Temple Siege, Recreating the epic awesomeness of TS
Post #21
DevliN
Jul 12 2011, 3:56 am
Post #24
Dem0n
Jul 12 2011, 5:15 am
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:awesome:
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Yeah, like FaZ- said, they're just jealous that you actually got something done. Although, I am kind of against this; it's really not right for you to make a map under that name if you haven't gotten permission from the author (WHO IS UU). I still find it insulting that CAFG thinks he should hold authority over the map1.
1 Go ahead, argue this. I don't give a fuck. ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Post #25
DevliN
Jul 12 2011, 5:51 am
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SOMETHING STATUS GO
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Yeah, like FaZ- said, they're just jealous that you actually got something done. Although, I am kind of against this; it's really not right for you to make a map under that name if you haven't gotten permission from the author (WHO IS UU). I still find it insulting that CAFG thinks he should hold authority over the map1. 1 Go ahead, argue this. I don't give a fuck. |
Post #26 luzzotica Jul 12 2011, 1:05 pm
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Ok so every1 hates the fact that the abilities im using come from the gateway, but I like that style because its more micro intensive than that of a regular MOBA. However, others dont seem to share my opinion, so i had the idea, how about making it a choice?
I can implement both styles of gameplay so that those who want to play regular can choose that, and those that want to play original TS style can play that. Is this a good idea? It might solve plenty of problems. ![]() ![]() ![]() ![]() ![]() ![]() |
Post #27 luzzotica Jul 12 2011, 10:04 pm
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I'm sorry for anything rude that I have said to any1, i just dont like change. So sorry Jack and Devlin for everything.
Does any1 know if I can rename my game hero sanctuary? If you guys are making TS 2 then ill make the other game unless people already have a claim to it If some1 has a claim to that then ill brainstorm another name. But I like to make maps and all that good stuff, its fun to see what you can do with this editor. p.s. If you have any need of a triggerer/some data editor capabilities I can help. ![]() ![]() ![]() ![]() ![]() ![]() |
Post #28
Jack[RCDF
Jul 12 2011, 10:33 pm
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Skin to bone, steel to rust, ash to ashes, dust to dust.
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Yes, you should make it a choice. As for the name, you should come up with something original yourself, rather than using previously used names. Call it League of Warriors or Champions of the Pit or something.
![]() ![]() ![]() ![]() ![]() ![]() Red classic. I have mostly left SEN except for the Temple Siege 2 forum (hidden to most of you). I am available via PM still, and Skype as JackRCDF. If it is important to you, you will find a way. Otherwise, you will find an excuse. -Unknown Magnificent! Perhaps you shouldn't be on SEN as much, too... Better than the iPad! |
Post #29
ClansAreForGays
Jul 13 2011, 1:01 am
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Ok so every1 hates the fact that the abilities im using come from the gateway, but I like that style because its more micro intensive than that of a regular MOBA. However, others dont seem to share my opinion, so i had the idea, how about making it a choice? I can implement both styles of gameplay so that those who want to play regular can choose that, and those that want to play original TS style can play that. Is this a good idea? It might solve plenty of problems. |
Post #31 luzzotica Jul 13 2011, 3:12 am
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No I was thinking like have all the people vote on which one to use, and the one with the larger votes wins. Like 5 for original TS with the gateway and 1 for the MOBA way. Every1 would then have to use a gateway. If I do it this way i would have mostly different spells for the MOBA way so that I can take advantage of the target unit/point features and have different abilities with the gateway because those spells cannot target a point.
Does this make any sense? or am i just rambling on? I am currently updating the UI in my map so it doesnt seem so "scbw" like. Hope you guys think its up to par xD. ![]() ![]() ![]() ![]() ![]() ![]() |
Post #33 luzzotica Jul 13 2011, 4:23 am
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I like that idea, but i dont know how to do that
I know blizzard made the lobby interface easier to deal with (i think) but every time I try to do something with it, it messes up my entire lobby and I have to restart, and post again which is very annoying.If you know how to do this can you please tell me? ![]() ![]() ![]() ![]() ![]() ![]() |
Post #34
DevliN
Jul 13 2011, 4:25 am
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SOMETHING STATUS GO
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http://www.galaxywiki.net/Game_Attributes may be helpful. I haven't messed with them since writing that, so I'm not sure what has really changed. Essentially you would create a custom attribute per "game mode," and then reference it in your triggers.
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Post #36 luzzotica Jul 13 2011, 3:25 pm
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When I add the MOBA type game mode, should I continue using gas as mana? Or switch over to the energy that is on the unit? The game will not have any attributes or items to go with the hero it will be based on pure skill (hopefully). Upgrades will upgrade the damage that the spells you cast do and so on.
Im also going to keep my attribute system that I have right now. Hope no one minds. ![]() ![]() ![]() ![]() ![]() ![]() |
Post #37
BiOAtK
Jul 13 2011, 3:55 pm
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When I add the MOBA type game mode, should I continue using gas as mana? Or switch over to the energy that is on the unit? The game will not have any attributes or items to go with the hero it will be based on pure skill (hopefully). Upgrades will upgrade the damage that the spells you cast do and so on. Im also going to keep my attribute system that I have right now. Hope no one minds. ![]() ![]() ![]() ![]() ![]() ![]() Fat.
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Post #39
DevliN
Jul 13 2011, 6:53 pm
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SOMETHING STATUS GO
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When I add the MOBA type game mode, should I continue using gas as mana? Or switch over to the energy that is on the unit? The game will not have any attributes or items to go with the hero it will be based on pure skill (hopefully). Upgrades will upgrade the damage that the spells you cast do and so on. Im also going to keep my attribute system that I have right now. Hope no one minds. |
Post #40 luzzotica Jul 13 2011, 7:09 pm
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Yeah, i hope the rest of the map is great
Ill try my best. I might add a few items for the MOBA style game mode, but if I do there will only be like 5-10, with no upgrades to them, try to keep it simple.p.s. Any1 know how to increase the font size when working with labels and such? My font is really small and it makes it hard to read, I think its something like <f val="15"></f> ![]() ![]() ![]() ![]() ![]() ![]() |
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I know blizzard made the lobby interface easier to deal with (i think) but every time I try to do something with it, it messes up my entire lobby and I have to restart, and post again which is very annoying.
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