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Pages: < 1 « 548 549 550 551 5523539 >

[2017-8-04. : 6:53 pm]
O)FaRTy1billion[MM] -- I imagine they are created directly, so there probably isn't anything removed from them
[2017-8-04. : 6:50 pm]
poiuy_qwert -- I wonder if anyone has ever checked StarDat/BrooDat for unreferenced data that wasn't compacted away...
[2017-8-04. : 5:26 pm]
lil-Inferno -- tbh fam, ain't no one gonna waste their time and money in court with you for making a mod unless you're profiting or taking potential profits from them LMAO
[2017-8-04. : 5:05 pm]
thekian -- Voyager7456
Voyager7456 shouted: thekian " BY INSTALLING, COPYING, OR OTHERWISE USING THE SOFTWARE PROGRAM, YOU AGREE TO BE BOUND BY THE TERMS OF THIS AGREEMENT"
BY BREATHING YOU AGREE TO HAVE YOUR SOUL BOUND TO ME FOR ALL ETERNITY
[2017-8-04. : 4:52 pm]
jjf28 -- WRT to modding without clicking agree, that is
[2017-8-04. : 4:51 pm]
jjf28 -- I'm sure you'd run into copyright trouble though
[2017-8-04. : 4:46 pm]
jjf28 -- yea that'll hold up :P
[2017-8-04. : 4:46 pm]
jjf28 -- makes a backup of friends computer -> instantly bound by agreement
[2017-8-04. : 4:40 pm]
jjf28 -- Voyager7456
Voyager7456 shouted: thekian " BY INSTALLING, COPYING, OR OTHERWISE USING THE SOFTWARE PROGRAM, YOU AGREE TO BE BOUND BY THE TERMS OF THIS AGREEMENT"
https://en.wikipedia.org/wiki/Standard_form_contract
[2017-8-04. : 4:14 pm]
Voyager7456 -- RexyRex
RexyRex shouted: you guys are nerds
mad but not wrong
[2017-8-04. : 4:14 pm]
Voyager7456 -- thekian
thekian shouted: Teeeeeechnically you could argue that, since you don't actually explicitly accept the EULA (i.e. "I accept the terms and services laid forth in this HTML document here" on the installation), it's not really legally binding.
" BY INSTALLING, COPYING, OR OTHERWISE USING THE SOFTWARE PROGRAM, YOU AGREE TO BE BOUND BY THE TERMS OF THIS AGREEMENT"
[2017-8-04. : 1:22 pm]
lil-Inferno -- Mini Moose 2707
Mini Moose 2707 shouted: FAMILY MAN HOURS, WHO UP???
me
[2017-8-04. : 12:36 pm]
jjf28 -- RexyRex
RexyRex shouted: you guys are nerds
I have a mathematical proof that says otherwise!
[2017-8-04. : 12:21 pm]
Pr0nogo -- sorry, i vaped
[2017-8-04. : 11:53 am]
IskatuMesk -- why is everything always so fucking filled with smoke where did the ritual go wrong
[2017-8-04. : 11:26 am]
Corbo -- Better think of all those poor choices that got you there, fam
[2017-8-04. : 11:25 am]
Corbo -- Mini Moose 2707
Mini Moose 2707 shouted: FAMILY MAN HOURS, WHO UP???
don't you ever get bored of your sad life?
[2017-8-04. : 10:30 am]
IskatuMesk -- Tassaar930
Tassaar930 shouted: what do you guys think are the chances of Blizzard making ANY sort of updates to the SC engine btw
Blizzard will only tack on enough middleware to get the day zero purchase and keep kotick happy with DLC framework, that's it.
[2017-8-04. : 9:02 am]
Moose -- FAMILY MAN HOURS, WHO UP???
