Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Messed up or Glitchy triggers?
Messed up or Glitchy triggers?
Aug 10 2008, 4:51 am
By: blac_k_night  

Aug 11 2008, 3:24 am LegacyWeapon Post #21



Quote from Vi3t-X
But the question is, who really wants to use a Mac?

I've always wondered if you could make build times set to 0.5, or something like that.
In StarEdit, 1 build time is actually 15 ticks. If you use SCMDraft2, it shows the proper build time.

Thus, 1 in SCMDraft2 build time is actually 1/15 build time.



None.

Aug 11 2008, 3:26 am Vi3t-X Post #22



But would such 1/15 of a second show up truly as 1/15 of a second?



None.

Aug 11 2008, 3:28 am LegacyWeapon Post #23



I think Starcraft Campaign Editor rounds down to 0.



None.

Aug 11 2008, 3:30 am Vi3t-X Post #24



I mean't in the map, durring a game. If you were to set it at 1/15 ticks, would it build in 0.067 seconds?



None.

Aug 11 2008, 8:48 am NudeRaider Post #25

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

I think it's rounded up to 1/8 game second. Because when you spam build such a unit you won't really manage to fill the queue and if you always remove one such unit with hyper triggers the units won't mass up in front of you factory.




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