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War Dyne

Creator: [EdAi]:]
Time: Jul 7 2008, 6:50 am

Post #1     [EdAi]:] Jul 7 2008, 6:50 am

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War Dyne



A Clan CheF Production
Presented by EdAi
In Memoriam of Clan Dyne




Specifications:
-Jungle Tile: 64x256
-6 Humans
-2 Computers

Progress:
-Idea: 99%
-Terrain: 90%
-Unit Settings: 99%
-Locations-0%
-Triggers: 1%

Story: The port-city of Dyne is finally on the map. Nearly all trade passes through Dyne. The city is beginning to bloom as an important trading center. Yet it was never supposed to be so. It was originally founded many centuries earlier, during a time of widespread strife and terror, to act as a defensive barrier between 'civilization' and the 'darklands.'

Now, with those dark times played out to the 'civilized' advantage, the 'darklands' are biting back in the form of a large, organized army of all sorts of dark creatures. They are sweeping the land, razing the cities, and killing the people. This army has finally come to Dyne, the city that thwarted their previous attempts at expansion, so now with much more power the dark army attacks, putting the city under siege. There are, however, 6 warriors within the city who don't plan on going down easy. These 6 heroes will strive to hold the cities defenses until the United Peoples Army can reach them.

Features:
-6 Humans playing as Heroes while triggers conduct the Siege
-Detailed and polished extended terrain
-Health Point system: Starts heroes with a fraction of their maximum health, and as they gain more experience their maximum health will increase.
-Kills to Cash
-Kills to Experience
-Banning: When a player is banned his hero is given at random to another player.
-Dropship Specials
-More to come.

+
Heroes



+
Screenshots

This post was edited 1 times, last edit by EdAi: Jul 7 2008, 7:29 am.
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Post #2     JaFF Jul 7 2008, 7:12 am

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HAHAHA YOU'RE HILARIOUS!!! But that won't save you.
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A map with this name already exists. And Siege Dyne 2 also exists.
Live as if you were to die tomorrow. Learn as if you were to live forever. ~Mahatma Gandhi

CARDIFF, I'M COMIIIING!!! >:)
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Post #3     [EdAi]:] Jul 7 2008, 7:28 am

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UGH!!

i hate having to change my map names...

but fine...
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Post #4     LoveLess Jul 7 2008, 7:52 am

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...Ham?
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Whats this...
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Post #5     Rantent Jul 7 2008, 10:18 am

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The real one.
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Christmas Town?

Story sounds rather generic.
(user posted image)
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Post #6     [EdAi]:] Jul 7 2008, 5:22 pm

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i guess this map is sorta in the same vein as Helms Deep vs. Aero

i was just sick of how in maps like helms deep players are so reluctant to be rohan, or the town, or the one person who has a main base while everyone else has a hero

so in the this all the stuff that would normally be conrolled by a single, reluctant person is now controlled by a computer, while all the human players get to be heroes

FYI: I'm looking for people to name the heroes after, so if you want a hero named after you, let me know
This post was edited 1 times, last edit by EdAi: Jul 9 2008, 5:47 pm.
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Users in this topic:


[04:42 am]
[04:41 am]
NerdyTerdy -- Things seemed trickier back in the day :P
[04:41 am]
NerdyTerdy -- Might just be my old memory of it
[04:40 am]
NerdyTerdy -- I remember uncloaking a dt was kind of tricky business
[04:40 am]
NerdyTerdy -- I don't think it would be risky. Often the top left (where they are placed) is illuminated. It's not like they crash on site, and p9 up doesn't have vision to anyone so they cannot attack.
[04:39 am]
GameLoader1337 -- i had a friend that taught me how to uncloak a dark templar to look like a hallucinated 1 from a enemies view but i forgot how to do it, does any one kno how to?
[04:37 am]
The Great Yam -- Sorry, it's very hard to type with boxing gloves on.
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