[2017-8-04. : 6:43 am]
O)FaRTy1billion[MM] -- duty % is going to be a bit touchy though, since it depends on the input signal strength (even though I tried to boost it)
[2017-8-04. : 6:41 am]
O)FaRTy1billion[MM] -- hopefully non-sine signals work too xD
[2017-8-04. : 6:39 am]
O)FaRTy1billion[MM] -- my chiptune audio filter looks like it is going to work https://snag.gy/iJEFu9.jpg now I just need to build the circuit and try it xD
[2017-8-04. : 6:34 am]
RexyRex -- you guys are nerds
[2017-8-04. : 6:15 am]
thekian -- Teeeeeechnically you could argue that, since you don't actually explicitly accept the EULA (i.e. "I accept the terms and services laid forth in this HTML document here" on the installation), it's not really legally binding.
[2017-8-04. : 6:14 am]
thekian -- Voyager7456
Voyager7456 shouted: thekian "...you may not, in whole or in part, copy, photocopy, reproduce, translate, reverse engineer, derive source code, modify, disassemble, decompile, create derivative works based on the Program...:
Eh.
[2017-8-04. : 5:05 am]
Tassaar930 -- unfortunately yes blizz is a bit too... cowardly, I wanna say, he, when it comes to these types of subject matters
[2017-8-04. : 5:04 am]
O)FaRTy1billion[MM] -- who knows. It can impact melee game play, so there's at least a nonzero chance
[2017-8-04. : 5:04 am]
Tassaar930 -- I'd be curious to hear your thoughts
[2017-8-04. : 5:04 am]
Tassaar930 -- and even spritelimit
[2017-8-04. : 5:04 am]
Tassaar930 -- like increasing unit cap
[2017-8-04. : 5:04 am]
Tassaar930 -- what do you guys think are the chances of Blizzard making ANY sort of updates to the SC engine btw
[2017-8-04. : 5:03 am]
Tassaar930 -- 8 cycles per gamesecond
[2017-8-04. : 5:03 am]
Tassaar930 -- it's
[2017-8-04. : 5:02 am]
Tassaar930 -- found it (courtesy of an article stub that I made on here a few years ago to jot down my observations
[2017-8-04. : 4:59 am]
O)FaRTy1billion[MM] -- that might be real seconds, I'm not sure about game seconds
[2017-8-04. : 4:59 am]
O)FaRTy1billion[MM] -- it was something like 1000/84, or ~11.9
[2017-8-04. : 4:52 am]
Tassaar930 -- wiki* that is
[2017-8-04. : 4:52 am]
Tassaar930 -- don't quite want to wait for SEN to load
[2017-8-04. : 4:52 am]
Tassaar930 -- anyone know how many zero wait hypered trigger cycles there are per game second?
[2017-8-04. : 4:30 am]
Voyager7456 -- FaRTy1billion
FaRTy1billion shouted: Voyager7456 :oops:
:awesome:
[2017-8-04. : 4:29 am]
O)FaRTy1billion[MM] -- Voyager7456
Voyager7456 shouted: thekian "...you may not, in whole or in part, copy, photocopy, reproduce, translate, reverse engineer, derive source code, modify, disassemble, decompile, create derivative works based on the Program...:
:oops:
[2017-8-04. : 4:22 am]
poiuy_qwert -- FaRTy1billion
FaRTy1billion shouted: should we make either a tool or a feature of PyMS that re-palettes any input to be the correct SC palette? xD
I plan to add that functionality
[2017-8-04. : 4:17 am]
Voyager7456 -- I don't disagree.
[2017-8-04. : 4:16 am]
Tassaar930 -- Blizzard has openly professed their support, love, and/or admiration for the third-party utilities created by others, probably many times
[2017-8-04. : 4:16 am]
Tassaar930 -- ie we're going to secure this legal aspect/domain of things that nobody ever really likes in case we might POSSIBLY need it in the future somehow
[2017-8-04. : 4:15 am]
Tassaar930 -- legal insurance
[2017-8-04. : 4:15 am]
Tassaar930 -- that's basically just
[2017-8-04. : 4:15 am]
Tassaar930 -- @Voyager7456 but they always say that
[2017-8-04. : 4:15 am]
Voyager7456 -- SC1 EULA has it too
[2017-8-04. : 4:14 am]
Voyager7456 -- thekian
thekian shouted: Also, I'm pretty sure only the Starcraft 2 EULA says you can't modify the game.
