but pretty intense either way". Chance is kinda goin along with this. I doubt we'll see him tweaked much in future versions aside from the slight changes I'm making in 1.01.
Just a slight "disturbance" I found with AI.
When you transform to vult form, you get to keep your hotkey, it's just that your gateway is disabled. When you turn back to Gol form, you lose the gateway entirely, including your hotkey. If this annoyance is intended, it's going to be one hell of a hassle to go back, and rehotkey that building, especially when you're switching back and forth a lot.
i've already told norm about that
hopefully there will be a fix, if not oh wells
Apparently, something with my newly-designed lag reducing disable triggers is messing up hotkeys. I'll look into it because it technically SHOULD'NT be losing hotkey ever, but it happens sometimes when disable is in effect. I actually think that it's caused by trying to access the hotkey too many times while it's unavailable, who knows. Can anyone comment on whether or not this issue existed pre BT5? I will probably change my disabling trigger back to their firing-more-often counterparts that i don't think lost hotkey.
Quote from name:Artanis186
I only played very few games of it, but here are my personal opinions so far...
-Personal Opinions-
Remember, these are all MY PERSONAL OPINIONS.
You might be onto something, but I dunno. I played a game with you yesterday or the day before and I think the main thing is that you're not familiar enough with the game yet to see how all of these things you mentioned fit into the game a specific way yet. We'll see.
Ty, CAFG.
I found some bugs:
Goliath SOMETIMES loses his gas when going from vulture to Goliath.
I also had a VERY VERY SERIOUS bug, where I had wing boots and my probe picked up wing boots. I brought them both to the temple and got free money, 5 every second. I had a hacker in the game and he crashed me for having so much money. He called it cheap (Yeah I know the irony). But because of him I can't produce a replay.
=( Hate bugs, I'll of course continue to work on killing them for 1.01.
I couldn't reproduce the $$ bug but found another. As purple (p1) I couldn't even pick up wing boots for some reason. I got it twice and it didnt put itself into the inventory.
This is known that in BT5, wing boots only work properly when they feel like it. This issue is solved (or at least improved upon at the very least) in 1.01.
Okay, not gunna lie, I've been busy the past week and will continue to be busy during the Xmas seasons. However,
1.01 is coming along quite nicely even if it's at a slow rate. I appreciate all the bug finding and feedback on BT5 from everyone, and I'm trying to bring out
1.01 before the end of the year. So far, I have made quite a few fixes and changes, but there is still a bit more to do. When I have a bit of extra time, I'll get my checklist up in this topic so you can all see more clearly just how close
1.01 is to being released. Once again, thanks for playing my map, and I hope everyone is enjoying it (enjoying it more once
1.01 is played).
None.