Staredit Network > Forums > SC1 Contests > Topic: SEN (two) WEEK-LONG MAPPING CONTEST #5
SEN (two) WEEK-LONG MAPPING CONTEST #5
Jul 16 2010, 10:40 pm
By: Leeroy_Jenkins
Pages: < 1 « 3 4 5
 

Aug 8 2010, 6:32 am Leeroy_Jenkins Post #81



Quote from Aristocrat
Quote from Leeroy_Jenkins
People have more fun playing my map on b.net than they do with Azrael's map. So, maybe the rating system is retarded.

People have more fun going outside than playing your map. Doesn't mean a text file saying "go outside" scores better than a fully functional map that follows the rubric.

That really doesn't make any sense, man.



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Aug 8 2010, 9:33 am Tempz Post #82



I do care it just was my project was too large to finish within the 2 week span... even after i took a few shortcuts there still a ton of stuff too do...



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Aug 8 2010, 1:15 pm Aristocrat Post #83



Quote from Leeroy_Jenkins
Quote from Aristocrat
Quote from Leeroy_Jenkins
People have more fun playing my map on b.net than they do with Azrael's map. So, maybe the rating system is retarded.

People have more fun going outside than playing your map. Doesn't mean a text file saying "go outside" scores better than a fully functional map that follows the rubric.

That really doesn't make any sense, man.

It doesn't really matter how fun your map is, if it's missing the requirements for a category it shouldn't get any points for it. Gameplay is the interaction between the player and the game in a way such that the player may directly affect the game. Although amusing to watch, the movie map has no such "gameplay".

Similarly, if you submitted Desert Strike Ultima Platinum or whatever for this contest, it would score no points in originality, no points in theme, and probably fail the contest after Nude complains that you stole his map to score a meager amount of minerals.

"But it's fun! People like playing this map more than all the other entries!"

Uh, no.



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Aug 8 2010, 8:44 pm Leeroy_Jenkins Post #84



God, my map was SO unoriginal. It's been done a hundred times before I'm sure. No wonder the evolves rip-off got more originality points.



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Aug 8 2010, 9:13 pm FoxWolf1 Post #85



The way it used to work with SEN contests, if I recall correctly, was that a map that scored "0" in the "theme" category got no points at all. Since the rules still state that "The submitted maps must adhere to the prescribed theme", wouldn't that apply here as well?

The danger with a joke submission is that the judges might find it funny...or they might just be offended that you decided to waste their time and lower the status of their contest. In my opinion, if you don't take the contest seriously, that's fine, but you should be prepared for a score that doesn't take you seriously in return-- fuck with the man at your own peril etc., etc.



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Aug 8 2010, 9:48 pm Azrael Post #86



Quote from Leeroy_Jenkins
No wonder the evolves rip-off got more originality points.
I guess you've never played an evolves map, or you wouldn't keep saying this. Sorry to embarrass you.

http://strategywiki.org/wiki/StarCraft/Evolves

Having a unit masser in a map doesn't make it an "evolves rip-off." It's not like evolves even introduced the concept.

Of course, feel free to continue your ranting about a map that took you less than an hour to make and doesn't even attempt to follow the theme of the contest, which ironically you're the one who chose. We get it, it's super original because the entire map is a trigger that does "Center location, move unit, preserve trigger." Wow, amazing. I can see why you'd be so defensive about it :lol:

Quote from FoxWolf1
The way it used to work with SEN contests, if I recall correctly, was that a map that scored "0" in the "theme" category got no points at all. Since the rules still state that "The submitted maps must adhere to the prescribed theme", wouldn't that apply here as well?
Common sense would dictate, yes.

At this point I think he's just desperate for attention.

Edit: Not to say I feel I deserve more than a 5/10 for originality. It is more or less a mesh of generic map elements with the addition of mass controlling/suiciding enemy units along with your own. A map that doesn't even adhere to the theme should be given a 0 though, otherwise there's no point even having a theme.

Post has been edited 1 time(s), last time on Aug 9 2010, 1:06 am by Azrael.Wrath.




Aug 9 2010, 5:51 am Leeroy_Jenkins Post #87



Quote from name:Azrael.Wrath
A map that doesn't even adhere to the theme should be given a 0 though, otherwise there's no point even having a theme.

Well, you have a point here.

Otherwise, define the word 'originality.' I'm not sure this category is meant to refer to the internal triggering of the map, but instead is referring to the map as a whole.

My point here is that the rating system isn't the best. Here's a hypothetical scenario. Let's say Probert the Probe had something to do with empires. It could have been submitted to this contest and would have lost to Azrael's map. Is that what you would consider fair?

Anyways. I'm done ranting about it. I want my 20 minerals.

Post has been edited 1 time(s), last time on Aug 9 2010, 6:03 am by Leeroy_Jenkins.



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Aug 9 2010, 6:17 am FoxWolf1 Post #88



I'm not party to the original dispute here, so I don't know what the "party line" is with regards to the gameplay category, but the original rules text for that category lists the following bullet points:

Quote
•Does the map keep the player's constant attention?
•Is the map too hard, too easy?
•Is the map actually fun?

I see no reason why a movie map couldn't score at least gameplay points on the first and third counts. That said, Starcraft movie maps-- which are, in the very best cases, watched once (unless you're trying to spread it to others), with very mild amusement-- aren't exactly quality playing, so it makes sense that they would tend to get fairly low scores. We find some movie maps notable for being good for movie maps...but quite honestly, that's not saying much. If the judging criteria seem to favor non-movie maps, it's because they pick up on aspects that movie maps are genuinely lacking. Yes, that means that even a very good movie map would usually get a low score...but that would only be unfair if there was some inherent equality between map genres, which there isn't.



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Aug 13 2010, 5:50 am ETEFT(U) Post #89



Sigh, I say enough with the E-DRama and let us continue to the next contest U.U is going to host. Agreed? :nude: :cecil: :bye1:



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Aug 13 2010, 5:54 am UnholyUrine Post #90



Noo the next is chia

The one afterwards is me.



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Aug 13 2010, 6:58 am ETEFT(U) Post #91



Oopsies, my mistake then its you then its me.. and mine will be epik. :)



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Sep 1 2010, 10:15 pm UnholyUrine Post #92



Sorry this took so long... :P
I have finished judging for week 5

I still have 2 more maps to finish for week 2.. it's too freaking long D:

Chia.. I need you to post the txt. I can't open it anymore
ETEFT, we need your judging too

SO. Without further ado...

Judging Score




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Sep 1 2010, 10:26 pm Azrael Post #93



Lol Unholy, good scoring on Conquest, pretty much what I'd have said. I didn't invest much time into the design or implementation because I knew there was pretty much no one else entering. I figured a madness map is basically empire-themed already without much else needed, just added propaganda so it wouldn't feel totally generic (oh yeah, and mass suicide :awesome:).

You need to give me a time you're free and we can finish Autocracy RPG. I don't have our save file anymore because I formatted a few days ago, but hopefully you do.

Post has been edited 1 time(s), last time on Sep 1 2010, 10:31 pm by Azrael.Wrath.




Sep 1 2010, 11:24 pm Chia-Tyrant Post #94



Quote from UnholyUrine
Chia.. I need you to post the txt. I can't open it anymore
Oh, sorry, I think I deleted it in my "attachments". Anyway here they are:
Reviews




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