We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch
Well potentially... But in reality it happens much more often that the car breaks down from the small fall at the start.
Watching some of the more ridiculous designs break apart right at the start, with wheels flying off and trundling into the distance, is pretty rofl.
None.
I wish they would let me just straight up race my own designs rather than run them through the usual mutation gamut before the track length gets long enough to make distance traversals meaningful.
None.
I got one up to 710.9.... I let it run for a few hours ;o
"If a topic that clearly interest noone needs to be closed to underline the "we don't want this here" message, is up to debate."
-NudeRaider
I got one up to 710.9.... I let it run for a few hours ;o
I assume you're talking the number in the bracket.
None.
My score was 710.9 for one of my cars.
"If a topic that clearly interest noone needs to be closed to underline the "we don't want this here" message, is up to debate."
-NudeRaider
I don't understand why you guys have such a problem with this game... It's so easy. I had like 10 instances all with cars that were 600-800.
"If a topic that clearly interest noone needs to be closed to underline the "we don't want this here" message, is up to debate."
-NudeRaider
I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.
My score was 710.9 for one of my cars.
OHMIGOD.
794.7 in generation 8 with default track and mutation rate on 12
I was't paying attention, so it might happened earlier...
You guys realize the tracks are randomized, right? I suspect distance achievement is less a matter of vehicle design and more about your fortune with the layout of the track itself...
Post has been edited 1 time(s), last time on Mar 13 2011, 3:35 pm by Tuxedo-Templar.
None.
False. The tracks are not randomized. You can set the track in the beginning. The default track is just called "default" and the next one is called "default random".
"If a topic that clearly interest noone needs to be closed to underline the "we don't want this here" message, is up to debate."
-NudeRaider
I order you to forgive yourself!
Some of my cars didn't have any wheels...
You can set frequency of wheel amount and max wheel amount. There's a chance that you will have no wheels.
"If a topic that clearly interest noone needs to be closed to underline the "we don't want this here" message, is up to debate."
-NudeRaider
"There's a chance that you will have no wheels."
Which really is quite stupid for anything attempting to be a useful genetic algorithm. If you can identify an absolute minimum criteria for succeeding in the fitness function, there's no reason to allow algorithms that fail to meet that criteria to even be created, let alone test them.
None.
I order you to forgive yourself!
eNqzv6NwZPbSx8H2Tw/1x2h8PWS/ciYIzLLfCaVh8jD+BwYwcGD5/Tyn23ma/fOatxMzijbYfyjaAFS5zP5xp7n3seUf7D+8rLjy9/M2+5f+961TomTtf8vtCHzdKm9/YvF1LtuCJQ4MMms4DNVeAo1itn+jxm+/oiXP/gcDDLBhEWNyYJx+sv1k0BH7j5+3uS48dRCkzkFS8XeIi64Ekjp2B8Hwos6Gb+oo5v1QmB+ttGsZspgDs+Tl2uq6PBS9nBjmAcE/EDEDSM8AkUD8j2EGUGzGv38MQATE/xh4/pxlOA0UBykFsWEY6G4A6oOBWQ==
This got to 843.5. Anyone wants to make the design better? (It was hand made.)
Edit: Not as good, but faster: eNqzv3Ll7+dtrgvtv9+3TomSWWP/5ECzUN70XvudM0Fglv1bqDiM/4EBDBzYQar879s/KdqgcGT2Mvs3jp3m3sdW2D+N0fh6qD8GzoeZ9z0DpHCO/U2xdm0mHk/7/0BFGl8PA41idhC8odAmuD7B/gcDDLA5CEmUt0Rx/0USY3JgnH6y/WTQEfuPIBefOghWJ6n4O8RFVwJJHbuDYHhRZ8M3dWTz7H8ozI9W2rUMxQ5mycu11XV5KHo5McwDgn8gYgaQngEigfgfwwyg2Ix//xiACIj/MfD8OctwGigOUgpiwzDQ3QBfIH1U
Edit2: eNqzv3Ll7+dtrgvtP/le+rjy9wv7a8vfz92ky2f/iMdzV5ypvf0HBjBw4IDQ9sdzup2nNrI5sAvlTe/1v29/GaQ6jMX+2QaFI7OXPrZ/A9bnAOdfLVh8ncu2AM6/KdauzcTjaf9bbkfg61Z5oJHMDvyrLqrPnfLL/gcDDLA58Gspa/PcPgQT+w8EDkLNtrEv5q22vySe4nLmzBmwOknF3yEuuhJIetkdBMOLOhu+qdvvVj77eubMWSB19j8U5kcr7VqGYofwN73lk6O+2t+fuuMGxDx2+zddud4a2wSQ1DEwBOsvZVi3KImB4e90htXynAzTGf4yTP/LAMR/GR6y7Gf494+BwfjjWYZTQPEzL1kZuH+fYRDgVmBoZ5QA6mYCAL1egzE=
Post has been edited 2 time(s), last time on Mar 20 2011, 7:46 pm by Apos.