Collapse Boxes with all of the information you need on how to act in the world are here. I've made them collapsible so that it isn't a wall of text.
Game Play Rules
The World You are In
The Story So FarChapter 1, Preparation:
The "Rules" Of Magic
Scrolls have been passed out to every man and woman capable of fighting, summoning them to the castle. Many have answered the call, but a select group of seven have been placed together to find the king. They are told that the whereabouts or state of the king are unknown, and the do not know what happened. Their only clue is a chewed up hilt of a sword, found along the road elsewhere. Although several strange incidents of beasts attacking - or killing -adventurers have been reported, beyond the man that brought back the hilt no one has seen - and lived to tell about it - the beast itself. Several rumors or claims have been brought to the attention of the court, but as of yet none are substantiated.
After gearing up, Iam goes to a tavern, where he runs into a shady character with a plot to disrupt the dinner at the castle, with Tryvali agents attending, to 'eliminate an objective.' Iam runs back to the aid, and he, Athenos and Rozen interrupt the Tryvali from doing something to Dan. They are discussing what they know - that is, two of the court are not present, nor is a representative of Tryvali (although Rozen has said that the representative is somewhere upstairs) - when a fire breaks out in the kitchen, causing panic to ensue.Chapter 2, Diversion:
The team scrambles around, protecting the royal family first and foremost. Iam runs back into the flames, only to meet his timely demise. Dan comes out slightly better, only being unconscious and sustaining painful but temporary physical damage. After realizing that the royal family is not all accounted for, Athenos returns to the blaze to search out Princess Aleiya, and upon finding her hurries her back to her family. The Tryvali Envoy, there for the party, are missing, and it widely assumed that they were the cause of the fire. However, during questioning, after the fire mysteriously puts itself out, the source of the flames cannot be found, and the reports from servants and guards on scene only agree on one thing - the source of the fire is unknown, and the cause uncertain. Edwin sneaks away to steal the riches of his fallen comrades, finding that Iam's heart has been ripped out before falling into sleep caused by wearing a ring that was too powerful for him.
The breakfast the following morning was sullen. What little information they could gather, they already knew. Estaphon dropped to Athenos that Pryti, the oracle of Psamathe, lived far south of civilized society, and that he would only be able to find her by using a ranger, or, dumb luck. Dan goes out to find an assistant, and wanders across the path of Martin, a young mousy looking man that had recently been kicked out of the bards guild for unknown reasons. Martin and Dan get a guard to agree that they will meet at dusk at a pub called the Three of Hearts, a seedy place full of villainy. Not eager to go alone, Martin and Dan acquire the aid of Athenos and Aleiya, who has a plan to run away that night.Chapter 3, Three of Hearts:
On the night of the meeting, a drunk man bumps into Dan, handing a note to him telling Athenos to meet the man at the pub the following night. Guard Parker, Martin and Dan hatch a plan to steel the incriminating items out of Parker's basement, disguise it as a monster attack, and then hide the evidence. The plan works, but to great agony of Martin's. He insists that he and Dan go south to find more pieces. Meanwhile, while trying to talk to the princess about what is going on and why she wants to run away, he temporarily disarms an eavesdropper, who later gets away when Athenos is pulled into the world of spirits, where he fights and wins an arm against a demon. Armed with his new strength the princess and him set out the following morning, where they run into Dan. After Dan shows Athenos the message, Athenos tells Dan to wait for the man to come, presenting his sword as proof he is with Athenos, and to follow him wherever he leads. The party split once again, Athenos confiding in Aleiya his suspicions that the kingdom wants her dead, with plans to move to a monk commune east of Kriste where she will be safe. The eavesdropper, now known to be Shaidar, is presented with startling information: she has a brother she did not readily know about, who is poised to strike on Kriste and help secure her to be Empress of the kingdom.Chapter 4, Flight:
Athenos and Dan have parted ways, Dan following Fridolf in a misdirect tactic, and Athenos cutting behind the forests behind Astron. They come across two guards, one of which Athenos kills, the other of which, Erik, is nursed back to health, carrying misinformation about the whereabouts of the princess. Meanwhile, the royal guard is doing the minimum to find the princess, sending out only a lone blind empath. The rest of the royal family has fled into exile, and the crown is secretly controlled by the Captain of the Guard, a man named Tiev. Athenos consents to taking the princess to Pryti, and they are reunited with Dan, Martin and Fridolf before entering the Bittergreen Forest. Unfortunately, an ambush waits for them as soon as they enter the forest, the misinformation not tricking the Captain of the Guard about the princess' desire....Chapter 5, Of the Gods' Desires
Having passed Tiev, the Captain of the Guard, the party escorting the princess continue to Pryti's humble home. The princess is quickly escorted away, Dan goes to meditate, and Athenos goes to visit Psamathe. Psamathe offers him a partnership which he declines, sending her into a rage that ends up poisoning him, weakening him and allowed him to be captured by the gods. When he goes to attend trial he is absolved of guilt, and transforms into Serena, a faerie. Meanwhile, the collision alerts Darte, who was tending to the princess, that her sanctuary had been disturbed, and tries to kill Dan and Marty. They barely escape, are reunited with Marty's "grandfather" and set off on a quest to find the missing pieces to his contraption. Elsewhere, Isador has figured out how to commune with the elements, and has gained traits from their shrines.Chapter 6, Chaos and Terror
After the Tryvali accidentally woke up a deity known as "Father Chaos," the players find themselves in seemingly unbreakable bonds placed on them for refusing allegiance to this deity. Isador is rescued by a family with strange ties to the element of water, and Athenos and Serena rescued by a deity much like Chaos. While the players are recovering from their wounds and trying to come up with a plan of attack, Chaos succeeds in waking up Terror, which causes a multidimensional rift. It would appear that this causes the elements to flee the mortal realm, leaving a barren wasteland in it's path, which gets steadily worse as time goes on.
Post has been edited 10 time(s), last time on Aug 1 2012, 4:14 pm by Fire_Kame.