Staredit Network > Forums > SC1 Contests > Topic: Temple Siege Tourament #5b
Temple Siege Tourament #5b
Dec 11 2009, 10:15 pm
By: ClansAreForGays
Pages: 1 2 3 >
 

Dec 11 2009, 10:15 pm ClansAreForGays Post #1




SEN Temple Siege Tournament

Hosted By: ClansAreForGays

Date: 1/2/10 (Saturday)
Time: 1:00PM EST
Place: USeast in channel Op SEN

TOURNAMENT WINNERS: Shade[L], Twojasemric, and Tinypest


IMPORTANT! READ!
This tournament is going to be very different from the last ones. I'm going to get stricter on the team captain rule because I want each team to have at least 1 person from SEN. It's part of an overall effort to better the communication. I'm going to have 2-3 people (preferably DarkssjKevin and UnholyUrine) help with the channel moderation and match pairing. Pairings will be posted before the tourny starts this time. The second big thing is that it will be using M8 over the 3.x stuff. I really don't want to hear any bitching about this. If you think something is stupid broken, pick it and own with it.

Listed matches >>>>> http://www.staredit.net/topic/9502/

Rules & Regulations
- All teams must designate 1 Captain (hopefully the most active of the team) to represent them.
- The captain must have a SEN account, the remaining members however, do not.
- Single elimination. No Bo3.
- We will all be playing the Tournament's official version: http://www.staredit.net/files/808/
- If you lost your match (and didn't host), but the version you played was not the official one - you may request a rematch.
- There will be NO hacks, spoofs or other starcraft modifications tolerated.
- You may not wall-in your spawn.
- You may not manually click attack your spawn with fast attack animation units like mech, you may 'team splash' your own spawn with storm, archon/fbat attack, lurkerbombing, mech's tanks, reavers, etc. 'team splashing' means you are attacking an enemy unit, your own comps spawn just happen to be close enough to die from the splash also. The only instance you are allowed to purposely kill your own team's spawn is if they are blocking your path. Neutral/P12 units are allowed to be killed by anyone at any time.
- Player summon killing is more strict. You may not 'team splash' player summons(medics,goblins,etc). Only the occasional accident is allowed. Killing an ally's medics because the player "is a noob feeding them" does not qualify as a valid reason, and will result in DQ.
- If you end end up with a glitched unit from a spell cast like a Valkyrie, leave it at the back of your base or suicide it.
- Teams will consist of 3 players.
- These rules are not finalized and are subject to change, including new rules, removal of previous rules, or modifications to all rules.
- Let me be clear: You won't be charged for taking advantage of anything else that you might have invented and is widely unknown. I don't punish ingenuity and thinking outside the box.
- Latency has to be low, and the no players can lag.
- you can not be forced to play more than 3 games in 1 night. If the tourny cant finish in 3 rounds, you have the OPTION of postponing your match for another day, or getting a sub.
- The winning team of a match must show me, or at least let me download the replay (I save them, and host them)
- If you think glitching or cheating has taken place in your game, you must play the game out. The replay/screenshots will just be checked.
- It should go without saying, but suiciding your own unit into enemy cannons, your own splash damage, or storm to deny the other team experience is allowed.


Teams (Red are unconfirmed; no check-in)
- OlimarandLouie, MEMEME670, Killer_sss
- Vortex- , DarthRune, Res.Slayer
- Program, cheez[kok], FerrAasio
- Pornos, OblivionsCall, FH-Wally
- Angel[of]Zerg, Vatiel, Cocothecow(aka wish4me)
-

Players without Teams:
- Faz-
- Ryukenzy
- JrOSTAD
- Darius.
- itisagooday2die
- Irmo
- TempleSiegeJack
- Shade[L]
- revAnA
-

When you guys have selected people to form teams then notify me with PM or here.

M8e Changes/hints
http://www.staredit.net/ts-changes/
M8 is very different from the classic temple siege you are used to. DT's lv1 isn't instant, but thankfully mutant's lv3 also has this less-than-a-second charge up time. The archer was changed the most. His Lv3 is now his lv2(less damage/hp), and his Lv3 is a rapid firing long distance guardian chaingun. The SummonArcher build can be counter with a mech skipping his lv2 for mana spam. Medic was given 5 attack, but a severe nerf to her Lv4. This doesn't mean medic is useless, but the "rush to lv4" build is. There are OTHER things you can do with a medic than this beaten to death strategy. Terrain redone so Mutant doesn't get a free cap at bottom vs a slow unit. Last and most importantly, killing spawn gates is never a bad thing anymore. If you kill a gate, you get the exp via triggers every spawning round that would have come if you killed those units.
Most importantly you should know that the warp block/interrupting area is much smaller. It's just barely larger than the beacon(2 tiles all directions from the beacon). Don't worry though, because you are now told by the game when you block someone from capping.


FAQ's
Is it too late for me to sign up?
Never. Even if you can't make it at 1PM, you can be made a sub for someone who left early. If you can't stay too late, still play for as long as you can, you will just be subbed out.

How can I sign up?
At the most, post in this topic that you want to sign up (preferably with a team). At the least, just show up!

I'm not coming cuz I can't get a pro team together, or, There's no way I'm gonna win.
Who cares! Just come and have some fun!

Post has been edited 23 time(s), last time on Jan 2 2010, 11:19 pm by ClansAreForGays.




Dec 12 2009, 12:46 am Moose Post #2

We live in a society.

