1. Military Intelligence
- Spawn a Sci-ves. Higher level = more energy?
2. Auto-gun (or a better name if u can think of one)
- Place a powerup, probably Psi-emitter.
- Creates 1-11 cloaked wraiths owned by you/allied computer (it'd look better with allied computer without vision, then it'd look like the psi-emitter is shooting)
- The wraiths will shoot at enemies. and will not be allowed to move away from the psi-emitter. Simple =D
3. Sniper's Matrix
- Slows down an enemy by either moving burrowed zlings under it or just create/kill hallucinations over it. Would only be allowed to pinpoint 1 unit because of SC limitations. Works fine with bosses tho.. if u have any
- Higher levels would have farther range? Or if u can make it so that it slows down more than 1 enemy, then that'd work too, altho i'm not sure how you'd do that....
4. MedKit
- I'm so sure sm1 has already given you this idea lol
- JUst spawn a medic... higher level = longer time the medic's there.
5. Pheonix Shot (or smth less dramatic)
- Create a scourge/observer that's like the projectile, and is p2's so he can move it around
- after 5 seconds, it'll blow up, and scarabs will be moved to that location + random suicide.
- Higher level = more scarabs!
- Sorta like ur strafe.... but w/e...
too bad Dweb is used. because:
6. Tear Gas (Or smth else)
- Dweb will draw non-boss units into it, so they cannot escape from it
Not sure how levels would work with that tho hmm ..
Just ignore the ones that don't work.
None.