Staredit Network > Forums > SC1 Terrain > Topic: Installation
Installation
Mar 2 2008, 11:49 pm
By: stickynote
Pages: 1 2 3 >
 

Mar 2 2008, 11:49 pm stickynote Post #1



Can people please post their installation stuff?



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Mar 3 2008, 12:52 am lil-Inferno Post #2

Just here for the pie

Wilhelm made this some time ago:


Installation Prison

It's mostly traps, but it blends so nicely.




Mar 3 2008, 1:58 am MNeox Post #3



This terrain is so complicated to work with ><.



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Mar 3 2008, 5:09 am stickynote Post #4



Quote from MNeox
This terrain is so complicated to work with ><.
Clearly. There aren't a lot doodads to work with.



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Mar 5 2008, 11:51 pm l)ark_ssj9kevin Post #5

Just here for the activity... well not really

Mai turns!

1 and 2: Half-doors. There's a block line, but it somewhat blends..
3: One computer onlys.. didn't work out well..
4: Only thing terrain isa small pit, but its covered by sprite-whoring.



guy lifting weight (animated smiley):

O-IC
OI-C

"Oh, I see it"


Mar 6 2008, 12:47 am stickynote Post #6



The junkyard is pretty cool.



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Mar 6 2008, 1:12 am Vi3t-X Post #7



Oooh Junkyard would look betterz with Machine Shop though. Whilhem's design is Trap-Whored

Go To: Falkoner's website and download the terrain pack, got everything you need...



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Mar 6 2008, 4:02 am Falkoner Post #8



There's only 2 maps I've found for Installation, but yeah, they both have some pretty good blends.



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Mar 15 2008, 8:32 pm Paravin. Post #9



Station 6 (I think) had great Installation terrain.



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Mar 15 2008, 10:00 pm stickynote Post #10



You mean 5th Station?



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Mar 15 2008, 11:58 pm lil-Inferno Post #11

Just here for the pie



Only piece I could find so far.




Mar 16 2008, 12:11 am Zergblender Post #12



Quote from lil-Inferno


Only piece I could find so far.
Damn, those traps are placed by hand ugh . . .
use ultra fine grid, people.



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Mar 16 2008, 1:34 am Symmetry Post #13

Dungeon Master

Quote from Zergblender
Quote from lil-Inferno


Only piece I could find so far.
Damn, those traps are placed by hand ugh . . .
use ultra fine grid, people.

Yeah, I wasn't smart back then (that's my piece, thanks for the credit e_e).



:voy: :jaff: :voy: :jaff:

Mar 16 2008, 5:27 pm Vi3t-X Post #14



Whats even better is that he used traps. The unwalkable terrain continues!



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Mar 16 2008, 5:52 pm lil-Inferno Post #15

Just here for the pie

Quote from Vi3t-X
Whats even better is that he used traps. The unwalkable terrain continues!
What are you talking about, it's completely walkable.




Mar 16 2008, 11:12 pm payne Post #16

:payne:

LMFAO?



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Mar 16 2008, 11:32 pm Falkoner Post #17



Yeah, why would he make the terrain under the traps unwalkable? That's just stupid.



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Mar 17 2008, 12:07 am Vi3t-X Post #18



Your proving my point with what you just said...

My point being that the terrain, yes, is walkable, but doesn't fuction the way normal terrain does.
Eg. This pixel = unwalkable, now its walkable, WTF?



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Mar 17 2008, 2:29 am Zergblender Post #19



Quote from Vi3t-X
Your proving my point with what you just said...

My point being that the terrain, yes, is walkable, but doesn't fuction the way normal terrain does.
Eg. This pixel = unwalkable, now its walkable, WTF?
The traps are walkable when owned by player 9 or some other neutral.
I made sidewalks in badlands using that all the time.



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Mar 17 2008, 11:25 am candle12345 Post #20



Just a thought.

Are blends nowadays becoming more art than functionality?
Surely those 200~ floortraps lag and add quite quickly to the unit/sprite cap...
Or am I mistaken?

Can someone clarify this for me, because I think it really is more art than mapping.

Not taht I dissapprove, the best art is in a constrained environment. And this stuff is damned constrained.



None.

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[2023-12-09. : 1:16 am]
NudeRaider -- Dem0n
Dem0n shouted: who said you were crossing a line
NT kinda did Ultraviolet
Ultraviolet shouted: I always thought it was kind of messed up to impersonate someone without their permission, but I guess that's artistic license for you. When you get into the realm of using AI to do it.. it seems even worse to me, but I'm not sure why
[2023-12-08. : 8:38 pm]
Zoan -- and tbh no, this is exactly the type of thing ai should be used for. Now if you were monetizing it, I would say you should emohasize you used ai for the voicelines
[2023-12-08. : 8:29 pm]
Zoan -- he asked if "am I now crossing a line"
[2023-12-08. : 7:43 pm]
Dem0n -- who said you were crossing a line
[2023-12-08. : 2:24 pm]
Oh_Man -- but if i want to make a LOTR map and use AI generation to give aragorn etc more voice lines am I now suddenly crossing a line? wen did we get so snowflakey
[2023-12-08. : 2:23 pm]
Oh_Man -- well we been doing dodgy stuff in SC for ages playing resident evil and helms deep maps - we dont own the rights to them
[2023-12-06. : 8:46 pm]
Ultraviolet -- NudeRaider
NudeRaider shouted: Ultraviolet absolutely. You can count me among those folks. ;) But I understand it. It's a silly name only kids find funny. However to know that and still own it that would be the manliest move in my eyes.
Yeah, I can appreciate that perspective. I've used so many handles over the years, I think I had less attachment to NerdyTerdy than some of the folks here. Just never changed my name much here cause it was expensive :P I still kind of like the NT name, but definitely prefer Ultraviolet. I think UV has been my handle for around half my life at this point O.o
[2023-12-06. : 6:34 pm]
NudeRaider -- So the question is will we as a society become resilient against these forms of attacks? Either by detecting or accepting? Find new ways to deal with it? I guess we will have to wait and see.
[2023-12-06. : 6:32 pm]
NudeRaider -- da real donwano
da real donwano shouted: Society is not ready for the AI power we're being given. I'll die on that hill.
"social media" is imo a much better example for "society was not ready for it". We haven't seen yet where AI will lead us. It has a lot of potential for good, but then again, so had social media. For now the only potential for abuse in AI that I see is in forgery of various kinds.
[2023-12-06. : 6:26 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: guys what are your thoughts on AI voice cloning vs someone doing impressions. why is one moral and the other immoral? or do you think both are fair game
For me it's the intent that make the difference, not the method. If you copy someone for profit or harm, then that's immoral. If your goal is satire then all bets are off. I think people are just afraid to be deceived because AI removes skill from the equation and painting AI usage as immoral is their weak attempt to defend against it.
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