Staredit Network > Forums > Null > Topic: SEN Mafia #5: Epic˛
SEN Mafia #5: Epic˛
Jan 14 2008, 2:01 am
By: Moose
Pages: 1 2 335 >
 

Jan 14 2008, 2:01 am Moose Post #1

We live in a society.

Welcome to the guessing game of murder, mystery, and statistics. ;o

NOTE: THERE ARE NO ROLE PMs THIS ROUND. GET YOUR ROLE HERE: http://www.staredit.net/?p=mafia

Players are all in a town that is infiltrated by the Mafia. Dead bodies start turning up and everyone becomes a suspect. If the Townspeople manage to lynch all the Mafia, they win. Otherwise, the Mafia kill everyone in the town and claim victory.

-
** HOW IT WORKS **
Players will receive roles at the start of the game. There will be some Mafia members, and the majority of players will be Townspeople. Each Mafia member kills one person per night. The Mafia will know who all the other Mafia are.

The game is split into two sections, Day and Night. (Game Time, not according to the real world.) The game may start at either section depending on balance issues.

-- NIGHT
During the night section, the Mafia strikes. Certain Townspeople may have actions to perform as part of their special roles as well, which are explained in detail below.
Night ends with a posted report of the killings and various other actions. Killings will include "subtle" clues identifying the killers -- or red herrings to throw you off (other posts and things may contain clues, as well). Clues may be taken from anywhere - anything and everything is fair game. All sorts of information is up for grabs, including usernames, signatures, avatars, profiles, the way the clue is written itself, etc. Clues will vary with the progress of the game - if the Townspeople are doing very well, expect bad clues and red herrings. Likewise, if the Mafia is about to win, expect more obvious and helpful clues. Generally, some or all clues will be revealed at the end of the game.

-- DAY
Democracy rules by day in form of a vote. All players (Mafia included) participate in a "town meeting" to interpret clues and discuss amongst themselves who might be Mafia. Every player (including Mafia) may place a vote to select a player to be lynched and killed off. Players with special roles should be careful in persuading others to vote without revealing themselves.

Voting Regulations
- Votes must be placed for specific individuals only (ie, not "whatever will create a tie" or "biggest bandwagon").
- Votes must be clear ("I vote X" is always good)... if your vote is ambiguous or confuses it may not be counted.
- You may not vote for yourself, dead players, or people who are not playing.
- You may abstain and I will factor you in for the day's vote total.
- Once the vote is "decided" (either by majority or time up), someone is lynched and their alignment and role is revealed.
- In case of a tie, the player with the FIRST vote cast earlier will be lynched.

* If the Mayor role is in play, the vote for a lynch on the first day is replaced by a general election of the Mayor.

The day and night cycles repeat until one side is victorious. The townspeople win where there are no Mafia alive, the Mafia wins when they outnumber the Townspeople.

-
** Talking to others about the game outside of the game is NOT prohibited. Expect deception, broken trust, and shattered friendships. Outside communication takes place at your own risk. Some well-played impersonations can dramatically alter the outcome of the game. :) **

** Regarding death: Once you are killed, you "MAY" talk, but your posts will be deleted if they violate any of the following...
1. They annoy me or I just don't find them funny.
2. I find it reasonable that the post will alter the course of the game in any way.
3. They violate any of the other rules existing on SEN, obviously.
4. The same things here go for anyone who isn't playing.
**

Credit: Hajjhowe & Triple 6 @ PWA message board.
DapperDan2006, Toa, and whoever else ran Mafia on SEN or Maplantis.
-

--> Chui will be helping me to make clues and run things this game.

** SIGNING UP **
If the game has not started, you may sign up by posting, PMing me, or otherwise contacting me and I will add you to the list.
A non-default avatar is required to play. If you wish to play, make sure you have chosen an original avatar.
If you do not intend on playing if you do not receive a special role, please don't sign up, because useless townies fuck up the balance and ultimately ruin the game.
If the game has started, you may sign up to be added to the list for the next game.
When signing up or while playing, you may request automatic sign-up for future games. If you wish to engage in automatic signups, please tell me so when you sign up.

