| Joshgt2 | Jan 10 2008, 10:38 pm | Post #22 |
|
So much for this...
|
Not really.... But it don't bother me as much
I don't know where you guys are getting this all from but I'm not trying to do it. Sorry to anyone who might be taking what I said to heart... First post updated! |
||
|
This post was edited 1 time, last edit by Joshgt: Jan 11 2008, 3:22 am.
![]() Join my GT inc. group on XFire! (Click here!) Play 2Moons! (Read about it here) Join the Staredit Network group on XFire! (Click here!) ![]() |
| ws-Impeached | Jan 11 2008, 6:31 pm | Post #23 |
|
Uber.
|
Maybe make the mage a Dark Archon instead of a High Templar? Seeing as you have two High Templar graphicked units.
|
||
| Joshgt2 | Jan 11 2008, 8:17 pm | Post #24 |
|
So much for this...
|
I had some plans for the Dark Archon in later times for the map... I wasn't planning on sharing this idea that I had but since you asked I will simply tell you that I had other plans for the Dark Archon. If I didn't then the Melder would have been the Dark Archon
|
||
![]() Join my GT inc. group on XFire! (Click here!) Play 2Moons! (Read about it here) Join the Staredit Network group on XFire! (Click here!) ![]() |
| Joshgt2 | Jan 17 2008, 4:12 am | Post #25 |
|
So much for this...
|
First post updated!
I have been getting a lot of people asking me when this is going to be done and I don't quite know how everything is going to finish up in the end. But I thought about a good goal to set to and I would like to have this done and put some place for Beta testing by March 1, 2008! I think that is a nice goal to have and it isn't going to be too stressing out on me. Now all I need to do and figure out how to master Trigger Duplicator which would make my life a ton easier... |
||
![]() Join my GT inc. group on XFire! (Click here!) Play 2Moons! (Read about it here) Join the Staredit Network group on XFire! (Click here!) ![]() |
| [EcHo] | Jan 17 2008, 4:27 am | Post #26 |
|
Roller & CEO
|
Nice idea and concept, but BEACON PLACEMENT SUCKS MAJOR NUTS!!!
|
||
| Joshgt2 | Jan 17 2008, 4:35 am | Post #27 |
|
So much for this...
|
What's wrong with Beacons for character selection? I like the idea of it...
|
||
![]() Join my GT inc. group on XFire! (Click here!) Play 2Moons! (Read about it here) Join the Staredit Network group on XFire! (Click here!) ![]() |
| Joshgt2 | Jan 17 2008, 4:58 am | Post #29 |
|
So much for this...
|
How is having beacons with the units standing right on them not being organized? You know which unit you want to be by the unit standing on the certain beacon...
|
||
![]() Join my GT inc. group on XFire! (Click here!) Play 2Moons! (Read about it here) Join the Staredit Network group on XFire! (Click here!) ![]() |
| ws-Impeached | Jan 20 2008, 5:13 am | Post #30 |
|
Uber.
|
The normal beacon shop is typically not user friendly. It's easy to choose the wrong thing, and you can bump into other players.
|
||
| NerdyTerdy | Jan 20 2008, 6:51 am | Post #31 |
|
RIP George Carlin :(
|
I don't get what he is saying either, just ignore it. The normal beacon shop is typically not user friendly. It's easy to choose the wrong thing, and you can bump into other players. Anyone who can't navigate a beacon shop is an idiot. Maps have been using beacon shops forever. |
||
|
This post was edited 2 times, last edit by NerdyTerdy: Apr 20 2008, 10:36 pm.
![]() Quote from O.o: because I've found my form in your forms where It should not be. Quote from O.o: I cant figure out how to shut this form down how bout your next post be how to close it down. Quote from Moose: Whether the problem is lack of intelligence or lack of effort, SEN should not and will not compensate for your shortcomings. Quote from Hercanic: Therefore, the quantity of shit Esponeo may or may not take bears little relevance on the thread's effect. |
| Joshgt2 | Jan 21 2008, 3:59 am | Post #32 |
|
So much for this...
|
|
||
![]() Join my GT inc. group on XFire! (Click here!) Play 2Moons! (Read about it here) Join the Staredit Network group on XFire! (Click here!) ![]() |