"...you may not, in whole or in part, copy, photocopy, reproduce, translate, reverse engineer, derive source code, modify, disassemble, decompile, create derivative works based on the Program...:
[2017-8-04. : 3:33 am]
thekian -- Corbo
Corbo shouted: I HAVE MY VERY OWN OPINION ABOUT SOMETHING AND NO MATTER HOW STUPID IT IS YOU WILL NOT CHANGE MY MIND BECAUSE REASONS.
-Literally everyone, Earth, ???-???
[2017-8-04. : 2:59 am]
Corbo -- FaRTy1billion
FaRTy1billion shouted: should we make either a tool or a feature of PyMS that re-palettes any input to be the correct SC palette? xD
i discussed this with poiuy before. He said he would do something a about this. Autopallete.
[2017-8-04. : 2:45 am]
thekian -- LoveLess
LoveLess shouted: Well modding used to be looked at positively by companies. Now it is considered bad because if it's good, players will grow bias towards the mod the longer it goes on, and any changes to the game that disrupt the mod will upset their players. See: StarCraft 1.18-1.19
So the companies think "How dare these people mod the game we stopped updating over a decade ago!"
[2017-8-04. : 2:22 am]
O)FaRTy1billion[MM] -- but we still got 1.16.1 :wob:
[2017-8-04. : 2:22 am]
O)FaRTy1billion[MM] -- until now
[2017-8-04. : 2:21 am]
O)FaRTy1billion[MM] -- other than EXE edits, version changes didn't really effect the mods
[2017-8-04. : 2:21 am]
LoveLess -- Though seriously, that is the big reason most companies hammer down on third party tools that replace existing things the company themselves put out.
[2017-8-04. : 2:19 am]
LoveLess -- Well modding used to be looked at positively by companies. Now it is considered bad because if it's good, players will grow bias towards the mod the longer it goes on, and any changes to the game that disrupt the mod will upset their players. See: StarCraft 1.18-1.19
[2017-8-04. : 2:13 am]
O)FaRTy1billion[MM] -- should we make either a tool or a feature of PyMS that re-palettes any input to be the correct SC palette? xD
[2017-8-04. : 2:02 am]
O)FaRTy1billion[MM] -- thekian
thekian shouted: For some reason, when I compile bitmaps to a GRP, they have this really weird palette.
is whatever image editor you are using keeping the palette intact?
[2017-8-04. : 1:30 am]
Pr0nogo -- Mini Moose 2707
Mini Moose 2707 shouted: Pr0nogo Do you even play my maps LMAO
no
[2017-8-04. : 12:57 am]
O)FaRTy1billion[MM] -- 4 for each, that is
[2017-8-04. : 12:55 am]
O)FaRTy1billion[MM] -- thekian
thekian shouted: FaRTy1billion How many image entries would each use?
it uses 4
[2017-8-04. : 12:27 am]
Corbo -- I HAVE MY VERY OWN OPINION ABOUT SOMETHING AND NO MATTER HOW STUPID IT IS YOU WILL NOT CHANGE MY MIND BECAUSE REASONS.
[2017-8-04. : 12:22 am]
Moose -- Pr0nogo
Pr0nogo shouted: Mini Moose 2707 make more
Do you even play my maps LMAO
[2017-8-04. : 12:19 am]
Pr0nogo -- http://i.imgur.com/pTB42xi.png
[2017-8-04. : 12:15 am]
thekian -- For some reason, when I compile bitmaps to a GRP, they have this really weird palette.
[2017-8-04. : 12:14 am]
Pr0nogo -- square up

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