Fairly simple. I need as many sign-ups as possible. The more people that sign up, the funner the game should be (and more special roles will be created). There is no maximum amount of players.

If you have any questions, PM me.

If the name is striked out, the person is dead. When the game starts, the types and numbers of each special role present in the game will be posted.

** PARTICIPANTS **
1. NerdyTerdy (P)*
2. JaFF (P)* (Regenerator)
3. lil-Inferno (P)*
4. cheeze (P)* (Meat Shield)
5. NudeRaider (P)*
6. Killer_Kow (P)*
7. Jello-Jigglers (P)*
8. Merrell (P)* (Meat Shield)
9. l)ark_ssj9kevin (P)
10. EzDay281 (P)* « MAYOR
11. EcHo (P)*
12. DT_Battlekruser (P)*
13. FatalException (P)*
14. omginbd (P)*
15. Hynk (P)*
16. JordanN (P)*
17. Killer2121 (P)*
18. Heegu (P)*
19. Crimson Magnum (P)*
20. ihjel (P)
21. Cnl.Fatso (P)*
22. Doodan (P)*
23. Dapperdan (P)*
24. A_of-s_t (P)*
25. WoAHorde (P)*
26. Zycorax (P)*
27. Greo (P)
28. frazz (P)*
29. Doktor Shotgun (P)*
30. Dark_Marine_123 (P)*
31. Doodle77 (P)
32. Twitch (P)
33. Darkling (P)
34. Paravin. (P)
35. Game started. Sign up next round! ^^

* = automatic sign up for future games.

Signed up for next round: Darkangel123 (P)* candle12345 (P)

Note: List may change once I notice who didn't do jack shit last game. Expect forced one game leaves for the inactive.

17 of 27 TOWNSPERSON alive. (faction count, including special town-aligned roles. IE, all non-mafia.)

4 of 7 MAFIA alive. (Current killing power: 4 due to psycho "injury")

MAYOR elected and alive.
2 of 2 BODYGUARDS alive.
0 of 2 BOONDOCK SAINT alive.
0 of 1 DETECTIVE alive.
2 of 3 DOCTOR alive.
1 of 2 ELDER alive.
0 of 1 GUILE alive.
1 of 1 PARDONER alive.
1 of 2 PSYCHO alive.
3 of 3 MEAT SHIELD/REGENERATOR alive.
0 of 1 SHAPESHIFTER alive.
1 of 1 VILLAGE IDIOT alive.

** ROLES **
TOWNSPERSON - The average, ordinary townsperson. Their limited powers include the power of persuasion, power of intellect (clue interpretation), and power of the vote. (note: no longer true.)

MAFIA - They've invaded the town, and they each kill someone every night. They know the identity of the other Mafia members. They may not hit themselves or other Mafia.
The Mafia's killing power this round is calculated by (total # of mafia - 2), with a minimum of 2

MAYOR - The mayor is elected at the start of the game to "lead" the town. Any player may be elected mayor, including mafia and other special roles. He gains the following powers:
-Additional voting weight during the day varying on number of voters alive. (his normal 1 vote + 5% of the total potential votes, rounded up) He may not distribute his votes among multiple players.
-May declare two (2) days of "double lynchings".
-Protection of bodyguards (because his role isn't hidden, making him a target). So long as one or more bodyguards are alive, the mayor may not be targetted at night. (However, he can always be lynched.) If not obvious, he gains the benefits of knowing the identities of his bodyguards (less Mafia suspects).
-To make an example of someone and demonstrate his power, the mayor alone chooses who to lynch on Day One.

BODYGUARD - The bodyguard(s) are randomly selected from normal townspersons after a mayor is elected. So long as at least one bodyguard is alive, the mayor may not be targetted at night. They also gain the benefits of knowing who the other bodyguard(s) are (less Mafia suspects).

