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Pages: < 1 « 547 548 549 550 5513539 >

[2017-8-05. : 12:25 pm]
Moose -- FaRTy1billion
FaRTy1billion shouted: https://snag.gy/5kiE6A.jpg whee
Kakaru almost as big as BC LMAO
[2017-8-05. : 12:07 pm]
Dem0n -- fuccin ikrans
[2017-8-05. : 12:06 pm]
Dem0n -- that's some avatar shit LMAO
[2017-8-05. : 7:51 am]
Black_Overseer -- That's way better than DOC Skywatcher
[2017-8-05. : 6:38 am]
O)FaRTy1billion[MM] -- https://snag.gy/O70D4J.jpg
[2017-8-05. : 5:12 am]
Voyager7456 -- EXTREME Kakaru
[2017-8-05. : 5:08 am]
Black_Overseer -- Size matters.
[2017-8-05. : 5:00 am]
Voyager7456 -- Yessss
[2017-8-05. : 4:15 am]
O)FaRTy1billion[MM] -- https://snag.gy/5kiE6A.jpg whee
[2017-8-05. : 2:28 am]
jjf28 -- oh :lol: there was a number that came later in the formula that I wanted to be 513 (512+1), so I added 87 to a value I was estimating in any case
[2017-8-05. : 2:18 am]
jjf28 -- I probably added or subtracted 1, 7, or 9...
[2017-8-05. : 2:17 am]
jjf28 -- this is gonna haunt me
[2017-8-05. : 2:16 am]
Moose -- I can explain 47
[2017-8-05. : 2:14 am]
jjf28 -- damn where would I have gotten the constant "87" from in StarCraft terms...
[2017-8-05. : 1:16 am]
Pr0nogo -- ya
[2017-8-05. : 1:12 am]
O)FaRTy1billion[MM] -- scmd
[2017-8-05. : 1:11 am]
O)mG -- wtf!
[2017-8-05. : 1:10 am]
Pr0nogo -- no
[2017-8-05. : 1:08 am]
O)mG -- Will they release a new editor with remastered?
[2017-8-05. : 1:07 am]
Moose -- :ranting: fuk u it's mad nite
[2017-8-05. : 12:58 am]
O)FaRTy1billion[MM] -- :rage:
[2017-8-05. : 12:56 am]
Moose -- :mad: mad night :flamer:
[2017-8-05. : 12:13 am]
O)FaRTy1billion[MM] -- :wob: mod night :wob:
[2017-8-05. : 12:03 am]
lil-Inferno -- http://www.staredit.net/topic/17388/0/ COME PLAY O_O
[2017-8-04. : 11:56 pm]
Voyager7456 -- :wob: mod night :wob:
[2017-8-04. : 11:40 pm]
lil-Inferno -- tru
[2017-8-04. : 11:27 pm]
jjf28 -- nou
[2017-8-04. : 11:25 pm]
Pr0nogo -- noobs
[2017-8-04. : 11:23 pm]
jjf28 -- IskatuMesk
IskatuMesk shouted: jjf28 You know what else gets trimmed? People who ascribe to circumcision.
https://youtu.be/nZv33r2pJdQ?t=1m35s
[2017-8-04. : 11:20 pm]
IskatuMesk -- jjf28
jjf28 shouted: jjf28 looks like shoutbox was trimmed, so I win first quote anyways :)
You know what else gets trimmed? People who ascribe to circumcision.
[2017-8-04. : 11:13 pm]
jjf28 -- ah there we are squote=1337765 Dem0n
Dem0n shouted: u got memed
[2017-8-04. : 11:06 pm]
jjf28 -- jjf28
jjf28 shouted: and bacon?
looks like shoutbox was trimmed, so I win first quote anyways :)
[2017-8-04. : 11:06 pm]
Dem0n -- Dem0n
Dem0n shouted: u got memed
[2017-8-04. : 10:53 pm]
jjf28 -- how to find dem0n's you got meme'd quote?
[2017-8-04. : 10:50 pm]
Moose -- lil-Inferno
lil-Inferno shouted: mad
Pr0nogo
Pr0nogo shouted: but not jjf28
jjf28
jjf28 shouted: lil-Inferno WRONG!
lil-Inferno
lil-Inferno shouted: Pr0nogo see lil-Inferno
DarkenedFantasies
DarkenedFantasies shouted: eks dee dee dee dee dee
[2017-8-04. : 10:48 pm]
DarkenedFantasies -- eks dee dee dee dee dee
[2017-8-04. : 10:47 pm]
lil-Inferno -- Pr0nogo
Pr0nogo shouted: but not jjf28
see lil-Inferno
lil-Inferno shouted: XD
[2017-8-04. : 10:46 pm]
Pr0nogo -- but not jjf28
jjf28 shouted: lil-Inferno WRONG!
[2017-8-04. : 10:46 pm]
lil-Inferno -- mad
[2017-8-04. : 10:44 pm]
jjf28 -- lil-Inferno
lil-Inferno shouted: XD
WRONG!
[2017-8-04. : 10:43 pm]
lil-Inferno -- XD
[2017-8-04. : 10:42 pm]
jjf28 -- XD
[2017-8-04. : 10:42 pm]
Moose -- XD
[2017-8-04. : 10:42 pm]
Pr0nogo -- XD
[2017-8-04. : 10:41 pm]
lil-Inferno -- XD
[2017-8-04. : 10:12 pm]
O)mG -- My game is going to look so much better XD
[2017-8-04. : 10:12 pm]
