Staredit Network > Starcraft I Database > File: Five Triggers

Sunken Treasure
Five Triggers
Filename: Five Triggers.scx
Filesize: 37.57KB


Not enough votes.
Log in to rate

File Information
Uploaded on:Dec 20 2008, 5:48 pm
Uploaded by:Kaias
Author:Not Given.


Human (Zerg)
Neutral (Zerg)
Computer (Terran)
Neutral (Zerg)
Computer (Terran)
Human (Zerg)
Human (Zerg)
Human (Zerg)
Force 4

File Description
Five triggers is a quick and short puzzle map that I made for a 2 hour mapping contest. It is named Five triggers because that's how many triggers the map uses (Not including Hyper triggers). The real source of the map's name, however, is it's simplicity. There are 4 trigger actions constantly running; these four actions are all you have to get you where you need. The map appeals to map makers in that if you know how SC works, you will understand how you can use these actions to your benefit.

By all rights, the map should be more complete given two hours to make it. It actually took a lot of testing and to try and make it glitch free.

You have 3 Siege Tanks, you need to get them all to the beacon to win.
There are 4 Actions constantly in play:
- Move 7x7 to anyunit for Force 1 at 7x7
- Move 5x5 to Tank mode for Force 1 at 5x5
- Move all Siege mode for Force 1 at 7x7 to 7x7
- Give all Flag for Neutral at 5x5 to Orange
(Orange is part of Force 1)(5x5 & 7x7 being locations)

All Images

O)FaRTy1billion[MM] wrote on Jan 28 2010, 7:01 am:
I thought it was really easy. ;o

payne wrote on Jan 24 2010, 8:24 pm:
Lol, took me 16 minutes D:

TiKels wrote on Jan 18 2010, 2:34 am:
Do you have to use all the flags? I beat it without using one of the flags at all.

payne wrote on Jul 9 2009, 3:46 pm:
I do not think so, but I did, though I abandoned xD

Ling666 wrote on Jul 8 2009, 3:58 pm:
Hmm, have you considered making another, similar map?

Neki wrote on Jul 5 2009, 10:53 pm:
lol surprisingly fun, I guess it's only fun if you make maps though. ;)

payne wrote on Dec 22 2008, 7:16 pm:
Staff, please delete the file at this URL:

[03:18 pm]
dumbducky -- I haven't posted in 5 years
[08:38 am]
Oh_Man -- yea flop out ur map and we can delete the SCV repair ability in like 5 seconds for ya
[06:34 pm]
Ultraviolet -- the pain comes full circlew
[06:34 pm]
Ultraviolet -- lmao
[2024-7-14. : 4:07 pm]
da real donwano -- .......
[2024-7-14. : 10:46 am]
Oh_Man -- with EUD u can just delete the SCV repair ability
[2024-7-14. : 1:34 am]
da real donwano -- I realize I contradicted myself there. Quit making maps after 9ine failed, officially retired during EUD's.
[2024-7-14. : 1:26 am]
da real donwano -- Very quickly, however, the map was deemed a failure due to people exploiting the SCV repair ability & I just quit making maps after that.
[2024-7-14. : 1:25 am]
da real donwano -- It was a huge success overnight. 10's of people played it multiple (2) times.
[2024-7-14. : 1:24 am]
da real donwano -- "9ine" ... It was a FFA style map on classic BGH. The goal was to be the first one to accumulate EXACTLY 9 minerals.
Please log in to shout.

Members Online: Roy