BOONDOCK SAINT - A vigilante aligned with the town who gets to kill one person each night based on their own personal suspicions. The Boondock Saint may not strike until the second night. If the Boondock Saint targets a Mafia who targets him, only the Mafia dies. In all other cases, Mafia kills are processed first. They may not attack themselves. If they do not wish to kill anyone, they do not have to strike. There will be 2 Boondock Saints this round and they will know who the other is. The 2 Saints will only have a combined power of one hit.

DETECTIVE - Each and every night, the Detective makes an "investigation" of some sort. He may choose either of the following:
1. Learn their target's alignment and role. Their trick is then persuading others to vote the way they should.
2. Ask me how many mafia voted for X on any given day. This power may not be used on a mayoral election.

DOCTOR - Each and every night, the doctor may save one person from death. Should someone attack that person, the doctor will keep them alive. Doctors may protect each other, but may not protect themselves. The mafia may target the same person multiple times to get a kill regardless of a Doctor's protection (ie, kill, save, kill).

ELDER - The Elder wields additional influence on the votes of the town. Elders are otherwise normal townies that get to make a second anonymous vote each day by PMing me. When day ends, the final list of votes will be given with the included Elder votes and the lynching story. Elders may use their powers on mayoral elections.

GUILE - The Guile may rig the votes at the end of any one day against a player of his choice. He may only use his power once, and the Pardoner may not pardon his target. If he kills a townsperson, he is discovered and lynched. If he kills a mafia, nobody cares and he continues as a normal townie. I shouldn't have to say this, but he may not use this power for the mayoral election.

PARDONER - The Pardoner can prevent the lynching of one person when votes are being tallied. He may only use this power once per day, and does so anonymously by PMing me. He may only use his power three times this game.

PSYCHO - If the Psycho is lynched by the town, he gets to take a player of his choice with him to the grave. If the Psycho is attacked by the mafia, the Psycho dies but also "injures" his killer, who will be unable to attack the next night.

MEAT SHIELD - The Meat Shield has two lives. If he is attacked by a lynched Psycho during Day, he will survive and be revealed. If he is hit and a Doctor is saving him, he has two options: Revealed roles to each other, but lose a life, or the Doctor will save his second life.

<-- Yes, I know these roles have the same color. This is so the mafia can not distinguish which is which. :) -->

REGENERATOR - The Regenerator can only by killed by two hits. Think of it as him having a Doctor protecting him at all times. If Doctor(s) are protecting him, then three or more hits may be needed to take out the Regenerator. If he is attacked by a lynched Psycho during Day, he will survive and be revealed.

RICK ROLE - We're no strangers to love. You know the rules and so do I. A full commitment's what I'm thinking of, you'll never get this from any other guy. We've know each other for so long. Your heart's been aching, but youre too shy to say it. Inside we both know whats been going on. We know the game and were gonna play it.

SHAPESHIFTER - At the start of each day, the Shapeshifter is assigned one random role and uses their powers as applicable during that day or during the following night. Restrictions, if any are applicable to the role he accquires still. (ex, he cannot save himself if he gets Doctor.)
Powers that Shapeshifters will be able to obtain this game are: Boondock Saint, Detective, Elder, Doctor, Psycho, Meat Shield, Regenerator, Shifter's Choice.

VILLAGE IDIOT - The Village Idiot is technically town-aligned, but wants to get himself lynched through a vote. Should the village idiot succeeds, he is awarded 100 minerals. (if enabled, otherwise he does it for the lulz.)

