Ok, fine.
I'll submit for the heck of it.
I added some stuff too.
Several sprites are invalid for SC.
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Well does the terrain submitted really need to be practical? My waterfall wouldn't work in SC.
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i dont think it has to be practical, personally i just vote on what looks the coolest.
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It's alot like my previous stuff, but getting the line of sight right is hell in starcraft, because symetry gets boned really hard by the fact that the left side sees one tile further.
EDIT:
Oh, and this is jungle, for the record, it's part of the extensive terraining I'm doing for an RPG
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Omg......Jabok's pwns all of ours
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JaKoB's is good
Can't belive that it is Jungle... looks like installation
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Looks good, but is littered with sprites or preset. I hope your map doesn't need to many of those. lol
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72 units and 20 sprites. Perfect for RPGs like mine, where these will be the interiors of human space ships that crash landed on some alien world. The one I posted will have that entire reactor core on fire, and enemies will have gotten inside, so there will be a few fights and a boss battle inside the ship, before the crew can be rescued and the fire can be put out. I also moved the door to make it so you had to walk farther to clear the area.
Now to figure out how to do alien interiors...
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I'm just gonna wait 'till the next round. I suck at interiors.
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The inside of a mall. Yes, they still use stairs.
In the middle, the blue thing was an attempt to make a water fountain. The crack in the ground is like a trolley/light rail system within the mall. If you couldn't figure it out, the signs attached to the posts are billboard ads.
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Sticky's is awesome. The zealot explodes makes it magic
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sticky, move the floor tables' traps one ultra-fine grid unit lower to make them stand out more.
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sticky, move the floor tables' traps one ultra-fine grid unit lower to make them stand out more.
Yea, I didn't even know there were supposed to be tables until I saw JaFF's post.
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SDE, BWAPI owner, hacker.
The terrain should be valid for Starcraft. This competition thing is way too lax. Actual maps should be posted and seen through Starcraft. The entire feel for the terrain is completely different there.
The terrain should be valid for Starcraft. This competition thing is way too lax. Actual maps should be posted and seen through Starcraft. The entire feel for the terrain is completely different there.
I agree, I already dislike mass sprite usage, but invalid sprites is just lame. You're basically photoshopping your image crapilly, I'm tired of submissions that are 20% terrain, 80% sprites/units.
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It's just become a sort of art competition where you use SCM Draft instead of Photoshop
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Finally some good terrain. Looks sweet sticky.
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I'll have you all know that my entry was sprite free.