Staredit Network > Forums > SC1 Map Showcase > Topic: [47] -- Beta 002
[47] -- Beta 002
Oct 6 2009, 2:27 am
By: Moose  

Oct 12 2009, 3:04 pm Lingie Post #21



What? Moose makes maps?

I wanna play this with someone, someone talk to me on MSN and lets orginize a game.



Lingie#3148 on Discord. Lingie, the Fox-Tailed on Steam.

Oct 12 2009, 3:20 pm InsolubleFluff Post #22



I want my old computer back :(



None.

Oct 12 2009, 6:33 pm ClansAreForGays Post #23



Quote from Mini Moose 2707
Quote from ClansAreForGays
I've seen oj go first in all my games as well.
All your games? I remember playing enough games with you to know that's bull.
*Public games




Oct 12 2009, 7:17 pm Neki Post #24



I played it the other day with two people, very enjoyable. I liked warfare combat, turn-based was a nice change of pace. Tanks are kinda wonky too, they just like moving around and attacking stuff. Though the game was cut-short because Greo failed attacking me multiple times early-game, bunkers are domination, so I just steam-rolled through part of his base and everyone left. =(



None.

Oct 12 2009, 10:08 pm Symmetry Post #25

Dungeon Master

Very cool concept+map. Long games, but fun. Bunkers seem a little OP, but I've only played a single game (rep attached, about an hour and a half game). Look forward to playing again.

Attachments:
47 symmetry.rep
Hits: 1 Size: 138.61kb



:voy: :jaff: :voy: :jaff:

Oct 12 2009, 10:28 pm l)ark_ssj9kevin Post #26

Just here for the activity... well not really

Upgrades seem useless, they are only during your turn, and cost alot. :x



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Oct 12 2009, 10:35 pm Symmetry Post #27

Dungeon Master

They're ridiculously powerful and necessary for any kind of offensive push against bunkers...



:voy: :jaff: :voy: :jaff:

Oct 13 2009, 7:59 pm killer_sss Post #28



Quote from Symmetry
They're ridiculously powerful and necessary for any kind of offensive push against bunkers...

not really just get a tank lol. tanks rape bunkers. they also serve as pretty good meat shields too.



None.

Oct 13 2009, 10:10 pm Moose Post #29

We live in a society.

Quote from name:Ultimo
I played it the other day with two people, very enjoyable. I liked warfare combat, turn-based was a nice change of pace. Tanks are kinda wonky too, they just like moving around and attacking stuff. Though the game was cut-short because Greo failed attacking me multiple times early-game, bunkers are domination, so I just steam-rolled through part of his base and everyone left. =(
Thanks.
If "with two people" means two OTHER people, I'm going to have to say that 3-player games usually don't work out terribly well. But hey, if you enjoyed it with 3, more power to you.

Quote from Symmetry
Very cool concept+map. Long games, but fun. Bunkers seem a little OP, but I've only played a single game (rep attached, about an hour and a half game). Look forward to playing again.
Bunkers are very strong at the beginning, but less so as the game goes on.
Rushing tanks is the most effective counter to Bunkers in the early game.

Quote from l)ark_ssj9kevin
Upgrades seem useless, they are only during your turn, and cost alot. :x
They're worth it, trust me. Going 3/3 (infantry) or 2/2 (mech) vs 1/1 on your turn is a tremendous advantage.

Quote from killer_sss
Quote from Symmetry
They're ridiculously powerful and necessary for any kind of offensive push against bunkers...

not really just get a tank lol. tanks rape bunkers. they also serve as pretty good meat shields too.
Yeah, Tanks only take 3 damage a shot from Marines and it becomes 1 with both the vehicle armor upgrades.




Oct 13 2009, 11:21 pm Symmetry Post #30

Dungeon Master

Quote from Mini Moose 2707
Bunkers are very strong at the beginning, but less so as the game goes on.

This makes sense. Perhaps it seemed like they were more powerful because my game was short (in comparison).



:voy: :jaff: :voy: :jaff:

Nov 17 2009, 7:25 pm Moose Post #31

We live in a society.

Hmmm, I can say I definitely haven't been playing this much lately. This is most likely due to the usually-ridiculous game length. I think the map would benefit from shorter turns and much smaller terrain. Now to force Excalibur to make it... :D




Nov 17 2009, 7:50 pm Excalibur Post #32

The sword and the faith

Quote from Mini Moose 2707
Now to force Excalibur to make it... :D
Assuming, but correct. The current terrain makes me wretch.




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Nov 23 2009, 4:13 am scwizard Post #33



I badly want to play this with Doodle and the rest of you at some point.



None.

Nov 23 2009, 9:52 am wish4me Post #34



Tried it. Thought it was boring. Too limiting on Time. Not fun with 3 players.



None.

Nov 23 2009, 12:35 pm Moose Post #35

We live in a society.

This map with 3 players is about as fun as RISK with 3 players.
Which isn't fun.




Nov 23 2009, 4:27 pm Dungeon-Master Post #36



Yea i could try, i'd be on monday and tuesday this week if anyone's interested.



None.

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