Terrazine
Post #1
Forsaken Archer
Apr 28 2010, 4:53 pm
Post #2
ImagoDeo
Apr 28 2010, 5:07 pm
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Back! Maybe.
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Blizzard stated that there was support for a third resource. I guess Terrazine is just the default name for it.
EDIT: Source. About halfway down the post. Use CTRL+F if you want to get there faster. This post was edited 1 time, last edit by ImagoDeo: Apr 28 2010, 5:19 pm. ![]() ![]() ![]() ![]() ![]() ![]() "We live, as we dream - alone..."
-Marlow, Heart of Darkness |
Post #5
Tempz
Apr 28 2010, 9:30 pm
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What a caterpillar calls death a master calls a butterfly.
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It is a substance that has been sought over by terran, protoss, and finally zerg alike...
"Terranzine" was a substance that was used by the Dominion in Project Shadow Blade to alter the genetic make up of ghosts... Several of these terranzine mines are found on mar sara as well a protoss world, finally raynors raiders ask someone to aquire it.... ? ![]() ![]() ![]() ![]() ![]() ![]() Truth hurts. Maybe not as much as jumping on a bicycle with a seat missing, but it hurts.
- Drebin (Naked Gun 2 1/2) Pm me for terrain requests (Jungle mostly) |
Post #7
Syphon
Apr 29 2010, 10:20 am
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It's a 3rd resource in the Terran campaign. A few levels revolve around mining it. Wrong. There's an empty custom resource slot along with Terrazine, Vespene, and Minerals. http://www.youtube.com/watch?v=RMX2tdIUIWI ![]() ![]() ![]() ![]() ![]() ![]() |
Post #9 Sixen Apr 29 2010, 7:27 pm
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Blizzard stated that there was support for a third resource. I guess Terrazine is just the default name for it. EDIT: Source. About halfway down the post. Use CTRL+F if you want to get there faster. Wrong. There's an empty custom resource slot along with Terrazine, Vespene, and Minerals. http://www.youtube.com/watch?v=RMX2tdIUIWI So we essentially get four different resources!?! Yes. Minerals, Vespene, Terrazine, and Custom. ![]() ![]() ![]() ![]() ![]() ![]() |
Post #14 ZeroAme May 4 2010, 10:31 pm
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Really, can anyone even find a use for 5 different resources? Yay for marshmellows!! But ya, you could set up some kind of game style similar to warcraf and have Wood, Oil, and Gold and if you wanted you could make some life like game that requires LOTS of resources. It all depends on how your setting up your map. ![]() ![]() ![]() ![]() ![]() ![]() |
Post #15
Syphon
May 5 2010, 2:04 pm
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Really, can anyone even find a use for 5 different resources? Yay for marshmellows!! But ya, you could set up some kind of game style similar to warcraf and have Wood, Oil, and Gold and if you wanted you could make some life like game that requires LOTS of resources. It all depends on how your setting up your map. They're more useful to modders, TBH. ![]() ![]() ![]() ![]() ![]() ![]() |
Post #17
Tempz
May 6 2010, 10:04 pm
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What a caterpillar calls death a master calls a butterfly.
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Just curious whats the custom resource everyones talking about
![]() ![]() ![]() ![]() ![]() ![]() Truth hurts. Maybe not as much as jumping on a bicycle with a seat missing, but it hurts.
- Drebin (Naked Gun 2 1/2) Pm me for terrain requests (Jungle mostly) |
Post #19
Centreri
May 7 2010, 10:16 pm
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If I were as smart as I think I am...
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Also, having worked a tiny bit with the GUI, I have to say that there are effectively infinite resources. I'm not sure if you can configure a custom variable to fit in completely with the existing resources, but even if you can't, you can create an array integer variable for the amount of players you have and simply display that using dialogs and such. I would expect you can integrate it flawlessly with tooltips, as well.
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