here are the triggers causing the problem.
Trigger 1 Ally P1 As Obs
Condition:
Command(P1, Exactly, 0, Buildings);
Deaths(P1, Exactly, 0, Bengalaas);
Deaths(P1, Exactly, 1, Alan Schezar Goliath);
Action:
SetAllianceStatus(P1, AlliedVictory);
RunAIScript(Turn ON Shared Vision for Player 1);
PreserveTrigger();
Comment("Ally P1 As Obs");
Trigger 2 Loop 1
Condition:
Deaths(P1, AtLeast, 1, Bengalaas);
Action:
SetDeaths(P1, Subtract, 1, Bengalaas);
PreserveTrigger();
Comment("Loop 1");
Trigger 3 Help Loop 1
Condition:
Command(P1, Exactly, 0, Buildings);
Action:
SetDeaths(P1, SetTo, 2000, Bengalaas);
Comment("Help Loop 1");
i tried extending help loop because its a way to put waits without using a wait action but it still goes instantly. i've found even if the ally doesnt kick in it still doesnt let me attack my stuff. and im am positive its these triggers that are causing the problem.
None.