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Pages: < 1 « 1918 1919 1920 1921 19223540 >

[2016-1-31. : 5:33 pm]
Generalpie -- There aren't any public lobbies at the moment
[2016-1-31. : 5:33 pm]
Generalpie -- If you want I can open up a lobby so we could play.
[2016-1-31. : 5:29 pm]
Generalpie -- Also, work your way up to Level 20 in public matches before buying cards.
[2016-1-31. : 5:23 pm]
Generalpie -- President's Privilege is a must in any deck
[2016-1-31. : 5:23 pm]
Generalpie -- If there's a vanilla Poppo in the mix, then Gift Exchange works too since her Hyper warps AND steals stars
[2016-1-31. : 5:22 pm]
Generalpie -- I like Mixed Poppo with a warp-style deck
[2016-1-31. : 5:21 pm]
Generalpie -- Also, you can swap characters out, so if you find a playstyle/deck you like, you can use it in the campaign
[2016-1-31. : 5:20 pm]
Generalpie -- Wait until you get to the final board of the first
[2016-1-31. : 5:20 pm]
Generalpie -- Fire_Kame
Fire_Kame shouted: THIS IS FUCKING 100% ORANGE JUICE I CAN'T GET PAST THE FIRST BOARD
:3 I'm almost done with the second and bonus campaigns
[2016-1-31. : 3:32 pm]
lil-Inferno -- Mini Moose 2707
Mini Moose 2707 shouted: Inferno, ally?
ya vision up
[2016-1-31. : 3:13 pm]
Voyager7456 -- Fire_Kame
Fire_Kame shouted: WHY DOES A BOARD GAME HAVE TO BE SO FUCKING HARD
Looking at you, Robinson Crusoe...
[2016-1-31. : 2:30 pm]
Roy -- Which seems to be the case, judging from FaRTy1billion
FaRTy1billion shouted: Some functions are easy, it's just like call a function that already exists or like move around some data .. others are like huge nested trees of conditionals, jumps, and loops each calling a bunch of functions that do huge amounts of totally unrelated things
FaRTy1billion
FaRTy1billion shouted: And the worst part is it's not until I'm most the way through one that I realize it's not doing anything useful to me, so it's all pointless and commented out
.
[2016-1-31. : 2:28 pm]
Roy -- Also, functions shouldn't be 200 lines unless you're bad at cohesion.
[2016-1-31. : 2:26 pm]
Roy -- Jack
Jack shouted: FaRTy1billion welcome to big code bases ;_;
Wouldn't that be "Oh, this calls a function, and I know what that function is supposed to do, so I don't have to look at it."? The only reason it's a pain for Farty is because he's disassembling it. I think you meant "Welcome to dissassemblers."
[2016-1-31. : 1:47 pm]
Moose -- :horde:
[2016-1-31. : 1:09 pm]
BloodyZombie117 -- Won the raffle two times in a row. :wob:
[2016-1-31. : 11:01 am]
NudeRaider -- Fire_Kame
Fire_Kame shouted: WHY GENERAL PIE
Fire_Kame
Fire_Kame shouted: WHY DOES A BOARD GAME HAVE TO BE SO FUCKING HARD
Fire_Kame
Fire_Kame shouted: THIS IS FUCKING 100% ORANGE JUICE I CAN'T GET PAST THE FIRST BOARD
u mad? :payne:
[2016-1-31. : 7:20 am]
O)FaRTy1billion[MM] -- I can definitely see how weird little bugs and stuff slip through though. There are so many random and interconnected and similar but slightly different functions
[2016-1-31. : 7:08 am]
O)FaRTy1billion[MM] -- But it'll be cool when it's done :wob:
[2016-1-31. : 7:00 am]
O)FaRTy1billion[MM] -- And the worst part is it's not until I'm most the way through one that I realize it's not doing anything useful to me, so it's all pointless and commented out
[2016-1-31. : 6:59 am]
O)FaRTy1billion[MM] -- Some functions are easy, it's just like call a function that already exists or like move around some data .. others are like huge nested trees of conditionals, jumps, and loops each calling a bunch of functions that do huge amounts of totally unrelated things
[2016-1-31. : 6:56 am]
O)FaRTy1billion[MM] -- Woo. I have whatever these 4 are, a few more in that code but commented out, then I get to define the rest of the drawing functions (shouldn't be too hard, they all basically copy+pastes of the same GRP code, just with a different write to buffer mechanism), then I get to start testing all this :wob:
[2016-1-31. : 5:58 am]