O)mG -- can't wait for remastered!
[2017-8-04. : 9:59 pm]
DarkenedFantasies -- it's also possible to overlap unit names that are longer than 75 pixels, but it needs a different algorithm due to dynamic text resizing. i can't shed any light on that part yet, we're just waiting on sc:r to continue working on the generator
[2017-8-04. : 9:57 pm]
DarkenedFantasies -- sorry for taking long to reply, lightning storm kept trolling my internet
[2017-8-04. : 9:57 pm]
DarkenedFantasies -- here is a overlap generator a friend and i worked on: http://oriehulan.com/projects/overlap-generator/index.html it's still kind of a "trial version" since there are still a few quirks to resolve, and briefing text is partially unusable because the text is resized between windowed mode and fullscreen, so the overlapping looks different in each mode. but display text and unit names should be flawless.
[2017-8-04. : 9:55 pm]
O)mG -- Please? I can't find information on this anywhere
[2017-8-04. : 9:49 pm]
O)mG -- or share intel on text overlapping
[2017-8-04. : 9:48 pm]
O)mG -- Can you elaborate
[2017-8-04. : 9:46 pm]
DarkenedFantasies -- rude dude :weep:
[2017-8-04. : 9:44 pm]
lil-Inferno -- fuk u it's mod nite
[2017-8-04. : 9:41 pm]
DarkenedFantasies -- just need to employ a different technique since 1.18 slightly changed the behavior of the text
[2017-8-04. : 9:39 pm]
DarkenedFantasies -- you mean text overlapping? if so, yes it's still possible
[2017-8-04. : 9:38 pm]
O)mG -- Is it no longer possible to stack Units text?
[2017-8-04. : 8:56 pm]
O)FaRTy1billion[MM] -- or, if it is a signed 32-bit value, 1 of hte bits is made useless (since you can't really have a negative length or offset) so 2^31 / 1024^3 = 2 GB
[2017-8-04. : 8:55 pm]
O)FaRTy1billion[MM] -- Pr0nogo
Pr0nogo shouted: jjf28 sc runs out of memory for stuff like this in mpqs? i figured it would but didn't think the memory cap would be so low
Mini Moose 2707
Mini Moose 2707 shouted: Pr0nogo This is a pretty common limit for older 32-bit programs
ya. 4 GB is the highest addressable size in 32 bits (or 2 GB if it is signed). 2^32 bytes / 1024^3 (which is how many bytes are in 1 GB) = 4 GB.
[2017-8-04. : 8:51 pm]
O)FaRTy1billion[MM] -- and if it's split up between a mod and several map, I doubt each one individually will get that big
[2017-8-04. : 8:50 pm]
O)FaRTy1billion[MM] -- Pr0nogo
Pr0nogo shouted: it's not a big concern but if i ever wanted to replace the campaigns directly instead of providing maps as third-party tools I could see that being a problem, since inconsummate's 6 maps and mod are over 800MB
SC itself is about that big. The total size can get to be about 2GB without issue since not everything is loaded to memory at the same time.
[2017-8-04. : 8:41 pm]
Pr0nogo -- besides mad
[2017-8-04. : 8:41 pm]
Pr0nogo -- Dem0n
Dem0n shouted: less actually i know stfu w/e
what does this mean
[2017-8-04. : 8:30 pm]
Tassaar930 -- @pr0nogo: or you could do that yeah
[2017-8-04. : 8:29 pm]
Tassaar930 -- Mini Moose 2707
Mini Moose 2707 shouted: Dem0n preemptively mad
alwaysmad
[2017-8-04. : 8:23 pm]
Moose -- Dem0n
Dem0n shouted: less actually i know stfu w/e
preemptively mad
[2017-8-04. : 8:18 pm]
Dem0n -- less actually i know stfu w/e
[2017-8-04. : 8:13 pm]
Dem0n -- shit was meant to run on computers with like 64 mb ram LMAO
[2017-8-04. : 8:11 pm]
Moose -- Pr0nogo
Pr0nogo shouted: jjf28 sc runs out of memory for stuff like this in mpqs? i figured it would but didn't think the memory cap would be so low
This is a pretty common limit for older 32-bit programs

Pages: < 1 « 547 548 549 550 5513539 >


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