/* Roles not in use this round, but referened for future rounds.
ZOMBIE - The night after a Zombie dies (by any method), he may rise from the grave and kill a person of his choice. He may ONLY use this power the night after he dies and may only use it once. The zombie will not be revealed as a zombie until AFTER he uses (or chooses not to use) his power.
*/

-

-
** PRIZES **
VILLAGE IDIOT gets himself lynched: 100 minerals.
GUILE lynches a mafia: 75 minerals.
PSYCHO is lynched and kills a mafia: 75 minerals.
BOONDOCK SAINT kills a mafia: 30 minerals.
ZOMBIE returns and kills a mafia: 30 minerals.
MAFIA victory: 50 minerals to each surviving Mafia. 25 to the others.
-

I fill the role of "God". I decide tie votes and whatever cases will be necessary. Depending on how I have to crunch the numbers, I may be the collective target of the mafia for the first night. Divine intervention via lightning bolts may occur. If you are not monotheistic, you are now. If you have any suggestions when an issue arises, let me know.

Past Games...
Mafia 1 (for the lulz).
Mafia 2 (the one Devilesk shit on.)
Mafia 3 (epic!)
Mafia 4 (whoa, the townies didn't suck!)

Post has been edited 55 time(s), last time on Feb 19 2008, 7:37 pm by Mini Moose 2707.




Jan 14 2008, 2:01 am Moose Post #2

We live in a society.

**PRO-TIPS**
TOWNSPERSON -> If you want to win, analyze analyze analyze those clues to death. Once multiple sets of clues have been released, I reccomend consolidating all clues into one post for easy reference.

MAFIA -> Know when you jump on bandwagons against fellow Mafia. Suspicious voting patterns can give you away. Technically, you can just disappear the whole game (and might be better off playing under the radar), but make sure your hits don't give you away.

DETECTIVE -> If you find someone who is Mafia and should be killed, or people are voting for someone you shouldn't be killed, try to swing the vote. However, try not to reveal yourself.
If there is one mafia left and you know who it is, you may want to reveal yourself and get him killed, resulting in epic lulz and win.

DOCTOR -> If there are multiple doctors alive and you find out the identities of other doctor(s), slow the mafia's progress by protecting each other. It will divert one or more of their kill attempts to get rid of you.

ELDER -> Your secondary secret vote does not have to be the same as your first. You could change them around and split them at times in order to remain anonymous.

PSYCHO -> Keep in mind your powers when the town is voting. If you are absolutely certain someone is a mafia, you may want to get yourself lynched in order to use your suicide power upon them, also resulting in epic lulz and win.

GENERAL -> Remember that the Boondock Saint's kills are mixed in with the rest. This means Mafia can figure which killer he is by process of elimination and use his kill for clues on who he is. This also means the town can figure out who he is and not vote to lynch him.

-> This is from the rules, and is something you may have overlooked.
Quote
** Talking to others about the game outside of the game is NOT prohibited. Expect deception, broken trust, and shattered friendships. Outside communication takes place at your own risk. Some well-played impersonations can dramatically alter the outcome of the game. :) **


Post has been edited 3 time(s), last time on Jan 18 2008, 7:19 pm by Mini Moose 2707.




Jan 14 2008, 2:06 am Dapperdan Post #3



I demand that this game be more epic than last game.



None.

Jan 14 2008, 2:06 am Money Post #4



Wait, the other ones over?

*wonders if he won*



None.

Jan 14 2008, 2:06 am MrrLL Post #5



That sir, is quite unpossible. //that was directed to Dapper



None.

Jan 14 2008, 2:07 am Hynk Post #6



You forgot I auto-signed up. =P



None.

Jan 14 2008, 2:07 am Ultraviolet Post #7



Quote from Dapperdan
I demand that this game be more epic than last game.

Psh, it was epic. Can you say Boondock ownage?

Quote from moneylover
Wait, the other ones over?

*wonders if he won*

Nope, we lynched you.




Jan 14 2008, 2:09 am Dapperdan Post #8



The mafia hierarchy all agrees that last game was lame and slow-paced. ;)



None.

Jan 14 2008, 2:11 am ~:Deathawk:~ Post #9



Can I be taken out of Mafia?