I might put out a quickie version to fix the Mech issue of free speed that's come up as well as (maybe) addressing spam of Special Ops' L3.

I also want to make other changes like lowering Gate HP/increase Gate respawn time, and changing cannon stats to 2000 HP/30 mineral cost, etc... but nobody has really given me feedback.

Post has been edited 2 time(s), last time on Dec 12 2009, 12:54 am by Mini Moose 2707.




Dec 12 2009, 12:47 am OlimarandLouie Post #3



1st sign up!!! :D



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Dec 12 2009, 1:16 am UnholyUrine Post #4



But But.. I'm at Hong Kong during that time D:



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Dec 12 2009, 1:41 am NinjaOtis Post #5



Quote from Mini Moose 2707
I might put out a quickie version to fix the Mech issue of free speed that's come up as well as (maybe) addressing spam of Special Ops' L3.

I also want to make other changes like lowering Gate HP/increase Gate respawn time, and changing cannon stats to 2000 HP/30 mineral cost, etc... but nobody has really given me feedback.

In response to your proposed changes, I say that if Gate HP is lowered, respawn time should stay the same, but if Gate HP remains the same, respawn time should be quicker. Changing cannon HP is fine, as long as cost remains the same. Lowering cannon cost will make it easier to cannon sims, making the game require less skill. Also, I'm dissapointed by the removal of the cliff near bottom-mid entrance, putting the cliff back will allow for more strategic gameplay, possible sneak attacks, etc.
I'm not quite sure how you decided to place sims in spots that were hard/near impossible to kill, for example at the Mid Gate and the Bot Gate, because it takes away strategy and skill that was necessary to maintain them. However, I do enjoy most of the new terrain, gives the game a fresh look. And even more important, thank you for making Purple control Mid spawner, and allowing control of more than one spawner! I hope you find my feedback useful. Keep up the good work! :D

Also, count me in for the tourney, as well as my partner. I will let you know our third partner later. However, I might not be able to play, if I don't return home from Lake Tahoe before 10 o'clock PST. So if I dont show by at least 10:15 to 10:30 count me out. Or just post-pone tourney for later that night for excitement lol. :)

Vortex- , DarthRune, (TBA)

Thank you!



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Dec 12 2009, 2:53 am Dem0n Post #6

ᕕ( ᐛ )ᕗ

You should make the location Op SEN2 so that Op SEN doesn't get flooded. :D




Dec 12 2009, 3:31 am xYoshix Post #7



Probably can't make it :(



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Dec 12 2009, 4:36 pm Decency Post #8



The time works for me. I'm in.



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Dec 12 2009, 5:53 pm MEMEME670 Post #9



Oli we still together??

Drake, you in?



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Dec 12 2009, 6:37 pm OlimarandLouie Post #10



MEMEME & I are still together, I haven't seen Drake in weeks though... I'm sure he'd still like to be part of the team again.



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Dec 12 2009, 7:11 pm killer_sss Post #11



If you guys don't get a hold of him I'm willing to be on your team again if your up for it. This Is also a few weeks away so I'm sure he will show up. lmk though



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Dec 12 2009, 8:10 pm NinjaOtis Post #12



Ok found third teammate, so our team is complete.

Vortex- , DarthRune, Res.Slayer



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Dec 12 2009, 9:06 pm Xenderkin Post #13



I'm in, even though I suck as much as my wireless internet. :lol:



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Dec 13 2009, 4:59 pm Wing Zero Post #14

Magic box god; Suck it Corbo

I would like to join too, ill probably get a few friends from west to team with me. In regards to mooses fixes-definitely the spec ops L3, gate hp the same longer respawn, cannons are fine (maybe 2500 hp/35 min).




Dec 15 2009, 2:12 am Wing Zero Post #15

Magic box god; Suck it Corbo

Guys i just found out i cant make it. I was supposed to leave for Europe the 19th and come back New Years eve but it was changed to leaving Christmas eve and coming back January 8th. > :hurr: <-- lol love that




Dec 15 2009, 11:09 am OlimarandLouie Post #16



I'm going to go on a lim and say "You truly can't finish the fight," can you? (Worst joke ever, I know)
Anyhow, I hope there are no absolutely game-breaking glitches/heros in this tourny. (Psychopath, anyone?)



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Dec 16 2009, 9:33 am Lt.Church Post #17



Quote from OlimarandLouie
I'm going to go on a lim and say "You truly can't finish the fight," can you? (Worst joke ever, I know)
Anyhow, I hope there are no absolutely game-breaking glitches/heros in this tourny. (Psychopath, anyone?)

well shit i didnt know we were allowed to use hero sanctuary heroes in temple siege... lol XP count me as a "maybe if im free i'll be there without a team" type deal =/ seems like itd be a pretty bad day for me, january 2nd and all



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Dec 22 2009, 6:10 am Darius. Post #18



I normally don't join up in turnies due to work or whatever but I should be able to make this one. So I'm in. Sadly without a team... Fdsa is going to be away and Irmo rarely comes on anymore. So if you wanna be my ally let me know and will see.



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Dec 22 2009, 11:37 pm AnalyZ Post #19



hey guys, in Battle.net\\UMSgame
i've looked for some game, and i see for a sec. a "Temple Siege vPRO"
i wasnt able to join... someone kno about this version\\Temple siege??



None.

Dec 23 2009, 12:28 am ClansAreForGays Post #20



probably pigy's joke version. It's funny.




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