Staredit Network > Starcraft I Database > File: Middle of the Ocean 3

Sunken Treasure
(Reload)
Middle of the Ocean 3
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Filename: Middle of the Ocean 3.scx
Filesize: 8361.77KB

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File Information
General
Uploaded on:Jan 30 2013, 12:37 am
Uploaded by:Leeroy_Jenkins
Author:Not Given.
Downloads:1079

Map-Data
Tileset:Jungle
Dimension:256x256

Forces
Player
Human (Protoss)
Observers
Human (Protoss)
Human (Protoss)
Middle of the Ocean 3
Computer (Protoss)
Computer (Protoss)
Computer (Protoss)
Filesize: 8.16 MB 02/14/13
Rescuable (Protoss)
Computer (Protoss)

Map-Statistics
Units:1615
Triggers:1773
Locations:255
Strings:917
File Description
This map is an entry into Oh_Man's 'The 2012 RPG Event'. Middle of the Ocean 3 is a single player fantasy-adventure style RPG that features dark-swarm shooting mechanics as well as a variety of interesting spells that rely on dark swarm firing. Your homeland, in the middle of the ocean, is in distress. Are you the hero that everyone in the town needs?

SEE:
Middle of the Ocean
Middle of the Ocean 2
Middle of the Ocean 3

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Comments
zzt wrote on Jun 1 2022, 10:39 am:
Probably won't work in SC:R anymore, the map used to edit memory by placing units owned by high player numbers, and that trick was specific to 1.16.1.

Oh_Man wrote on Sep 12 2020, 5:19 am:
I tried to play this recently and I get a unit unplaceable error on game start followed by an instant defeat. Something to do with EUD?

[2026-7-18. : 2:27 am]
Symmetry -- https://staredit.net/topic/18903/ THE REVIEWS ARE HERE! "ok these are pretty good memes" - ssj9Kevin
[2026-7-17. : 2:58 pm]
Ultraviolet -- Symmetry
Symmetry shouted: Man I wish we had this tech back in the day when people played ums lmao
fr fr
[2026-7-17. : 2:39 am]
Symmetry -- Man I wish we had this tech back in the day when people played ums lmao
[2026-7-16. : 6:28 am]
NudeRaider -- EUD actions, specifically. The conditions remained. Today we can even have actions again, but they're all virtualized/whitelisted (not sure on the actual technical implementation) so you can only use them for specific intended purposed, not arbitrary code injections.
[2026-7-16. : 6:26 am]
NudeRaider -- I mean yes, maps - through EUDs - were theoretically able to do that as well, but that was patched quickly.
[2026-7-16. : 6:25 am]
NudeRaider -- Symmetry
Symmetry shouted: Ohhh imagine a SC map that could delete itself
not the map, the editor
[2026-7-16. : 2:28 am]
Symmetry -- I vaguely remember Voy doing some ACE back in the day, but I had no idea EUDs could do that kind of shit. I am very much catching up on the technology
[2026-7-16. : 2:28 am]
Symmetry -- Ohhh imagine a SC map that could delete itself
[2026-7-15. : 8:51 pm]
NudeRaider -- Symmetry
Symmetry shouted: NudeRaider Is EUD editor capable of writing shit onto the player's harddrive? That seems like it would be dangerous
yeah an editor that isn't allowed to write files sounds rather pointless, so I'd assume it can. Like most other programs too btw. and yes, obviously that's dangerous, but also kinda necessary. MS introduced that virtualization for exactly that reason.
[2026-7-15. : 4:10 am]
Ultraviolet -- I don't think so. I think they shut that shit down after 1.16, maybe even earlier
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