Staredit Network > Forums > SC1 Terrain > Topic: Official Mystic Islands RPG Topic 2
Official Mystic Islands RPG Topic 2
Sep 22 2007, 2:36 am
By: Falkoner
Pages: < 1 2 3 >
 

Sep 23 2007, 12:24 am Falkoner Post #21



None yet, I'm sure the whole map should be done in the next 3 months, maybe 2 if I hurry.



None.

Sep 23 2007, 12:28 am Dr. Brown Post #22



Are you serious! these projects take months!!! omg forget devout, your off the deep end! there's no way in Hellen Keller's universe that I would spend that much time making a single map and not get paid for it!!! You've got to be joking me! How much time a day do you put into this?!?!?



None.

Sep 23 2007, 12:29 am Falkoner Post #23



Thirty minutes maybe, depends on what's going on that day.



None.

Sep 23 2007, 12:30 am Cob Post #24



Because, you have a life ? haha.

Take no offense.




None.

Sep 23 2007, 12:32 am Dr. Brown Post #25



So you're saying that this could take you up to 30 hours+ just to finish the already insanely time consumed map you've started!?!? Is this one of the longest projects ever or is this a normal time?



None.

Sep 23 2007, 12:33 am Falkoner Post #26



This is normal time for the kind of RPG I'm making.



None.

Sep 23 2007, 12:33 am Cob Post #27



I would say, normal time. Good maps take while to complete, but I'll let Falkoner answer you.

Edit : Lol, Falkoner answered 1 second before me.




None.

Sep 23 2007, 12:36 am Dr. Brown Post #28



So let me ask you this, are these really stupid questions to be asking and should I just shut up and go along with everything haha! Cause I really must be left in the dark without a flashlight or something cause I've got tons of questions that obviously are common knowledge.



None.

Sep 23 2007, 12:37 am Falkoner Post #29



Well, if you are new to terrain, these are good questions, maybe you should post a new topic with the questions, might be pinned as an FAQ :P.



None.

Sep 23 2007, 12:39 am Cob Post #30



FAQ = Fucking asked questions ? :unsure:



None.

Sep 23 2007, 12:47 am Dr. Brown Post #31



Haha yeah if I new how to start a new topic lol! and there aren't any mods to pin it so idk how that would work out...



None.

Sep 23 2007, 12:49 am Falkoner Post #32



Whatever, new topics can be made from the forum page, like go back to the Terrain forum.



None.

Sep 23 2007, 1:42 am RoryFenrir Post #33



Quote from Cob
Quote from Falkoner
I haven't noticed any lag, games only really lag if all the sprites are animated, like pylon auras, the sprites I have don't really lag much.

Pylons' auras don't lag at all.

yes they do, you obviously dont have dial up/satelite



None.

Sep 23 2007, 4:32 am Falkoner Post #34



They lag your pants off, seriously, they are one of the worst sprites when it comes to lag.



None.

Sep 23 2007, 3:44 pm Zergblender Post #35



Quote from Cob
FAQ = Fucking asked questions ? :unsure:
Frequently asked questions :-_-:



None.

Sep 23 2007, 3:54 pm Jello-Jigglers Post #36



Yeah for some reason I hate that word... :-_-: It's so sharp... Anyways I think we should compose a faq that could hopefully get pinned. I think that is a great idea! :D And while were on the topic, what are some other topics we used to have in v4 that were good and pinned? Like terrain contest and hall of fame!!! we should get one of those going but is it true there are not mods right now? so it would have to be like makeshift threads huh? hmmm I guess we could figure something out :)



None.

Sep 23 2007, 4:12 pm Cob Post #37



Quote from Falkoner
They lag your pants off, seriously, they are one of the worst sprites when it comes to lag.

Well, my comp is not that good and when I test in single player with a map full of stacked pylons' aura, there is no lag at all.

Send me a map where they lag.




None.

Sep 23 2007, 4:18 pm TricksOfDeath Post #38



Quote from Cob
Quote from Falkoner
They lag your pants off, seriously, they are one of the worst sprites when it comes to lag.
Well, my comp is not that good and when I test in single player with a map full of stacked pylons' aura, there is no lag at all. Send me a map where they lag.

Single Player... You can't lag in single unless its mass unit lag... thats your problem... as far as a map goes just go online and test it...



None.

Sep 23 2007, 4:20 pm Cob Post #39



Single player ftw.



None.

Sep 23 2007, 4:39 pm Falkoner Post #40



Lol, single player is all Cob has :P, but this map is 3-player, so no single player :P



None.

Options
Pages: < 1 2 3 >
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[06:36 pm]
RIVE -- Nah, I'm still on Orange Box.
[04:36 pm]
Oh_Man -- anyone play Outside the Box yet? it was a fun time
[12:52 pm]
Vrael -- if you're gonna link that shit at least link some quality shit: https://www.youtube.com/watch?v=uUV3KvnvT-w
[11:17 am]
Zycorax -- :wob:
[2024-4-27. : 9:38 pm]
NudeRaider -- Ultraviolet
Ultraviolet shouted: NudeRaider sing it brother
trust me, you don't wanna hear that. I defer that to the pros.
[2024-4-27. : 7:56 pm]
Ultraviolet -- NudeRaider
NudeRaider shouted: "War nie wirklich weg" 🎵
sing it brother
[2024-4-27. : 6:24 pm]
NudeRaider -- "War nie wirklich weg" 🎵
[2024-4-27. : 3:33 pm]
O)FaRTy1billion[MM] -- o sen is back
[2024-4-27. : 1:53 am]
Ultraviolet -- :lol:
[2024-4-26. : 6:51 pm]
Vrael -- It is, and I could definitely use a company with a commitment to flexibility, quality, and customer satisfaction to provide effective solutions to dampness and humidity in my urban environment.
Please log in to shout.


Members Online: Roy