Staredit Network > Forums > SC1 Map Production > Topic: Resident Evil: The Apocalypse
Resident Evil: The Apocalypse
Mar 26 2009, 8:52 pm
By: Riney
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Apr 29 2009, 1:08 am Riney Post #81

Thigh high affectionado

Quote from samsizzle
I think it would be better if it was a badlands tileset. And have a zombie radar that beeps when there are zombies nearby like in aliens the tracker that beeps when the aliens are coming. And make it a really creepy beep.

Not that kind of zombie map. Also pigy, if you weaken a weakened zombie you kill it.



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-- Updated as of December 2021 --

Apr 29 2009, 1:48 am Zell. Post #82



Dm i really hate than me and you are both making a zombie map now cuz i want these ideas to myself >.>



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[03:27 am]
m.0.n.3.y -- Maybe because it's an EUD map?
[03:27 am]
m.0.n.3.y -- Can't upload maps to the DB. Error says "The action you have performed caused an Error". Any word?
[2024-4-25. : 7:46 am]
RIVE -- :wob:
[2024-4-22. : 6:48 pm]
Ultraviolet -- :wob:
[2024-4-21. : 1:32 pm]
Oh_Man -- I will
[2024-4-20. : 11:29 pm]
Zoan -- Oh_Man
Oh_Man shouted: yeah i'm tryin to go through all the greatest hits and get the runs up on youtube so my senile ass can appreciate them more readily
You should do my Delirus map too; it's a little cocky to say but I still think it's actually just a good game lol
[2024-4-20. : 8:20 pm]
Ultraviolet -- Goons were functioning like stalkers, I think a valk was made into a banshee, all sorts of cool shit
[2024-4-20. : 8:20 pm]
Ultraviolet -- Oh wait, no I saw something else. It was more melee style, and guys were doing warpgate shit and morphing lings into banelings (Infested terran graphics)
[2024-4-20. : 8:18 pm]
Ultraviolet -- Oh_Man
Oh_Man shouted: lol SC2 in SC1: https://youtu.be/pChWu_eRQZI
oh ya I saw that when Armo posted it on Discord, pretty crazy
[2024-4-20. : 8:09 pm]
Vrael -- thats less than half of what I thought I'd need, better figure out how to open SCMDraft on windows 11
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