Staredit Network > Starcraft I Database > File: The Undead V.6.2

Sunken Treasure
(Reload)
The Undead V.6.2
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Filename: TheUndeadV.8.scx
Filesize: 138.69KB

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File Information
General
Uploaded on:Apr 6 2015, 9:23 pm
Uploaded by:zsnakezz
Author:Not Given.
Downloads:476

Map-Data
Tileset:Badlands
Dimension:192x96

Forces
Survivor
Human (Zerg)
Neutral (Zerg)
{}{}{}{}{}{}{}
Computer (Zerg)
The Undead
Computer (Zerg)
Computer (Zerg)
Computer (Protoss)
Computer (Terran)
Computer (Zerg)
Force 4

Map-Statistics
Units:637
Triggers:302
Locations:86
Strings:423
File Description
Destroy 6 Festering Graves.
~~~~~~~~~~~~~~~~~~~~~
Each Grave Destroyed Raises Difficulty.
Survive The Zombies

For more information on V.6 please visit:
http://www.staredit.net/topic/16724/#1

Map Features:
- An Open world to explore and complete your objectives as you want.
- A dynamic self populating zombie system.
- Use and defend bases across the map to build a zombie stomping force.
- Fend off multiple larger scale zombie invasions.
- Kill powerful bosses and complete various missions for big rewards.
- An Income system that gets more lucrative the further you progress.
- Over 20 Achievements and rewards for killing enemies and completing objectives.
- 3 Alternate endings that provide different challenges.


The Dead Are Rising, are YOU Rising to the Challenge?

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Comments
zsnakezz wrote on May 3 2015, 5:53 pm:
*SAVE CODES*
Use if you feel inclined.
"AAAA"
"ABAA"
"BBAB"

zsnakezz wrote on Apr 27 2015, 12:40 am:
V.5 has now been replaced by the new V.6. Please enjoy this new version of The Undead.

zsnakezz wrote on Apr 8 2015, 11:06 pm:
There was a problem with some units not properly being teleported to a different section in the map. This was meant to more evenly disperse zombies in the map, and has been fixed.

[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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