Fire_Kame -- I did it
[2016-1-31. : 5:35 am]
Fire_Kame -- THIS IS FUCKING 100% ORANGE JUICE I CAN'T GET PAST THE FIRST BOARD
[2016-1-31. : 5:35 am]
Fire_Kame -- That game is for bbes.
[2016-1-31. : 5:33 am]
jjf28 -- can't win magic boxes huh?
[2016-1-31. : 5:28 am]
Fire_Kame -- WHY DOES A BOARD GAME HAVE TO BE SO FUCKING HARD
[2016-1-31. : 5:28 am]
Fire_Kame -- WHY GENERAL PIE
[2016-1-31. : 5:15 am]
Jack -- FaRTy1billion
FaRTy1billion shouted: like oh, this calls some function. Cool. Oh, this function calls another function ... oh this one is like 200 lines, and calls 8 more functions ...
welcome to big code bases ;_;
[2016-1-31. : 4:30 am]
O)FaRTy1billion[MM] -- Anything that changes stats, pertains to orders/AI, other other engine/game-related functions I'm skipping
[2016-1-31. : 4:29 am]
O)FaRTy1billion[MM] -- It's functions relating to unit/sprite/image creation and drawing
[2016-1-31. : 4:28 am]
Doodle77 -- or just the draw unit function?
[2016-1-31. : 4:27 am]
O)FaRTy1billion[MM] -- What, in this file?
[2016-1-31. : 4:27 am]
Doodle77 -- is that... all of starcraft?
[2016-1-31. : 4:27 am]
O)FaRTy1billion[MM] -- And I'm ignoring 99% of them
[2016-1-31. : 4:27 am]
O)FaRTy1billion[MM] -- SC has soooo many lists. xD
[2016-1-31. : 4:26 am]
O)FaRTy1billion[MM] -- The red ones are mostly undefined functions, although a bunch are undefined variables that I'm probably not using (but don't know what they are) and will just be commented/deleted
[2016-1-31. : 4:23 am]
O)FaRTy1billion[MM] -- Doodle77
Doodle77 shouted: weren't you like almost done? >_>
Sure, until FaRTy1billion
FaRTy1billion shouted: like oh, this calls some function. Cool. Oh, this function calls another function ... oh this one is like 200 lines, and calls 8 more functions ...
happens.
[2016-1-31. : 4:18 am]
Moose -- Inferno, ally?
[2016-1-31. : 4:13 am]
JCarrill0 -- Boo
[2016-1-31. : 4:13 am]
JCarrill0 -- :alliance:
[2016-1-31. : 4:07 am]
Wing Zero -- Live for the :horde:
[2016-1-31. : 3:58 am]
KrayZee -- Heresy!
[2016-1-31. : 3:58 am]
KrayZee -- A Warcraft Horde emblem in a StarCraft website?
[2016-1-31. : 3:54 am]
Moose -- :farty: work is never done! :horde:
[2016-1-31. : 3:51 am]
Doodle77 -- weren't you like almost done? >_>
[2016-1-31. : 3:22 am]
KrayZee -- mmH
[2016-1-31. : 3:11 am]
O)FaRTy1billion[MM] -- I've been doing this for like 6 hours today, that might be why I'm bored. xD
[2016-1-31. : 3:09 am]
O)FaRTy1billion[MM] -- like oh, this calls some function. Cool. Oh, this function calls another function ... oh this one is like 200 lines, and calls 8 more functions ...
[2016-1-31. : 3:09 am]
O)FaRTy1billion[MM] -- I'm getting bored of function after function after function while disassembling D:
[2016-1-31. : 2:47 am]
Moose -- IDK, I generally only use iCCup
[2016-1-31. : 2:42 am]
Zoan -- is useast like totally dead
[2016-1-31. : 2:02 am]
Corbo -- dumbducky
dumbducky shouted: Lost it haha
that sucks gl hf gg no rm
[2016-1-31. : 1:39 am]
KrayZee -- Hmm
[2016-1-31. : 12:10 am]
dumbducky -- Lost it haha
[2016-1-31. : 12:10 am]
dumbducky -- Corbo
Corbo shouted: There. Get one. I get a refund pls.
Oh, baller dude
[2016-1-30. : 9:29 pm]
KrayZee -- Hmm
[2016-1-30. : 9:19 pm]
O)FaRTy1billion[MM] -- we should have a mod night in celebration of voy
[2016-1-30. : 9:15 pm]
O)FaRTy1billion[MM] -- :wob:
[2016-1-30. : 9:13 pm]
Vrael -- :wob:
[2016-1-30. : 8:25 pm]
KrayZee -- Hmm
[2016-1-30. : 8:16 pm]
BloodyZombie117 -- Heh.
[2016-1-30. : 8:16 pm]
BloodyZombie117 -- :rob: :wob:
[2016-1-30. : 7:49 pm]
Roy -- Roy
Roy shouted: :rob:
[2016-1-30. : 7:36 pm]
Moose -- Ungoche :fear:
[2016-1-30. : 7:33 pm]
TF- -- wtf
[2016-1-30. : 7:32 pm]
TF- -- :hee:
[2016-1-30. : 7:28 pm]
Moose -- Oh shit, Dem0n found a fresh meme smiley :horde:
[2016-1-30. : 6:58 pm]
jjf28 -- let's call them tastesicles!
[2016-1-30. : 6:51 pm]
Dem0n -- :horde:

Pages: < 1 « 1918 1919 1920 1921 19223540 >


Members Online: Roy, lil-Inferno