Staredit Network > Forums > SC1 Map Showcase > Topic: StarQuest
StarQuest
Aug 6 2009, 3:51 pm
By: Tank_7
Pages: < 1 « 6 7 8
 

Oct 8 2009, 4:23 am killer_sss Post #141



thats why you either start with something fast or have your ally feed you minerals until you have enough shit to really kick butt.



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Oct 11 2009, 10:16 am Zhuinden Post #142



Yup, why would anyone go for the fastest units like Proton Gunboat then? Just get a Mutalisk or Corsair, get 300 minerals, then self-destruct and destroy.



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Oct 11 2009, 2:52 pm Tank_7 Post #143



This costs you a life. You only get 4 lives (that is, 3 respawns). After that you are eliminated from the game.
It's much better to have an ally use the Give Ore / Give Fuel buttons to help a Planetsmasher get developed.



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Oct 11 2009, 4:48 pm killer_sss Post #144



exactly and when playing team games its great to have diversity.



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Oct 11 2009, 9:02 pm Zhuinden Post #145



But then the creator of the game (ws-Tank_7) comes and kills your SCVs with neutronium bombs (when he is your teammate) when you attempt to mine them and give them to him, and angrily leaves the game.



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Oct 11 2009, 11:48 pm killer_sss Post #146



well you shouldn't be mining ones he is near by. you should be mining ones that he will never even touch. Faster ships should try and steal mins from the other team and at least leave alone ones that your team definately has.

btw idk if that was him or not. could be could not be with the new zynaster hack bypassing eud's. just throwing it out there{don't jump on me either way}.



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Oct 12 2009, 3:38 am Tank_7 Post #147



That was me sadly. I was a big baby, sorry.
I was one of the BC's and his faster ship "raced mine" to a mineral patch, but I had started to go in that direction well before hand.
Moment of boy-rage :flamer:



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Oct 13 2009, 2:09 pm Trojanx Post #148



Uh... looks like "single player experience mode" isn't working...
It says to kill a ship, but theres no ship and no ghost!



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Oct 13 2009, 10:20 pm Tank_7 Post #149



Quote from Trojanx
Uh... looks like "single player experience mode" isn't working...
It says to kill a ship, but theres no ship and no ghost!

Works fine for me... Do you have the current version? ( 1.49b )
Here is a screenshot. The reason I have 100000000000 minerals is that Single Player Experiment Mode activated since I was alone.




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Oct 13 2009, 10:24 pm darksnow Post #150



oh um tank, i just managed to spam click my way back to base again :P
i had a friend spam 1 and i spammed my click :P
EDIT:
oh and
can you make 1v1 situations slightly more fast paced?
i usually end up playing with the 1 person who i could convince to play with me.

off topic:
where do SEN people hang out and play?



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Oct 14 2009, 11:30 pm Tank_7 Post #151



Quote from darksnow
i had a friend spam 1 and i spammed my click :P
**** my life.

Quote from darksnow
can you make 1v1 situations slightly more fast paced?
i usually end up playing with the 1 person who i could convince to play with me.
Like any map that somewhat resembles an Aeon of Strife, 3v3 is better than 2v2, and 2v2 better than 1v1.
I suggest hosting with the game name "StarQuest Custom Ships", i've had luck with that.

Quote from darksnow
where do SEN people hang out and play?
Channel "Op SEN" you can find people sometimes.




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Oct 19 2009, 2:22 pm Zhuinden Post #152



You can always do "StarQuest So Much FUN".



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Oct 19 2009, 6:30 pm ClansAreForGays Post #153



Quote from darksnow
oh um tank, i just managed to spam click my way back to base again :P
i had a friend spam 1 and i spammed my click :P
LOL you earned it




Oct 19 2009, 6:58 pm killer_sss Post #154



btw tank i have run across a few glitches that pretty much reck the game. Although i don't really feel like telling you them unless your going to make an updated version of this. Hopefully this will motivate you to work on this some more :/



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Oct 19 2009, 9:54 pm darksnow Post #155



i just played a game today, so hilarious. my friend was on the other team, and he built gates at both of the big islands.
then his comp reached the supply limit ^^
and then i just wrecked his base.



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Nov 14 2009, 11:45 pm Tank_7 Post #156



1.49c is out

This is actually just a change to the Anti Hack.
It is now friendly to Macintosh Computers.
See the full story in the first post of this thread: Anti Hack Triggers

Post has been edited 1 time(s), last time on Nov 15 2009, 6:32 pm by Tank_7.



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Nov 15 2009, 1:50 am UnholyUrine Post #157



the Link above doesn't work D:

"URL not found" wtf?



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Nov 15 2009, 2:01 am OlimarandLouie Post #158



same here :(



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Nov 15 2009, 6:31 pm Tank_7 Post #159



Oops sorry. Fixed now. The URL needed the / on the end.



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[07:47 pm]
Ultraviolet -- Yeah, I suppose there's something to that
[2024-5-06. : 5:02 am]
Oh_Man -- whereas just "press X to get 50 health back" is pretty mindless
[2024-5-06. : 5:02 am]
Oh_Man -- because it adds anotherr level of player decision-making where u dont wanna walk too far away from the medic or u lose healing value
[2024-5-06. : 5:01 am]
Oh_Man -- initially I thought it was weird why is he still using the basic pre-EUD medic healing system, but it's actually genius
[2024-5-06. : 3:04 am]
Ultraviolet -- Vrael
Vrael shouted: I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
With the modern EUD editors, I don't think they're calculating nearly as many offsets as you might imagine. Still some fancy ass work that I'm sure took a ton of effort
[2024-5-06. : 12:51 am]
Oh_Man -- definitely EUD
[2024-5-05. : 9:35 pm]
Vrael -- I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
[2024-5-05. : 9:35 pm]
Vrael -- that is insane
[2024-5-05. : 9:35 pm]
Vrael -- damn is that all EUD effects?
[2024-5-04. : 10:53 pm]
Oh_Man -- https://youtu.be/MHOZptE-_-c are yall seeing this map? it's insane
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