HL
LH
How would a building or a large unit such as an ultralisk be affected by this in regards to chance to be hit. When on high terrain units only have a 70% chance (IIRC) of being hit, but I have no idea how terrain like that would affect that. Could you possibly change to chance to hit to 85% like that, or would it work differently?
My Projects:
Impossible Ultraviolet | Impossible UV2 | Impossible UV3
Mercenaries III | Mercenaries 2020
Squad Defense
Legacy Projects (No guarantee of functionality in modern SC):
Pixel Adventure 2 | Space Snipers | Control the Ball
Impossible Ultraviolet | Impossible UV2 | Impossible UV3
Mercenaries III | Mercenaries 2020
Squad Defense
Legacy Projects (No guarantee of functionality in modern SC):
Pixel Adventure 2 | Space Snipers | Control the Ball