Staredit Network > Forums > SC1 Map Showcase > Topic: Tank defense Remastered (STACKED HEROES)
Tank defense Remastered (STACKED HEROES)
Oct 9 2017, 6:38 pm
By: O)mG  

Oct 9 2017, 6:38 pm O)mG Post #1



New Tank Defense

First off the new use of ogg sound format in scmdraft 2 v0.9 is awsome!
original size with wavs : 1400 kbs
size when wavs converted to ogg : 324kb

Map completion: 98%
Map dimensions: 128/128
Map size: 324 kbs
Jungle world

All unit texts are overlapped (stacked) via the new remastered resolution
Playing this map in NON remastered isn't recommended

- 6 stackable heroes including Ghost, Marine, Firebat, High Templar, Dragoon, Hydra.
- Use corsair web to aim and move your heroes all on top of one another
- Use tanks to build your maze
- Siege your tanks to disable them into towers
- Use corsair web to re-enable your tanks
- Purchase heroes at the bottom of the map
- Try and survive 40 rounds
- 14 Lives per player
- P1 lift Command center to skip rounds
- P1 bans assholes as he wishes
- Waves shown under skipper to your left
- Music On/Off to your right over lives
- Make sure not to leave cracks!



This version allows for single player play.
I really need the map tested to properly balance and perhaps find glitches.






Attachments:
Tank def New v1.0 (beta).scx
Hits: 6 Size: 324.93kb

Post has been edited 1 time(s), last time on Oct 11 2017, 5:35 pm by O)mG.



None.

Oct 9 2017, 7:03 pm Butch Post #2

PROFESSIONAL MAP MAKER

I've played this, nice quality defense map. Not usually into defenses myself but you've done a good job on this one. Should provide screenies TBH.



None.

Oct 11 2017, 5:35 pm O)mG Post #3



Quote from Butch
I've played this, nice quality defense map. Not usually into defenses myself but you've done a good job on this one. Should provide screenies TBH.

Thanks, added pictures :P



None.

Nov 8 2017, 3:53 am Corbo Post #4

ALL PRAISE YOUR SUPREME LORD CORBO

You seem to be needing help with your BBCodes.

Please refer to site FAQs in order to get yourself a bit more of a know-how to help you further inmerse in the SEN experience.

http://www.staredit.net/site/faq/9/



fuck you all

Dec 7 2017, 12:58 am Matt.- Post #5

CCSM, PCNSE7

I'll give it a host now.



Latest Completed Projects:
Dodge & Attack
Stacked Marine D

Dec 7 2017, 1:30 am Matt.- Post #6

CCSM, PCNSE7

It was good. Would like to see a way to make it so that you can turn music on / off (I think I found the control for this but it didn't seem to work as expected)

Would also like to see a method to use the corsair for both stacking heroes and untowering tanks, but not both at the same time as it can get a bit frustrating.





Awesome map!!



Latest Completed Projects:
Dodge & Attack
Stacked Marine D

Dec 12 2017, 9:48 am O)mG Post #7



Quote from Matt.-
It was good. Would like to see a way to make it so that you can turn music on / off (I think I found the control for this but it didn't seem to work as expected)

Would also like to see a method to use the corsair for both stacking heroes and untowering tanks, but not both at the same time as it can get a bit frustrating.





Awesome map!!

The music on off switch works, you need to let the wav loop end so that it stops completely, there is no workaround that i know of.

Same deal with corsair web, I can't think of a workaround.




None.

Dec 12 2017, 3:49 pm Pauper Post #8



Quote from O)mG
Quote from Matt.-
It was good. Would like to see a way to make it so that you can turn music on / off (I think I found the control for this but it didn't seem to work as expected)

Would also like to see a method to use the corsair for both stacking heroes and untowering tanks, but not both at the same time as it can get a bit frustrating.






Awesome map!!

The music on off switch works, you need to let the wav loop end so that it stops completely, there is no workaround that i know of.

Same deal with corsair web, I can't think of a workaround.



You could do what we talked about in our map.

Have a location where you'd move a CIV up or down to determine how the location is going to react with the web.

Buy/Sell, etc.

:)



Alias: Oo.Pauper.oO - Mp)Madness - Bitz - p00pyjoel

Dec 29 2017, 9:08 am lifebot Post #9



GOOD MAP MADE in CANADA



None.

Sep 10 2018, 10:27 pm O)mG Post #10



Quote from lifebot
GOOD MAP MADE in CANADA
Hahaha, so you know it's good :P



None.

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[08:53 pm]
Suicidal Insanity -- Let me know if you find anything else
[08:50 pm]
Suicidal Insanity -- And uploaded
[08:36 pm]
Suicidal Insanity -- So the morph trigger action type feature triggered that
[08:29 pm]
Suicidal Insanity -- Will upload in a couple of mins. Also fixed text trigedit bug - the disabled flag was being reset when the line type was set, I may also need to change that for text trigedit
[08:27 pm]
O)FaRTy1billion[MM] -- Suicidal Insanity
Suicidal Insanity shouted: FaRTy1billion This should now be fixed - I accidentally assumed 256 locations and not 255
ty :wub:
[08:08 pm]
Suicidal Insanity -- lil-Inferno
lil-Inferno shouted: Didn't you have a map of the Alaska to Argentina hitchhiking trip you did, and it had markers of where interesting things happened? I'd like to see that again
That sounds like one hell of a trip
[07:58 pm]
lil-Inferno -- Didn't you have a map of the Alaska to Argentina hitchhiking trip you did, and it had markers of where interesting things happened? I'd like to see that again
[07:58 pm]
lil-Inferno -- ayy payne what up
[07:57 pm]
Suicidal Insanity -- FaRTy1billion
FaRTy1billion shouted: I believe I was using "0058F140 4983 1.16.1 BW Technologies Researched (24-43)" , but before that there is "0058F050 4923 1.16.1 BW Technologies Available (24-43)"
This should now be fixed - I accidentally assumed 256 locations and not 255
[07:54 pm]
payne -- :payne:
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