Thank you.



None.

Jan 14 2008, 2:13 am Money Post #10



I don't think that I will be active for this one. XD

Take me off the list, thanks.



None.

Jan 14 2008, 2:16 am Ultraviolet Post #11



Quote from Dapperdan
The mafia hierarchy all agrees that last game was lame and slow-paced. ;)

The only one I see saying that is you. You're just mad cause you died early and you didn't get to be a very large part of the first townie win. ;)




Jan 14 2008, 2:17 am Dapperdan Post #12



Where's moose when you need him.... O.o



None.

Jan 14 2008, 2:17 am Moose Post #13

We live in a society.

Quote
[21:19:38] Dapperdan: Tell them last game was slow-paced
[21:19:40] Dapperdan: and lame
[21:19:41] Dapperdan: I demand it
[21:19:42] Dapperdan: !
Truer words were never spoken.




Jan 14 2008, 2:20 am Ultraviolet Post #14



All the main talkers died early -.- but it was still fairly epic, just in a different way.




Jan 14 2008, 2:21 am Dapperdan Post #15



Quote from Mini Moose 2707
Truer words were never spoken.

THAR!



None.

Jan 14 2008, 2:34 am Hynk Post #16



Yea, we slain most of the active members first, little did we know we would get pwnt by them Boondock saints...



None.

Jan 14 2008, 2:48 am Laser Dude Post #17



To play, or not to play?
That is the question.

I probably won't be active, so take me off the list for the time being.



None.

Jan 14 2008, 3:06 am lil-Inferno Post #18

Just here for the pie

Cool, you added some new roles and you're using ALL of them except zombie (DUN DUN DUN!) :O . Why no Double Lynch? I liked double lynch, it was Epic, even though triple lynch would own it hardcore. LIL-INFERNO FOR MAYOR!




Jan 14 2008, 3:11 am l)ark_ssj9kevin Post #19

Just here for the activity... well not really

Sign me up.



guy lifting weight (animated smiley):

O-IC
OI-C

"Oh, I see it"


Jan 14 2008, 3:17 am DT_Battlekruser Post #20



Are townies still using dodge now that we have doctors? The description conflicts.



None.

Options
Pages: 1 2 335 >
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[01:53 am]
Ultraviolet -- :lol:
[06:51 pm]
Vrael -- It is, and I could definitely use a company with a commitment to flexibility, quality, and customer satisfaction to provide effective solutions to dampness and humidity in my urban environment.
[06:50 pm]
NudeRaider -- Vrael
Vrael shouted: Idk, I was looking more for a dehumidifer company which maybe stands out as a beacon of relief amidst damp and unpredictable climates of bustling metropolises. Not sure Amazon qualifies
sounds like moisture control is often a pressing concern in your city
[06:50 pm]
Vrael -- Maybe here on the StarEdit Network I could look through the Forums for some Introductions to people who care about the Topics of Dehumidifiers and Carpet Cleaning?
[06:49 pm]
Vrael -- Perhaps even here I on the StarEdit Network I could look for some Introductions.
[06:48 pm]
Vrael -- On this Topic, I could definitely use some Introductions.
[06:48 pm]
Vrael -- Perhaps that utilizes cutting-edge technology and eco-friendly cleaning products?
[06:47 pm]
Vrael -- Do you know anyone with a deep understanding of the unique characteristics of your carpets, ensuring they receive the specialized care they deserve?
[06:45 pm]
NudeRaider -- Vrael
Vrael shouted: I've also recently becoming interested in Carpet Cleaning, but I'd like to find someone with a reputation for unparalleled quality and attention to detail.
beats me, but I'd make sure to pick the epitome of excellence and nothing less.
[06:41 pm]
Vrael -- It seems like I may need Introductions to multiple companies for the Topics that I care deeply about, even as early as Today, 6:03 am.
Please log in to shout.


Members Online: Roy, NudeRaider