Staredit Network > Forums > SC1 Terrain > Topic: Terrain Competition Round 11
Terrain Competition Round 11
Jan 13 2009, 5:32 am
By: stickynote
Pages: < 1 2 3 >
 

Jan 19 2009, 4:03 am Vi3t-X Post #21



I mean terrain wise.



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Jan 19 2009, 4:15 am Demented Shaman Post #22



Quote from Pigy_G
Mmmk I'm tired of editing this so here it is.

Theres the giant sacrifical temple thingy that heads are thrown down, Cattle area, Slaves working the pathetic farms, prisoners fighting animals and eachother to please the townspeople, a few peasents around a fire. Small cave thing that an scv is trying to escape through, water mills to do stuff and some custom doodads. Complete with tiny waterfall thing.. Yeah..

5 hits... 0 replies. WTFUXUP!? No good?
Very blocky and ugly.



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Jan 19 2009, 4:22 am RoryFenrir Post #23



that has some cool stuff in it, i like the aquaduct. There should definatly be a human sacrifice ontop of the temple.

Heres my entry:
I knew everyone would do temple, and of course, i had to make something on badlands... This is kind of like I am Legened, the lost civilization of humanity after the zombies and plants take over :)



I guess this is probably one of those "sprite plastered" submissions. just on a side note, anyone can paint on a piece of paper, but only some can create a masterpiece. Sprites, just like square terrain, are a medium of starcraft, is there anything wrong with using the resources you have?

....just to clarify, i am not implying that i create masterpieces with my terrain... a masterpiece is all preference anyway... to some trash may be golden.



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Jan 19 2009, 5:13 am Pigy_G Post #24



Quote
Very blocky and ugly.

Let's see you make a decent piece of terrain.

@Rory

I like it. You should have had a few tigers running around :P

'Sprite Plastered'

Well, it's annoying when people, instead of finding a good blend, give up and stick a tree sprite over it. I don't see how this takes any skill at all.

And My sacrafical alter fucking pwns.



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Jan 19 2009, 5:15 am Falkoner Post #25



Quote
to some trash may be golden.

And yet it's still trash ;)



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Jan 19 2009, 5:19 am Pigy_G Post #26



Yeah i'll admit I really failed this time, but I put a suprising amount of work into it. :/



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Jan 19 2009, 5:57 am blacklight28 Post #27



If you're talking about me, the only sprites I used were in my waterfall. And in my terrain, I rarely use sprites.



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Jan 19 2009, 5:58 am Pigy_G Post #28



I'm not talking about any sole person.



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Jan 19 2009, 7:12 am Jack Post #29

>be faceless void >mfw I have no face

Aww man rorys one makes mine look manky.And i dont think I'll be able to finish anyway....Rory, i dont suppose you want to help do terrrain for my zombie RPG?



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Jan 19 2009, 11:20 am JaFF Post #30



Quote from RoryFenrir
I am Legend!



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Jan 19 2009, 12:45 pm Vi3t-X Post #31



There is no crazy Marine on that map.



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Jan 19 2009, 1:06 pm lil-Inferno Post #32

Just here for the pie

Quote from Pigy_G
Mmmk I'm tired of editing this so here it is.

Theres the giant sacrifical temple thingy that heads are thrown down, Cattle area, Slaves working the pathetic farms, prisoners fighting animals and eachother to please the townspeople, a few peasents around a fire. Small cave thing that an scv is trying to escape through, water mills to do stuff and some custom doodads. Complete with tiny waterfall thing.. Yeah..

5 hits... 0 replies. WTFUXUP!? No good?
I thought it was a lost civilization. There's people in there D:




Jan 19 2009, 1:07 pm Devourer Post #33

Hello

I'll vote for rory!



Please report errors in the Staredit.Network forum.

Jan 19 2009, 3:22 pm RoryFenrir Post #34



Quote from name:zany_001
Aww man rorys one makes mine look manky.And i dont think I'll be able to finish anyway....Rory, i dont suppose you want to help do terrrain for my zombie RPG?

pm me with more details, im working on a mod right now and that takes alot of work but i might beable to help you.


Quote
Well, it's annoying when people, instead of finding a good blend, give up and stick a tree sprite over it. I don't see how this takes any skill at all.

i actually do have somewhat decent blends under the trees where it is null, i was trying to keep them visible but the sprites are too big.



maybe ill make a red sports car grp with will smith in it to drive around :)



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Jan 19 2009, 5:19 pm stickynote Post #35



Quote
maybe ill make a red sports car grp with will smith in it to drive around :)

This.


Quote from lil-Inferno
Quote from Pigy_G
Mmmk I'm tired of editing this so here it is.

Theres the giant sacrifical temple thingy that heads are thrown down, Cattle area, Slaves working the pathetic farms, prisoners fighting animals and eachother to please the townspeople, a few peasents around a fire. Small cave thing that an scv is trying to escape through, water mills to do stuff and some custom doodads. Complete with tiny waterfall thing.. Yeah..

5 hits... 0 replies. WTFUXUP!? No good?
I thought it was a lost civilization. There's people in there D:

A lost civilization doesn't necessarily mean there are no people there. It just means it's cut off from the rest of the world.



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Jan 19 2009, 7:54 pm MNeox Post #36



I can't open pigy's map my editor gives me errors can someone take a screenie for me? ><



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Jan 19 2009, 8:21 pm Pigy_G Post #37



It sucks anyways.



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Jan 20 2009, 4:02 am TriggR_HappE Post #38



Well, I was going for the lost, trashed city too, but after seeing the I am Legend, I give up lol. Puts mine to absolute shame. And IMO, well placed sprites can look much better than well blended terrain. Sure you can make bigger walls, but they're plain and boring. Sure you can make different transitions between different terrain types, but they're still boring transitions. Sprites allow you to give your terrain character, like how his buildings had the foliage running up them and such. Waterfalls look like crap without sprites. I'll take a sprite whored terrain that looks amazing over a boring well blended map anyday.



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Jan 20 2009, 4:10 am Demented Shaman Post #39



Quote from TriggR_HappE
Well, I was going for the lost, trashed city too, but after seeing the I am Legend, I give up lol. Puts mine to absolute shame. And IMO, well placed sprites can look much better than well blended terrain. Sure you can make bigger walls, but they're plain and boring. Sure you can make different transitions between different terrain types, but they're still boring transitions. Sprites allow you to give your terrain character, like how his buildings had the foliage running up them and such. Waterfalls look like crap without sprites. I'll take a sprite whored terrain that looks amazing over a boring well blended map anyday.
I think terrain needs a balance of both blends and sprites. I agree that blends can only go so far and that's where you use sprites to add little details and stuff. However, I don't think sprites should just be used as an excuse to cover up lazy and poor blending.



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Jan 20 2009, 4:30 am RoryFenrir Post #40



it doesnt matter how much of one or the other you use, just as long as it looks good and is usefull. A piece can have horable tile placement or horable srpite placement, they are the same. A big part of terraining is finding blends that look good, you can have tile to sprite blends too.



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