Well echo is way to late so here go's!
WINTER MAPPING CONTEST '08 RESULTS
FOURTH PLACE
The Battle Of Hoth
ORIGINALITY 7/10
PROFESSIONALISM 5/10
FUN FACTOR 6.5/15
THEME 5/10
TOTAL 25.5/45
Comments:
The Negative
The map was basically a 'Helms Deep' on Ice. It has very few new features except a few uninteresting spells. There were serious balance issues and if you combine the terrain and the amount your troops are spread out it was almost impossible to rally them together to make a fortified defense.
The Positive
The theme was different, normally it's just Orcs vs. humans or defending an egg from sperm. This time it had Darth Vader! The heroes were fun to run out with and lay waste to poor defenders and stupid attackers, Luke tried to undress me with his mind but was unsuccessful.
THIRD PLACE
Reindeer Breeding
ORIGINALITY 9/10
PROFESSIONALISM 6.5/10
FUN FACTOR 6/15
THEME 7.5/10
TOTAL 29/45
Comments:
The Negative
The map is rather dry in the breeding time, you move two units to crystals, out pops a reindeer, then you repeat the process. There aren’t even any sexual noises! You spend a lot of time just waiting there for spring, then you run around chopping up humans and wolves and trying to get enough minerals to repeat the 'step to crystals out pops baby' cycle. I think it would have been nice if there was a different weather pattern that happened and could affect the hunting, maybe you get a deformed baby once in awhile or a mother dies giving birth, something to spice it up.
The Positive
There was a decent variety of reindeer and things to hunt, you had plenty of enemies and there was competition between herds. It was funny to watch reindeers eight times the size of humans rape everything around them in an angry rage. There was also fresh incest fun!
SECOND PLACE
Battle Dome
ORIGINALITY 8/10
PROFESSIONALISM 7/10
FUN FACTOR 10.5/15
THEME 4/10
TOTAL 29.5/45
Comments:
The Negative
The map has a decent amount of balance issues and it's kind of annoying to have an air unit flying around that you can't kill, I don't really understand the point of giving them a dark templar AND a arbiter, it seems like the unit would be better in a different combination. It's sometimes hard to figure out how your hero works, for instance no one in the game knew how to get the firebat out of the Marksman hero. If you run out of scan while vsing a cloaked hero it's pretty much GG, you also can't watch if you lose which is kind of gay. The theme was very low because it had nothing to do with winter except the title and the tile set.
The Positive
The hero variety was excellent, no heroes were too much alike. The terrain was nice for a small zone to fight in. It was a lot of fun if you did not end up getting the bad end of a counter, like witch vs. the tank hero. Having different game styles like tournament and team match were cool, the game was always different, random and being able to nullify certain heroes before the game starts was also interesting. Random spawns was great. You never knew where your enemy first was.
And finally, in first place we have..
LOST CITY
ORIGINALITY 8/10
PROFESSIONALISM 6.5/10
FUN FACTOR 12/15
THEME 8.5/10
TOTAL 32/45
Note: -3 for being late on the deadline.
Comments:
The Negative
The map still had some glitches even in the patched up versions, most of which didn't really affect the game play however. The names of units and things looked like they had 0 effort put into them and at one point you pick up a 'Battery' which turns out to be a key... the 'zombies' had very poor Ai and would follow you around or just walk towards you then back to their spawn location, not being able to decide to run at the person that’s shooting them or flee in the other direction. Simple errors like a siege tank shooting over the wall and doors not functioning properly docked points from professionalism. There were wavs that didn't fit in the map but were used anyways also the whistling clip of about 5 seconds of the same thing gets annoying. Large amounts of walking too. The terrain also was not that great.
The Positive
The map's game play was generally good, there was a large amount of missions to do and places to explore. There was a quick action drop ship inventory and the boss's were cool. The cut scenes were good and being able to choose your weapon was nice. The storyline was good and you couldn't really tell what was going to come next. Zombie's instantly make this game awesome. Custom sounds made by the maker of the map showed effort and originality. Micro and teamwork were completely required, which is fun. There was a good intro and professionalism with things like text and cut scenes. You had to constantly be on your toes which gave you the feeling of suspense. The game takes place in a winter environment and fits very well with the theme. The map wasn't overcomplicated so we should see some of dem pubbies playing it in the future.
Mineral prizes will be given out by minimoose2707, Thanks for entering guys and congratz to T-Virus and ETEFT
Note: I had colors in everything but when I copied it into Word it got rid of them, sorry for post being ugly.
EDIT: The judges were myself, Kaias and Lethal_Illusion. If you think either of them are unfit to judge go stick a screwdriver in your eyeball.
None.