| Falkoner | Mar 9 2008, 1:57 am | Post #21 |
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Taking StarCraft Map Making to the Limit!
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I actually have that blend in Movie Contest right now
That's where I found it.
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| Zergblender | Mar 20 2008, 9:09 pm | Post #22 |
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| stickynote | Mar 20 2008, 10:31 pm | Post #23 |
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That looks cool.
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| payne | Mar 21 2008, 12:23 am | Post #24 |
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I'll send 200 mins to the guy that'll see my 200th profile view!
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That's some sexy shit!
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| O)MNeox | Mar 21 2008, 7:17 am | Post #26 |
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Clan Orig
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You try using parts of the bridge for the sides that are attached with water? well maybe you had but then again I'm just double checking. :] |
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| Zergblender | Mar 22 2008, 1:11 pm | Post #27 |
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I did, and it worked fine, however, my goal was to come up with a new temple blend, not bridge. |
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| stickynote | Mar 22 2008, 6:08 pm | Post #28 |
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I doubt you'd be able to fix that sharp edge, but it isn't supposed to be natural anyway.
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| Falkoner | Mar 23 2008, 12:08 am | Post #29 |
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Taking StarCraft Map Making to the Limit!
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I think temple to water would be great, but it has already been done, so if he's looking for a new blend, he's on the right path, maybe use some bridge tiles to make it look better, I'd like to see it if you fix it.
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| Falkoner | Apr 17 2008, 12:19 am | Post #31 |
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Taking StarCraft Map Making to the Limit!
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Reviving old topics ftw!
Isn't this like the third time this has been revived?
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| O)MNeox | May 25 2008, 3:11 am | Post #32 |
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Clan Orig
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Now it's the 4th time .We needths more blends like this! |
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| SiN | May 26 2008, 4:03 am | Post #33 |
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you're the man now dawg
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Heres a new bridge to high dirt blend. It has a few height problems and needs work, but i think its pretty good.
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| stickynote | May 26 2008, 5:42 pm | Post #35 |
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That does look nice.
I made one for the ladder, and it also uses the bridge to high dirt.
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| stickynote | May 26 2008, 11:41 pm | Post #37 |
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Well, it was supposed to, but I can change that.
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| A_of-s_t | May 28 2008, 10:35 pm | Post #38 |
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The Infante
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Here's a ramp idea I made:
![]() I think it looks fine ingame, but this can only be used at corners. |
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| stickynote | May 28 2008, 10:55 pm | Post #39 |
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That looks like it is at an appropriate height for the low temple, and it doesn't look as bad as all the other spriteless attempts, and better than some with sprites.
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| A_of-s_t | May 28 2008, 11:42 pm | Post #40 |
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The Infante
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Im pretty sure I can make this so it can go on the sides instead of a corner. I'll try it tonight when Im making my mod maps.
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