Staredit Network > Starcraft I Database > File: Cave Wars v011

Sunken Treasure
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Cave Wars v011
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Filename: Cave Wars v011.scx
Filesize: 47.71KB

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File Information
General
Uploaded on:Jan 17 2014, 6:55 pm
Uploaded by:Moose
Author:Mini Moose 2707
Downloads:268

Map-Data
Tileset:Badlands
Dimension:192x192

Forces
Team Nub
Human (Terran)
Human (Terran)
Human (Terran)
Team Scrub
Human (Terran)
Human (Terran)
Human (Terran)
Force 3
Neutral (Zerg)
Neutral (Zerg)
Force 4

Map-Statistics
Units:245
Triggers:35
Locations:5
Strings:68
File Description
Exploration and PvP in the darkness.

Please see the topic for more information and change log:
http://www.staredit.net/topic/16210/

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Comments
Devourer wrote on Jun 6 2014, 3:18 pm:
Recommending this one!

Apos wrote on Jan 17 2014, 8:23 pm:
Nice map! Was actually fun playing it.

[07:15 am]
IlyaSnopchenko -- Or was it a switch :)
[06:59 am]
IlyaSnopchenko -- But I need to do more work on the system to make it look better (hard to explain without showing the map and explaining precisely what i added them for)
[06:57 am]
IlyaSnopchenko -- I've added set death hypertriggers
[04:02 am]
Pr0nogo -- single frame hypers with a simple line of code without using EUDs imo
[2019-8-24. : 11:01 pm]
Suicidal Insanity -- They never go to bed on time
[2019-8-24. : 9:49 pm]
NudeRaider -- But why would you even want to do that? Hypers have almost no downsides.
[2019-8-24. : 9:49 pm]
NudeRaider -- IlyaSnopchenko
IlyaSnopchenko shouted: A stupid question: can I run hypertriggers for just one phase in the map, not all of it (I know I can... just wanting to know if there are any caveats)
you can, but you'd need to run switched hypers. Classic hypers can't be stopped afaik.
[2019-8-24. : 4:42 pm]
TF- -- It should be fine
[2019-8-24. : 3:41 pm]
IlyaSnopchenko -- Is that a yea or nay? :)))
[2019-8-24. : 3:36 pm]
TF- -- 🤙🏾
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