Staredit Network > Forums > SC1 Terrain > Topic: Ruins Blend
Ruins Blend
Jan 7 2010, 8:33 am
By: qPirateKing  

Jan 7 2010, 8:33 am qPirateKing Post #1





Cool, eh?



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Jan 7 2010, 2:20 pm Howler Post #2



Nice, but it's not functional so I would only use it for a scene or something.

Post has been edited 2 time(s), last time on Jan 7 2010, 3:40 pm by Howler.



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Jan 7 2010, 3:32 pm New-Guy Post #3



That looks really awesome. But as Howler said, it's too bad it's not functional...



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Jan 7 2010, 4:14 pm samsizzle Post #4



what are you guys talking about... this is intensely functional. Great job qpk. Wow, it's so straight. This would be great for cities or something.



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Jan 7 2010, 4:32 pm Devourer Post #5

Hello

Quote from samsizzle
what are you guys talking about... this is intensely functional. Great job qpk. Wow, it's so straight. This would be great for cities or something.
they probably were saying that as it is unwalkable and acting like a wall, although it doesn't look like on.



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Jan 7 2010, 5:36 pm samsizzle Post #6



i understand that but it's still very very useful. I see it as a sort of 1/5 backwards ruin platform.



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Jan 7 2010, 5:51 pm payne Post #7

:payne:

Quote from qPirateKing
Cool, eh?
Yessir! :D



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Jan 7 2010, 10:22 pm qPirateKing Post #8




Could be improved a lot, but you get the idea.



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Jan 7 2010, 10:40 pm samsizzle Post #9



EXACTLY WHAT I WAS TALKING ABOUT! Im using this for a city in my map.



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Jan 7 2010, 11:08 pm xYoshix Post #10



Quote from qPirateKing

Could be improved a lot, but you get the idea.
NICE! Is this the improvement of my cityscape you were trying to show me? It looks so much better!



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Jan 7 2010, 11:19 pm Excalibur Post #11

The sword and the faith

Post map with examples and such please. This needs to be in the brush project, terrain compilation, everywhere.




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Jan 8 2010, 1:40 am payne Post #12

:payne:

Quote from qPirateKing

Could be improved a lot, but you get the idea.
SEXY SEXY SEXY!! OMFG!!!!!!!!!!!!!! :wub:



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Jan 8 2010, 2:03 am Positively Post #13



Looks amazing ;).



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Jan 8 2010, 2:12 am stickynote Post #14



Hawt. Looks like raised ruins. Congrats qpk, you have created a new height layer of terrain in jungle.



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Jan 8 2010, 2:39 am payne Post #15

:payne:

Now that you are talking of layer in ruins, I remember seeing something similar with walls on ruins made with that same Temple Statue Doodad tile (the one with stairs). Does anyone knows what I am talking of? :O



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Jan 8 2010, 2:54 am OlimarandLouie Post #16



Quote from name:a Protoss Archon
It's... Beautiful...




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Jan 8 2010, 3:16 am DavidJCobb Post #17



Quote from payne
Quote from qPirateKing

Could be improved a lot, but you get the idea.
SEXY SEXY SEXY!! OMFG!!!!!!!!!!!!!! :wub:
This.

The blend's got a lot of potential, and can easily be made multi-level... Plus, it looks nice. It's perfect for ruins -- particularly interiors.

Post has been edited 4 time(s), last time on Jan 8 2010, 1:10 pm by DavidJCobb. Reason: Oh, the perils of posting when 2tired...



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Jan 8 2010, 3:53 pm samsizzle Post #18



Payne are you talking about yoshi's city in FM? Because that's the only thing really like this.



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Jan 8 2010, 7:00 pm Howler Post #19



Quote from qPirateKing

Could be improved a lot, but you get the idea.

Wow that's really incredible. I thought you were making some kind of ramp or something at first, but I see it now. You inspired me to try something, here it is:





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Jan 8 2010, 8:43 pm samsizzle Post #20



nice howler, although i think the lighter ruins tiles would suit the roof and the ground better. And the walls are a bit blocky, you could work on those.



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