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Oblivion RPG 2013
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Filename: Oblivion_RPG_1.2.scx
Filesize: 18995.64KB

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File Information
General
Uploaded on:May 11 2013, 3:28 pm
Uploaded by:MetalGear
Author:Not Given.
Downloads:824

Map-Data
Tileset:Jungle
Dimension:256x256

Forces
Imperial Soldiers
Human (Protoss)
Human (Protoss)
Human (Protoss)
Daedra of Oblivion
Computer (Protoss)
Released: 12 May 2013
Computer (Protoss)
Computer (Protoss)
Computer (Protoss)
Computer (Protoss)
Force 4

Map-Statistics
Units:653
Triggers:10799
Locations:170
Strings:963
File Description
  • Lots of big quests.
  • Fun boss fights (with spells).
  • 24 purchasable spells
  • 30 different passive skills
  • 41 attainable items
  • Carefully designed interface
  • Interactive NPCs & objects
  • Complex battle system
  • Creative sound & visual FX.
  • DDS.

My advice for new players, especially if you play this on your own, is to get upgrades on Strength & Endurance to start with. Also, the skills "Alchemist", "Safeguard", "Infused Light", and "Physician" are very good early game. Don't forget to buy yourself some supplies as soon as you get to the first city. Go to see Ormil, he lives on the west side of Imperial City. Get yourself some "Medicines" and "Guard Potions". Take it slow. Don't take on too many enemies at once. Finally, I recommend the spell "Blood Lust" for early game. Have fun, good luck!

Updates: 1.2

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Comments
Sato wrote on Dec 2 2014, 3:25 pm:
This and Morrowind are incredible. Props on them, I still play once a while.

[03:14 pm]
Ultraviolet -- :wob:
[2023-3-22. : 8:31 pm]
Dem0n -- gonna bop Roy tbh
[2023-3-22. : 12:45 am]
RIVE -- NudeRaider Sry, I had food in my mouth. I meant to say, "My word. That's spectacular, Inferno!"
[2023-3-21. : 2:03 pm]
jjf28 -- lil-Inferno
lil-Inferno shouted: boxes bountiful :)
:doubt:
[2023-3-21. : 2:56 am]
RIVE -- Dahm sun
[2023-3-20. : 9:42 pm]
Moose -- Dem0n
Dem0n shouted: fuk u
mad
[2023-3-20. : 8:35 pm]
Dem0n -- fuk u
[2023-3-20. : 2:48 pm]
lil-Inferno -- boxes bountiful :)
[2023-3-20. : 6:39 am]
sraw531 -- had a strange idea, I'm sure I'm not the first to think of it. sc1 map where every unit has every individual "best" stat that it ever had in all balance patches (for instance, sunks 400hp+2 armor, even though that was never true because its the same patch)
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