Staredit Network > Starcraft I Database > File: Middle of the Ocean 3

Sunken Treasure
(Reload)
Middle of the Ocean 3
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Filename: Middle of the Ocean 3.scx
Filesize: 8361.77KB

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File Information
General
Uploaded on:Jan 30 2013, 12:37 am
Uploaded by:Leeroy_Jenkins
Author:Not Given.
Downloads:847

Map-Data
Tileset:Jungle
Dimension:256x256

Forces
Player
Human (Protoss)
Observers
Human (Protoss)
Human (Protoss)
Middle of the Ocean 3
Computer (Protoss)
Computer (Protoss)
Computer (Protoss)
Filesize: 8.16 MB 02/14/13
Rescuable (Protoss)
Computer (Protoss)

Map-Statistics
Units:1615
Triggers:1773
Locations:255
Strings:917
File Description
This map is an entry into Oh_Man's 'The 2012 RPG Event'. Middle of the Ocean 3 is a single player fantasy-adventure style RPG that features dark-swarm shooting mechanics as well as a variety of interesting spells that rely on dark swarm firing. Your homeland, in the middle of the ocean, is in distress. Are you the hero that everyone in the town needs?

SEE:
Middle of the Ocean
Middle of the Ocean 2
Middle of the Ocean 3

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Comments
zzt wrote on Jun 1 2022, 10:39 am:
Probably won't work in SC:R anymore, the map used to edit memory by placing units owned by high player numbers, and that trick was specific to 1.16.1.

Oh_Man wrote on Sep 12 2020, 5:19 am:
I tried to play this recently and I get a unit unplaceable error on game start followed by an instant defeat. Something to do with EUD?

[07:31 pm]
Dem0n -- Oh_Man
Oh_Man shouted: i wonder how they did grand moff tarkins voice in star wars
Got someone to do a decent impersonation and then used professional audio engineers to make it sound like the original actor
[2024-3-01. : 8:11 pm]
IlyaSnopchenko -- Sure doesn't sound perfect... nothing is. I know it's better than my own attempts at voiceacting (but I'll have to resort to that, too; I've just been putting that off for ages).
[2024-3-01. : 2:58 pm]
Oh_Man -- i wonder how they did grand moff tarkins voice in star wars
[2024-3-01. : 2:58 pm]
Oh_Man -- oh right, yeh if ur trying to do additional dialogue for dead or unavailable actors then its ur only option. it still doesnt sound perfect though
[2024-2-29. : 8:30 pm]
IlyaSnopchenko -- I'm 99% satisfied with the results Jun3hong was able to extract from Elevenlabs for our project... but of course YMMV
[2024-2-29. : 8:29 pm]
IlyaSnopchenko -- It is a good solution for original characters, I guess, but if you want to visit a canon character, there's bound to be issues.
[2024-2-29. : 11:05 am]
Oh_Man -- the alternative is go on voices dot com or some pay to play sites and hire some cheap talent
[2024-2-29. : 9:18 am]
Sila12 -- Nothing
[2024-2-29. : 5:20 am]
IlyaSnopchenko -- Mind you, it was almost impossible to get decent expressions for Zeratul, mostly because he is very much emotionless most of the time in his real voice lines. Which is understandable for story reasons, of course, but not beneficial for our purposes. :-)
[2024-2-29. : 5:18 am]
IlyaSnopchenko -- I feel it's good enough, and the alternative is having nothing at all. And sometimes, in our case, Jun3hong got surprisingly good performance out of the AI. You can ask him how many attempts it took him.
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