I suppose we could move the vHP upgrade to the Science Facility.
I understand what you mean about the Spire, but I /don't/ want to use the morph ability just to trigger a special. We can use the ICC for that.
The player who casts Scanner Sweep owns the spell-unit.
We /could/ use a mineral field to display the player's energy: Start the field at one resource, and every <whatever> seconds add one resource to the field. That might confuse noobs tho. I might have better ideas later.
No more ideas for the other buildings yet.
The assignment's going well, but I don't have much time to work on it.
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You're up early. Or going to bed late
I'm torn on the function of the greater spire, so your decision will push me in one direction or the other. The reason I liked the spire triggering the special by turning into a greater spire is this - wouldn't it be cool and satisfying to trigger the special? The other side is that it would be interesting to have the spire morph into something else. What function do you think the spire and greater spire could have? It could be good as the small armor turning into a large armor, although I would kind of rather the small armor be attainable from the very start, not after you build the lair. I could go either way tho.
The mineral patch is an interesting idea, but I think that the defiler method is a little better since that way you can always see how much you have without having to click on the mineral patch. The downside is that if noobs can't read display text things, then there is a chance that they would be confused as to why their supply is constantly going up. I still think that the defiler method is better tho.
An interesting idea would be having the vespene geysers that are already there do it but I don't think so..
As for the ICC, did you have any ideas? I thought it would be cool if there were some way that you could make a flying one would be created over your base. I'm drawing a blank though. Maybe create a defiler from the hatchery or something, I'm not sure. If I think of anything more for the map I'll post it.
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I prefer the Greater Spire having a more useful function than just activating the special. Besides, then if a player's Spire is at non-full HP, activating the special would bring it back to full HP, wouldn't it?
We could use the Leaderboard to display energy instead of the defiler thingy.
If we use a Defiler to create the ICC, there will be two side-effects: The ICC won't be available until the endgame (unless you give the player a Defiler Mound somewhere else on the map) and the Overlord won't be able to spawn Defilers. (The second side-effect might not be a bad thing tho...)
Just want to ask,
why are we using the existing tech tree for the Zerg? It seems to be more trouble then it's worth, especially seeing as it'll only annoy the players.
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Quote from name:TassadarZeratul
We /could/ use a mineral field to display the player's energy: Start the field at one resource, and every <whatever> seconds add one resource to the field. That might confuse noobs tho. I might have better ideas later.
You can't 'add' one resource to the field, you can only set, which means you'd have to hardcode every possible value (At least make a max). It wouldn't be fun or convenient.
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Quote from name:TassadarZeratul
We /could/ use a mineral field to display the player's energy: Start the field at one resource, and every <whatever> seconds add one resource to the field. That might confuse noobs tho. I might have better ideas later.
You can't 'add' one resource to the field, you can only set, which means you'd have to hardcode every possible value (At least make a max). It wouldn't be fun or convenient.
You could, however, mine resources from one field. And "theoretically", invert the values where an scv mining the minerals is adding to an energy increase.
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[/lurking]
Sorry I haven't been on recently. I managed to break one of the data MPQs somehow (I blame Firegraft) which SCMDraft DOES NOT LIKES. Anyway, now none of my maps will load, so I need you to re-send the most recent version of the map.
I would like to point out that we explicitly tell the players "THE ARMORY IS YOUR GUN", so we can leave it as the weapons. (And we should, because it looks like a gun and upgrades weapons.) I think we should change the Supply Depot to Small Armor and the Engineering Bay to upgrade armor only, btw.
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Epicly bad news, madroc. I managed to get myself grounded again, for a long time. So I think it would be best if you went on without me. I'm sorry about this.
*facpalm*
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Make it so if you die you can become a interceptor for the carrier
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I don't think so, I think madroc wants dying to be hard but if you do, YOU'RE DEAD. (Am I right?) So I don't think coming back as an Intercepter is going to work...
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I knew you'd lost motivation for this, TZ, once you posted the BoB thread.
Motivation lost + ground = fail for map.
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I haven't lost interest, I got grounded. Now the only computer I have access to are the school computers, which don't have StarCraft. That's why I'm not working on it. The moment I get ungrounded I'll start working on the map again. If I were you I'd do the terrain and the stuff you wanted me to do, and if I'm not back by then do whatever.
I might be back in as early as two weeks, btw.
DON'T GIVE UP THE MAP!
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Good, you had me panicking there that BASW would go bye-bye. It's an epic idea, so I don't want that to happen..
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Iz back! TassadarZeratul reporting for duty, Mr. madroc sir!
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